GL_NV_path_rendering http://www.opengl.org/registry/specs/NV/path_rendering.txt GL_NV_path_rendering GL_CLOSE_PATH_NV 0x00 GL_BOLD_BIT_NV 0x01 GL_GLYPH_WIDTH_BIT_NV 0x01 GL_GLYPH_HEIGHT_BIT_NV 0x02 GL_ITALIC_BIT_NV 0x02 GL_MOVE_TO_NV 0x02 GL_RELATIVE_MOVE_TO_NV 0x03 GL_LINE_TO_NV 0x04 GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 GL_RELATIVE_LINE_TO_NV 0x05 GL_HORIZONTAL_LINE_TO_NV 0x06 GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 GL_VERTICAL_LINE_TO_NV 0x08 GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 GL_QUADRATIC_CURVE_TO_NV 0x0A GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B GL_CUBIC_CURVE_TO_NV 0x0C GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 GL_SMALL_CCW_ARC_TO_NV 0x12 GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 GL_SMALL_CW_ARC_TO_NV 0x14 GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 GL_LARGE_CCW_ARC_TO_NV 0x16 GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 GL_LARGE_CW_ARC_TO_NV 0x18 GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 GL_RESTART_PATH_NV 0xF0 GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 GL_RECT_NV 0xF6 GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 GL_CIRCULAR_CW_ARC_TO_NV 0xFA GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC GL_ARC_TO_NV 0xFE GL_RELATIVE_ARC_TO_NV 0xFF GL_GLYPH_HAS_KERNING_BIT_NV 0x100 GL_PRIMARY_COLOR 0x8577 GL_PATH_FORMAT_SVG_NV 0x9070 GL_PATH_FORMAT_PS_NV 0x9071 GL_STANDARD_FONT_NAME_NV 0x9072 GL_SYSTEM_FONT_NAME_NV 0x9073 GL_FILE_NAME_NV 0x9074 GL_PATH_STROKE_WIDTH_NV 0x9075 GL_PATH_END_CAPS_NV 0x9076 GL_PATH_INITIAL_END_CAP_NV 0x9077 GL_PATH_TERMINAL_END_CAP_NV 0x9078 GL_PATH_JOIN_STYLE_NV 0x9079 GL_PATH_MITER_LIMIT_NV 0x907A GL_PATH_DASH_CAPS_NV 0x907B GL_PATH_INITIAL_DASH_CAP_NV 0x907C GL_PATH_TERMINAL_DASH_CAP_NV 0x907D GL_PATH_DASH_OFFSET_NV 0x907E GL_PATH_CLIENT_LENGTH_NV 0x907F GL_PATH_FILL_MODE_NV 0x9080 GL_PATH_FILL_MASK_NV 0x9081 GL_PATH_FILL_COVER_MODE_NV 0x9082 GL_PATH_STROKE_COVER_MODE_NV 0x9083 GL_PATH_STROKE_MASK_NV 0x9084 GL_COUNT_UP_NV 0x9088 GL_COUNT_DOWN_NV 0x9089 GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A GL_CONVEX_HULL_NV 0x908B GL_BOUNDING_BOX_NV 0x908D GL_TRANSLATE_X_NV 0x908E GL_TRANSLATE_Y_NV 0x908F GL_TRANSLATE_2D_NV 0x9090 GL_TRANSLATE_3D_NV 0x9091 GL_AFFINE_2D_NV 0x9092 GL_AFFINE_3D_NV 0x9094 GL_TRANSPOSE_AFFINE_2D_NV 0x9096 GL_TRANSPOSE_AFFINE_3D_NV 0x9098 GL_UTF8_NV 0x909A GL_UTF16_NV 0x909B GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C GL_PATH_COMMAND_COUNT_NV 0x909D GL_PATH_COORD_COUNT_NV 0x909E GL_PATH_DASH_ARRAY_COUNT_NV 0x909F GL_PATH_COMPUTED_LENGTH_NV 0x90A0 GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 GL_SQUARE_NV 0x90A3 GL_ROUND_NV 0x90A4 GL_TRIANGULAR_NV 0x90A5 GL_BEVEL_NV 0x90A6 GL_MITER_REVERT_NV 0x90A7 GL_MITER_TRUNCATE_NV 0x90A8 GL_SKIP_MISSING_GLYPH_NV 0x90A9 GL_USE_MISSING_GLYPH_NV 0x90AA GL_PATH_ERROR_POSITION_NV 0x90AB GL_PATH_FOG_GEN_MODE_NV 0x90AC GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD GL_ADJACENT_PAIRS_NV 0x90AE GL_FIRST_TO_REST_NV 0x90AF GL_PATH_GEN_MODE_NV 0x90B0 GL_PATH_GEN_COEFF_NV 0x90B1 GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 GL_PATH_GEN_COMPONENTS_NV 0x90B3 GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 GL_MOVE_TO_RESETS_NV 0x90B5 GL_MOVE_TO_CONTINUES_NV 0x90B6 GL_PATH_STENCIL_FUNC_NV 0x90B7 GL_PATH_STENCIL_REF_NV 0x90B8 GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 GL_FONT_ASCENDER_BIT_NV 0x00200000 GL_FONT_DESCENDER_BIT_NV 0x00400000 GL_FONT_HEIGHT_BIT_NV 0x00800000 GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 GL_FONT_HAS_KERNING_BIT_NV 0x10000000 void glCopyPathNV (GLuint resultPath, GLuint srcPath) void glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) void glCoverFillPathNV (GLuint path, GLenum coverMode) void glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) void glCoverStrokePathNV (GLuint name, GLenum coverMode) void glDeletePathsNV (GLuint path, GLsizei range) GLuint glGenPathsNV (GLsizei range) void glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat* value) void glGetPathColorGenivNV (GLenum color, GLenum pname, GLint* value) void glGetPathCommandsNV (GLuint name, GLubyte* commands) void glGetPathCoordsNV (GLuint name, GLfloat* coords) void glGetPathDashArrayNV (GLuint name, GLfloat* dashArray) GLfloat glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments) void glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint fistPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics) void glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat *metrics) void glGetPathParameterfvNV (GLuint name, GLenum param, GLfloat* value) void glGetPathParameterivNV (GLuint name, GLenum param, GLint* value) void glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing) void glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat* value) void glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint* value) void glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight) GLboolean glIsPathNV (GLuint path) GLboolean glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y) GLboolean glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y) void glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs) void glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords) void glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void* coords) void glPathCoverDepthFuncNV (GLenum zfunc) void glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat* dashArray) void glPathFogGenNV (GLenum genMode) void glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) void glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) void glPathParameterfNV (GLuint path, GLenum pname, GLfloat value) void glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat* value) void glPathParameteriNV (GLuint path, GLenum pname, GLint value) void glPathParameterivNV (GLuint path, GLenum pname, const GLint* value) void glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units) void glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask) void glPathStringNV (GLuint path, GLenum format, GLsizei length, const void* pathString) void glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords) void glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords) void glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs) GLboolean glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY) void glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues) void glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask) void glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues) void glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask) void glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues) void glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[])