6 #include <glbinding/gl/types.h> 10 #include <globjects/globjects_api.h> 28 friend class AbstractObjectNameImplementation;
37 static void hintNameImplementation(NameImplementation impl);
42 gl::GLuint id()
const;
44 std::string name()
const;
45 void setName(
const std::string & name);
48 bool isDefault()
const;
50 virtual gl::GLenum objectType()
const = 0;
57 Object(IDResource * resource);
Contains all the classes that wrap OpenGL functionality.
Superclass of all wrapped OpenGL objects.
Definition: Object.h:26
IDResource * m_resource
Definition: Object.h:61
void * m_objectLabelState
Definition: Object.h:63
Implements a Visitor Pattern to iterate over all tracked globjects objects.
Definition: ObjectVisitor.h:29
NameImplementation
Definition: Object.h:31
Superclass for all classes that use reference counting in globjects.
Definition: Referenced.h:22