MGCL V10  V10
MGCL V10
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MGDirectionalLight メンバ一覧

継承メンバを含む MGDirectionalLight の全メンバ一覧です。

ACCUM_BUFFER_BIT 列挙値MGGLAttrib
attrib()MGAttribinlinevirtual
attrib() const MGAttribinlinevirtual
ATTRIB_MASK 列挙名MGGLAttrib
clone() const MGDirectionalLightvirtual
COLOR_BUFFER_BIT 列挙値MGGLAttrib
CURRENT_BIT 列挙値MGGLAttrib
curve()MGGelinlinevirtual
curve() const MGGelinlinevirtual
data() const MGGLAttribinline
data()MGGLAttribinline
defined() const MGGLAttribinline
DEPTH_BUFFER_BIT 列挙値MGGLAttrib
disabled() const MGGLAttribinline
DISABLED 列挙値MGGLAttrib
display_arrows(mgSysGL &sgl) const MGGelinlinevirtual
display_break_points(mgSysGL &sgl) const MGGelinlinevirtual
display_control_polygon(mgSysGL &sgl) const MGGelinlinevirtual
display_curvatures(mgSysGL &sgl, double scale, int density, bool use_radius) const MGGelinlinevirtual
dlist_name() const MGGelinlinevirtual
drawAttrib(mgVBO &vbo, bool no_color=false) const MGLightinlinevirtual
ENABLE_BIT 列挙値MGGLAttrib
enabled() const MGGLAttribinline
EVAL_BIT 列挙値MGGLAttrib
exec() const MGDirectionalLightvirtual
face()MGGelinlinevirtual
face() const MGGelinlinevirtual
FLAG 列挙名MGGLAttrib
FOG_BIT 列挙値MGGLAttrib
geometry()MGGelinlinevirtual
geometry() const MGGelinlinevirtual
get_light_num() const MGLight
getAmbientIntensity() const MGLightinline
getColor(float color[3])MGLightinline
getColor(float &v0, float &v1, float &v2)MGLightinline
getDirection(MGVector &direction) const MGDirectionalLight
getDirection(float direction[3]) const MGDirectionalLightinline
getDirection(float &v0, float &v1, float &v2) const MGDirectionalLightinline
getIntensity() const MGLightinline
group()MGGelinlinevirtual
group() const MGGelinlinevirtual
HINT_BIT 列挙値MGGLAttrib
identify_type() const MGDirectionalLightinlinevirtual
includes_object() const MGAttribinlinevirtual
includes_object()MGAttribinlinevirtual
is_highlight_attrib() const MGGLAttribinlinevirtual
light_is_on() const MGLightinline
LIGHT_MODE 列挙名MGLight
LIGHTING_BIT 列挙値MGGLAttrib
LINE_BIT 列挙値MGGLAttrib
LIST_BIT 列挙値MGGLAttrib
m_ambientIntensityMGLightprotected
m_colorMGLightprotected
m_flagMGGLAttribprotected
m_intensityMGLightprotected
m_lightNumMGLightprotected
make_display_list(MGCL::VIEWMODE vmode=MGCL::DONTCARE) const MGGelinlinevirtual
manifold_dimension() const MGGelinlinevirtual
MGDirectionalLight()MGDirectionalLight
MGDirectionalLight(float intensity, float ambientIntensity, const float color[3], const MGVector &direction)MGDirectionalLight
MGGLAttrib(int flag=UNDEFINED)MGGLAttribinline
MGLight()MGLight
MGLight(float intensity, float ambientIntensity, const float color[3])MGLight
no_display() const MGGelinlinevirtual
object()MGGelinlinevirtual
object() const MGGelinlinevirtual
OFF 列挙値MGLight
ON 列挙値MGLight
operator!=(const MGGel &gel2) const MGGelinlinevirtual
operator<(const MGDirectionalLight &gel2) const MGDirectionalLight
operator<(const MGGel &gel2) const MGDirectionalLightvirtual
MGLight::operator<(const MGLight &gel2) const MGLightvirtual
operator=(const MGGel &gel2)MGDirectionalLightvirtual
operator=(const MGDirectionalLight &gel2)MGDirectionalLight
MGLight::operator=(const MGLight &gel2)MGLightvirtual
MGGLAttrib::operator=(const MGGLAttrib &gel2)MGGLAttribinlinevirtual
MGAttrib::operator=(const MGAttrib &gel2)MGAttribinlinevirtual
operator==(const MGGel &gel2) const MGGelinlinevirtual
operator>(const MGGel &gel2) const MGGelinlinevirtual
out(std::ostream &) const MGDirectionalLightvirtual
out_to_IGES(MGIgesOfstream &igesfile, int SubordinateEntitySwitch=0) const MGGelinlinevirtual
PIXEL_MODE_BIT 列挙値MGGLAttrib
point()MGGelinlinevirtual
point() const MGGelinlinevirtual
POINT_BIT 列挙値MGGLAttrib
POLYGON_BIT 列挙値MGGLAttrib
POLYGON_STIPPLE_BIT 列挙値MGGLAttrib
ReadMembers(MGIfstream &buf)MGDirectionalLightvirtual
render(mgVBO &vbo) const MGLightinlinevirtual
reset_draw_attrib_mask(unsigned int &mask) const MGLightinlinevirtual
reset_render_attrib_mask(unsigned int &mask) const MGLightinlinevirtual
ResetLight(GLint lightNo)MGLightstatic
same_type(const MGGLAttrib &at2) const MGGLAttrib
SCISSOR_BIT 列挙値MGGLAttrib
set_disabled()MGGLAttribinline
set_draw_attrib_mask(unsigned int &mask) const MGLightinlinevirtual
set_glattrib(const MGGLAttrib &gel2)MGGLAttribprotected
set_light(const MGLight &gel2)MGLightprotected
set_light_number(int lnum)MGLightinline
set_render_attrib_mask(unsigned int &mask) const MGLightinlinevirtual
set_undefined()MGGLAttribinline
setAmbientIntensity(float ambientIntensity)MGLightinline
setColor(const float color[3])MGLightinline
setColor(float v0, float v1, float v2)MGLightinline
setDirection(const MGVector &direction)MGDirectionalLight
setDirection(const float direction[3])MGDirectionalLightinline
setDirection(float v0, float v1, float v2)MGDirectionalLightinline
setIntensity(float intensity)MGLightinline
shell()MGGelinlinevirtual
shell() const MGGelinlinevirtual
STENCIL_BUFFER_BIT 列挙値MGGLAttrib
string_content() const MGGel
surf()MGGelinlinevirtual
surf() const MGGelinlinevirtual
TEXTURE_BIT 列挙値MGGLAttrib
topology()MGGelinlinevirtual
topology() const MGGelinlinevirtual
transform(const MGVector &v)MGDirectionalLightvirtual
transform(double scale)MGDirectionalLightvirtual
transform(const MGMatrix &mat)MGDirectionalLightvirtual
transform(const MGTransf &tr)MGDirectionalLightvirtual
TRANSFORM_BIT 列挙値MGGLAttrib
turn_off()MGLight
turn_on()MGLight
type_is(const MGAbstractGels &types) const MGGel
UNDEFINED 列挙値MGLight
undefined() const MGGLAttribinline
VIEWPORT_BIT 列挙値MGGLAttrib
whoami() const MGDirectionalLightinlinevirtual
WriteMembers(MGOfstream &buf) const MGDirectionalLightvirtual
~MGAttrib()MGAttribvirtual
~MGGel()MGGelvirtual