4 #include <glbinding/gl/types.h> 6 #include <globjects/globjects_api.h> 28 void storage(gl::GLenum internalformat, gl::GLsizei width, gl::GLsizei height);
29 void storageMultisample(gl::GLsizei samples, gl::GLenum internalformat, gl::GLsizei width, gl::GLsizei height);
31 gl::GLint getParameter(gl::GLenum pname)
const;
33 virtual gl::GLenum objectType()
const override;
38 void bind(gl::GLenum target)
const;
39 static void unbind(gl::GLenum target);
Encapsulates OpenGL render buffer objects.
Definition: Renderbuffer.h:18
Contains all the classes that wrap OpenGL functionality.
Superclass of all wrapped OpenGL objects.
Definition: Object.h:26
Implements a Visitor Pattern to iterate over all tracked globjects objects.
Definition: ObjectVisitor.h:29