From f542772b159e7f275ee75a44e325211921f6007b Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 17:40:00 -0700 Subject: [PATCH 001/166] Changed "exceptionally" to "exceptional" in English message since it's used as an adjective. --- src/bldg.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/bldg.c b/src/bldg.c index e3d981c4..9a00844b 100644 --- a/src/bldg.c +++ b/src/bldg.c @@ -3148,7 +3148,7 @@ static PRICE repair_broken_weapon_aux(PRICE bcost) one_ability(o_ptr); } - msg_print(_("これはかなりの業物だったようだ。", "This blade seems to be exceptionally.")); + msg_print(_("これはかなりの業物だったようだ。", "This blade seems to be exceptional.")); } object_desc(basenm, o_ptr, OD_NAME_ONLY); -- 2.21.0 (Apple Git-122) From 4817baecba2e4ee299c7da0c3f4fb3932a54942e Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 17:41:40 -0700 Subject: [PATCH 002/166] Changed English prompt for teleporting between towns to use a more idiomatic phrase. --- src/bldg.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/bldg.c b/src/bldg.c index 9a00844b..7173f57f 100644 --- a/src/bldg.c +++ b/src/bldg.c @@ -3691,7 +3691,7 @@ bool tele_town(void) return FALSE; } - prt(_("どこに行きますか:", "Which town you go: "), 0, 0); + prt(_("どこに行きますか:", "Where do you want to go: "), 0, 0); while(1) { i = inkey(); -- 2.21.0 (Apple Git-122) From e4877da7ed635d8a564b9d8b448ca61f143345b6 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 17:43:55 -0700 Subject: [PATCH 003/166] Changed "teared" to "tore" since the past tense for that verb is irregular. Moved "off" to be adjacent to the verb since I think that's a bit easier to understand. --- src/cmd-item.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cmd-item.c b/src/cmd-item.c index b2b628bc..3275be49 100644 --- a/src/cmd-item.c +++ b/src/cmd-item.c @@ -535,7 +535,7 @@ void do_cmd_takeoff(void) if (((o_ptr->curse_flags & TRC_HEAVY_CURSE) && one_in_(7)) || one_in_(4)) { - msg_print(_("呪われた装備を力づくで剥がした!", "You teared a cursed equipment off by sheer strength!")); + msg_print(_("呪われた装備を力づくで剥がした!", "You tore off a piece of cursed equipment by sheer strength!")); o_ptr->ident |= (IDENT_SENSE); o_ptr->curse_flags = 0L; -- 2.21.0 (Apple Git-122) From 716c1b2eaaf08318431cb94d610973e8536bfe58 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 17:46:32 -0700 Subject: [PATCH 004/166] Corrected spelling ("torche" to "torch") and subject/verb agreement in the same English message. --- src/cmd-item.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cmd-item.c b/src/cmd-item.c index 3275be49..9902b26e 100644 --- a/src/cmd-item.c +++ b/src/cmd-item.c @@ -1034,7 +1034,7 @@ static void do_cmd_refill_torch(void) else if ((o_ptr->name2 == EGO_LITE_DARKNESS) || (j_ptr->name2 == EGO_LITE_DARKNESS)) { j_ptr->xtra4 = 0; - msg_print(_("しかし松明は全く光らない。", "Curiously, your torche don't light.")); + msg_print(_("しかし松明は全く光らない。", "Curiously, your torch doesn't light.")); } /* Over-fuel message */ else if (j_ptr->xtra4 >= FUEL_TORCH) -- 2.21.0 (Apple Git-122) From 88721da823963623fb597cd267af8af65c240294 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 17:49:25 -0700 Subject: [PATCH 005/166] Corrected subject/verb agreement in English-message for player creating traps. --- src/cmd-mane.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cmd-mane.c b/src/cmd-mane.c index 6a7b5dca..55689c07 100644 --- a/src/cmd-mane.c +++ b/src/cmd-mane.c @@ -721,7 +721,7 @@ static bool use_mane(int spell) case MS_MAKE_TRAP: if (!target_set(TARGET_KILL)) return FALSE; - msg_print(_("呪文を唱えて邪悪に微笑んだ。", "You cast a spell and cackles evilly.")); + msg_print(_("呪文を唱えて邪悪に微笑んだ。", "You cast a spell and cackle evilly.")); trap_creation(target_row, target_col); break; case MS_FORGET: -- 2.21.0 (Apple Git-122) From 79c59c257846fe08ac219caf94fc81a84796a809 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 17:53:22 -0700 Subject: [PATCH 006/166] Changed "cast a animate dead" to "animate the dead" in two English messages for clarity. --- src/cmd-mane.c | 2 +- src/mspells3.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/cmd-mane.c b/src/cmd-mane.c index 55689c07..c3de4d74 100644 --- a/src/cmd-mane.c +++ b/src/cmd-mane.c @@ -728,7 +728,7 @@ static bool use_mane(int spell) msg_print(_("しかし何も起きなかった。", "Nothing happen.")); break; case MS_RAISE_DEAD: - msg_print(_("死者復活の呪文を唱えた。", "You cast a animate dead.")); + msg_print(_("死者復活の呪文を唱えた。", "You animate the dead.")); (void)animate_dead(0, p_ptr->y, p_ptr->x); break; case MS_S_KIN: diff --git a/src/mspells3.c b/src/mspells3.c index 5c178fb7..11e9d431 100644 --- a/src/mspells3.c +++ b/src/mspells3.c @@ -1105,7 +1105,7 @@ static bool cast_learned_spell(int spell, bool success) msg_print(_("しかし何も起きなかった。", "Nothing happen.")); break; case MS_RAISE_DEAD: - msg_print(_("死者復活の呪文を唱えた。", "You cast a animate dead.")); + msg_print(_("死者復活の呪文を唱えた。", "You animate the dead.")); (void)animate_dead(0, p_ptr->y, p_ptr->x); break; case MS_S_KIN: -- 2.21.0 (Apple Git-122) From 69633d99da6528ce4cec20de3ee8c9e0502da899 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 17:57:51 -0700 Subject: [PATCH 007/166] Changed English messages related to summoning just one creature to reflect that only one creature is summoned. --- src/cmd-mane.c | 4 ++-- src/mspells3.c | 22 +++++++++++----------- 2 files changed, 13 insertions(+), 13 deletions(-) diff --git a/src/cmd-mane.c b/src/cmd-mane.c index c3de4d74..73109321 100644 --- a/src/cmd-mane.c +++ b/src/cmd-mane.c @@ -812,7 +812,7 @@ static bool use_mane(int spell) { int k; if (!target_set(TARGET_KILL)) return FALSE; - msg_print(_("天使を召喚した!", "You summon angel!")); + msg_print(_("天使を召喚した!", "You summon an angel!")); for (k = 0; k < 1; k++) summon_specific(-1, target_row, target_col, plev, SUMMON_ANGEL, mode, '\0'); break; @@ -839,7 +839,7 @@ static bool use_mane(int spell) { int k; if (!target_set(TARGET_KILL)) return FALSE; - msg_print(_("ドラゴンを召喚した!", "You summon dragon!")); + msg_print(_("ドラゴンを召喚した!", "You summon a dragon!")); for (k = 0; k < 1; k++) summon_specific(-1, target_row, target_col, plev, SUMMON_DRAGON, (mode | u_mode), '\0'); break; diff --git a/src/mspells3.c b/src/mspells3.c index 11e9d431..807db679 100644 --- a/src/mspells3.c +++ b/src/mspells3.c @@ -1112,12 +1112,12 @@ static bool cast_learned_spell(int spell, bool success) { int k; - msg_print(_("援軍を召喚した。", "You summon minions.")); + msg_print(_("援軍を召喚した。", "You summon one of your kin.")); for (k = 0;k < 1; k++) { if (summon_kin_player(summon_lev, p_ptr->y, p_ptr->x, (pet ? PM_FORCE_PET : 0L))) { - if (!pet) msg_print(_("召喚された仲間は怒っている!", "Summoned fellows are angry!")); + if (!pet) msg_print(_("召喚された仲間は怒っている!", "The summoned companion is angry!")); } else { @@ -1247,7 +1247,7 @@ static bool cast_learned_spell(int spell, bool success) if (summon_specific((pet ? -1 : 0), p_ptr->y, p_ptr->x, summon_lev, SUMMON_ANGEL, (g_mode | p_mode), '\0')) { if (!pet) - msg_print(_("召喚された天使は怒っている!", "Summoned angels are angry!")); + msg_print(_("召喚された天使は怒っている!", "The summoned angel is angry!")); } else { @@ -1263,7 +1263,7 @@ static bool cast_learned_spell(int spell, bool success) if (summon_specific((pet ? -1 : 0), p_ptr->y, p_ptr->x, summon_lev, SUMMON_DEMON, (g_mode | p_mode), '\0')) { if (!pet) - msg_print(_("召喚されたデーモンは怒っている!", "Summoned demons are angry!")); + msg_print(_("召喚されたデーモンは怒っている!", "The summoned demon is angry!")); } else { @@ -1279,7 +1279,7 @@ static bool cast_learned_spell(int spell, bool success) if (summon_specific((pet ? -1 : 0), p_ptr->y, p_ptr->x, summon_lev, SUMMON_UNDEAD, (g_mode | p_mode), '\0')) { if (!pet) - msg_print(_("召喚されたアンデッドは怒っている!", "Summoned undeads are angry!")); + msg_print(_("召喚されたアンデッドは怒っている!", "The summoned undead is angry!")); } else { @@ -1295,7 +1295,7 @@ static bool cast_learned_spell(int spell, bool success) if (summon_specific((pet ? -1 : 0), p_ptr->y, p_ptr->x, summon_lev, SUMMON_DRAGON, (g_mode | p_mode), '\0')) { if (!pet) - msg_print(_("召喚されたドラゴンは怒っている!", "Summoned dragons are angry!")); + msg_print(_("召喚されたドラゴンは怒っている!", "The summoned dragon is angry!")); } else { @@ -1311,7 +1311,7 @@ static bool cast_learned_spell(int spell, bool success) if (summon_specific((pet ? -1 : 0), p_ptr->y, p_ptr->x, summon_lev, SUMMON_HI_UNDEAD, (g_mode | p_mode | u_mode), '\0')) { if (!pet) - msg_print(_("召喚された上級アンデッドは怒っている!", "Summoned greater undeads are angry!")); + msg_print(_("召喚された上級アンデッドは怒っている!", "The summoned greater undead is angry!")); } else { @@ -1327,7 +1327,7 @@ static bool cast_learned_spell(int spell, bool success) if (summon_specific((pet ? -1 : 0), p_ptr->y, p_ptr->x, summon_lev, SUMMON_HI_DRAGON, (g_mode | p_mode | u_mode), '\0')) { if (!pet) - msg_print(_("召喚された古代ドラゴンは怒っている!", "Summoned ancient dragons are angry!")); + msg_print(_("召喚された古代ドラゴンは怒っている!", "The summoned ancient dragon is angry!")); } else { @@ -1343,7 +1343,7 @@ static bool cast_learned_spell(int spell, bool success) if (summon_specific((pet ? -1 : 0), p_ptr->y, p_ptr->x, summon_lev, SUMMON_AMBERITES, (g_mode | p_mode | u_mode), '\0')) { if (!pet) - msg_print(_("召喚されたアンバーの王族は怒っている!", "Summoned Lords of Amber are angry!")); + msg_print(_("召喚されたアンバーの王族は怒っている!", "The summoned Lord of Amber is angry!")); } else { @@ -1360,14 +1360,14 @@ static bool cast_learned_spell(int spell, bool success) { count++; if (!pet) - msg_print(_("召喚されたユニーク・モンスターは怒っている!", "Summoned special opponents are angry!")); + msg_print(_("召喚されたユニーク・モンスターは怒っている!", "The summoned special opponent is angry!")); } for (k = count;k < 1; k++) if (summon_specific((pet ? -1 : 0), p_ptr->y, p_ptr->x, summon_lev, SUMMON_HI_UNDEAD, (g_mode | p_mode | PM_ALLOW_UNIQUE), '\0')) { count++; if (!pet) - msg_print(_("召喚された上級アンデッドは怒っている!", "Summoned greater undeads are angry!")); + msg_print(_("召喚された上級アンデッドは怒っている!", "The summoned greater undead is angry!")); } if (!count) { -- 2.21.0 (Apple Git-122) From 657bf55e6337a597eba74d36dca5310a8b2e3758 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 17:59:51 -0700 Subject: [PATCH 008/166] For English message about summoning nothing, changed past perfect tense to past tense; otherwise would need to change "have" to "has" for subject/verb agreement. --- src/mspells3.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mspells3.c b/src/mspells3.c index 807db679..069d4b01 100644 --- a/src/mspells3.c +++ b/src/mspells3.c @@ -1380,7 +1380,7 @@ static bool cast_learned_spell(int spell, bool success) } if (no_trump) { - msg_print(_("何も現れなかった。", "No one have appeared.")); + msg_print(_("何も現れなかった。", "No one appeared.")); } return TRUE; -- 2.21.0 (Apple Git-122) From 1229797e49d80231866ebc655b8abb71cd03b39a Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 18:03:00 -0700 Subject: [PATCH 009/166] Change "go to" to "go" in English message since the destination is a direction rather than a place. --- src/cmd-pet.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cmd-pet.c b/src/cmd-pet.c index 859dd33e..4cc788cb 100644 --- a/src/cmd-pet.c +++ b/src/cmd-pet.c @@ -274,7 +274,7 @@ bool do_riding(bool force) /* Skip non-empty grids */ if (!player_can_ride_aux(g_ptr, FALSE)) { - msg_print(_("そちらには降りられません。", "You cannot go to that direction.")); + msg_print(_("そちらには降りられません。", "You cannot go that direction.")); return FALSE; } -- 2.21.0 (Apple Git-122) From a2061483c81494d71a82d5f09032ff51c790cefa Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 18:06:34 -0700 Subject: [PATCH 010/166] Changed English message for no monster to ride to be more idiomatic. --- src/cmd-pet.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cmd-pet.c b/src/cmd-pet.c index 4cc788cb..e6adb763 100644 --- a/src/cmd-pet.c +++ b/src/cmd-pet.c @@ -302,7 +302,7 @@ bool do_riding(bool force) if (!g_ptr->m_idx || !m_ptr->ml) { - msg_print(_("その場所にはモンスターはいません。", "Here is no monster.")); + msg_print(_("その場所にはモンスターはいません。", "There is no monster here.")); return FALSE; } if (!is_pet(m_ptr) && !force) -- 2.21.0 (Apple Git-122) From 4cd51cabbc05063ea127c2b5fa3664b5284294c7 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 18:07:49 -0700 Subject: [PATCH 011/166] Changed indefinite to definite article in English message about stopped time preventing quaffing a potion: there's a specific bottle involved rather than just some bottle somewhere. --- src/cmd-quaff.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cmd-quaff.c b/src/cmd-quaff.c index 45953a28..68f5b66d 100644 --- a/src/cmd-quaff.c +++ b/src/cmd-quaff.c @@ -36,7 +36,7 @@ void do_cmd_quaff_potion_aux(INVENTORY_IDX item) if (p_ptr->timewalk) { if (flush_failure) flush(); - msg_print(_("瓶から水が流れ出てこない!", "The potion doesn't flow out from a bottle.")); + msg_print(_("瓶から水が流れ出てこない!", "The potion doesn't flow out from the bottle.")); sound(SOUND_FAIL); return; -- 2.21.0 (Apple Git-122) From 9c4d7b03a17c8c393c66b6c60ac773d69f65786b Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 18:10:58 -0700 Subject: [PATCH 012/166] Reworded English smithing message about an unimproveable object to be more idiomatic. --- src/cmd-smith.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cmd-smith.c b/src/cmd-smith.c index c8f47de1..67f7c061 100644 --- a/src/cmd-smith.c +++ b/src/cmd-smith.c @@ -1115,7 +1115,7 @@ static void add_essence(ESSENCE_IDX mode) if ((mode != 10) && (object_is_artifact(o_ptr) || object_is_smith(o_ptr))) { - msg_print(_("そのアイテムはこれ以上改良できない。", "This item is no more able to be improved.")); + msg_print(_("そのアイテムはこれ以上改良できない。", "This item can not be improved any further.")); return; } -- 2.21.0 (Apple Git-122) From f999fd084724d88d330dec8aeb7f3b80476c8db9 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 18:28:21 -0700 Subject: [PATCH 013/166] In English message for a door blocked from closing, "stuck" is an awkward adjective to use for a place. Reworded the message to be more specific about what is happening. --- src/cmd2.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/cmd2.c b/src/cmd2.c index 89aaaa2b..b72c5646 100644 --- a/src/cmd2.c +++ b/src/cmd2.c @@ -100,7 +100,7 @@ bool cmd_limit_image(player_type *creature_ptr) { if (creature_ptr->image) { - msg_print(_("幻覚が見えて集中できない!", "You are too hallucinated!")); + msg_print(_("幻覚が見えて集中できない!", "Your hallucinations prevent you from concentrating!")); return TRUE; } return FALSE; @@ -927,7 +927,7 @@ static bool do_cmd_close_aux(POSITION y, POSITION x) if ((g_ptr->o_idx || (g_ptr->info & CAVE_OBJECT)) && (closed_feat != old_feat) && !have_flag(f_info[closed_feat].flags, FF_DROP)) { - msg_print(_("何かがつっかえて閉まらない。", "There seems stuck.")); + msg_print(_("何かがつっかえて閉まらない。", "Something prevents it from closing.")); } else { -- 2.21.0 (Apple Git-122) From b467c68d5f0a3ae760df4ca3f7487f1112fd178d Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 18:31:45 -0700 Subject: [PATCH 014/166] "Do activate" sounds like a command in English rather than a message about why something not happening. Reworded the English message to be something like what Google translate gives for the Japanese version. --- src/cmd2.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cmd2.c b/src/cmd2.c index b72c5646..d3efc5eb 100644 --- a/src/cmd2.c +++ b/src/cmd2.c @@ -2264,7 +2264,7 @@ void do_cmd_fire(SPELL_IDX snipe_type) if (j_ptr->sval == SV_CRIMSON) { - msg_print(_("この武器は発動して使うもののようだ。", "Do activate.")); + msg_print(_("この武器は発動して使うもののようだ。", "It's already activated.")); flush(); return; } -- 2.21.0 (Apple Git-122) From 3eb3e6f1862ddfc0636d2eaa69be6f3381b15a8b Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 18:36:55 -0700 Subject: [PATCH 015/166] "A reactionary of shooting" isn't clear English. Google Translate's "rebound of shooting" isn't much better. I reworded the English message under the assumption that the recoil from shooting the weapon affected the shooter (though that's something that seems more in consistent with a firearm rather than a bow or crossbow). If it's a projectile bouncing off something and coming back to hit the shooter, then the message should be reworded. --- src/cmd2.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cmd2.c b/src/cmd2.c index d3efc5eb..71bf82c6 100644 --- a/src/cmd2.c +++ b/src/cmd2.c @@ -2308,7 +2308,7 @@ void do_cmd_fire(SPELL_IDX snipe_type) } if (snipe_type == SP_FINAL) { - msg_print(_("射撃の反動が体を襲った。", "A reactionary of shooting attacked you. ")); + msg_print(_("射撃の反動が体を襲った。", "The weapon's recoil stuns you. ")); (void)set_slow(p_ptr->slow + randint0(7) + 7, FALSE); (void)set_stun(p_ptr->stun + randint1(25)); } -- 2.21.0 (Apple Git-122) From bf5023142176bc1f4bfa0168d9fd81ddbcfc326c Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 18:43:36 -0700 Subject: [PATCH 016/166] Reworded for clarity some of the English messages which record why named pets were lost. --- src/cmd4.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/cmd4.c b/src/cmd4.c index 0fdaf3c5..e76e9753 100644 --- a/src/cmd4.c +++ b/src/cmd4.c @@ -670,19 +670,19 @@ errr do_cmd_write_nikki(int type, int num, concptr note) fprintf(fff, _("%sとはぐれてしまった。\n", "lost sight of %s.\n"), note); break; case RECORD_NAMED_PET_DESTROY: - fprintf(fff, _("%sが*破壊*によって消え去った。\n", "%s was made disappeared by *destruction*.\n"), note); + fprintf(fff, _("%sが*破壊*によって消え去った。\n", "%s was killed by *destruction*.\n"), note); break; case RECORD_NAMED_PET_EARTHQUAKE: fprintf(fff, _("%sが岩石に押し潰された。\n", "%s was crushed by falling rocks.\n"), note); break; case RECORD_NAMED_PET_GENOCIDE: - fprintf(fff, _("%sが抹殺によって消え去った。\n", "%s was made disappeared by genocide.\n"), note); + fprintf(fff, _("%sが抹殺によって消え去った。\n", "%s was a victim of genocide.\n"), note); break; case RECORD_NAMED_PET_WIZ_ZAP: fprintf(fff, _("%sがデバッグコマンドによって消え去った。\n", "%s was removed by debug command.\n"), note); break; case RECORD_NAMED_PET_TELE_LEVEL: - fprintf(fff, _("%sがテレポート・レベルによって消え去った。\n", "%s was made disappeared by teleport level.\n"), note); + fprintf(fff, _("%sがテレポート・レベルによって消え去った。\n", "%s was lost after teleporting a level.\n"), note); break; case RECORD_NAMED_PET_BLAST: fprintf(fff, _("%sを爆破した。\n", "blasted %s.\n"), note); @@ -691,10 +691,10 @@ errr do_cmd_write_nikki(int type, int num, concptr note) fprintf(fff, _("%sの病気が治り旅から外れた。\n", "%s was healed and left.\n"), note); break; case RECORD_NAMED_PET_COMPACT: - fprintf(fff, _("%sがモンスター情報圧縮によって消え去った。\n", "%s was made disappeared by compacting monsters.\n"), note); + fprintf(fff, _("%sがモンスター情報圧縮によって消え去った。\n", "%s was lost when the monster list was pruned.\n"), note); break; case RECORD_NAMED_PET_LOSE_PARENT: - fprintf(fff, _("%sの召喚者が既にいないため消え去った。\n", "%s disappeared because there does not exist summoner.\n"), note); + fprintf(fff, _("%sの召喚者が既にいないため消え去った。\n", "%s disappeared because its summoner left.\n"), note); break; -- 2.21.0 (Apple Git-122) From 111e7f398fffd3fa880ca10a2389afa973b574c4 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 18:47:02 -0700 Subject: [PATCH 017/166] For English prompt about recording, changed the verbs in the option about the last item to past tense and added a definite article for clarity. --- src/cmd4.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cmd4.c b/src/cmd4.c index e76e9753..7aa923fe 100644 --- a/src/cmd4.c +++ b/src/cmd4.c @@ -911,7 +911,7 @@ void do_cmd_nikki(void) /* Give some choices */ prt(_("(1) 記録を見る", "(1) Display your record"), 4, 5); prt(_("(2) 文章を記録する", "(2) Add record"), 5, 5); - prt(_("(3) 直前に入手又は鑑定したものを記録する", "(3) Record item you last get/identify"), 6, 5); + prt(_("(3) 直前に入手又は鑑定したものを記録する", "(3) Record the last item you got or identified"), 6, 5); prt(_("(4) 記録を消去する", "(4) Delete your record"), 7, 5); prt(_("(R) プレイ動画を記録する/中止する", "(R) Record playing movie / or stop it"), 9, 5); -- 2.21.0 (Apple Git-122) From f6679219c4fbd4d3d0d6bc57b912efa35ffa548b Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 21:47:25 -0700 Subject: [PATCH 018/166] Replaced "TinyAngband" in English heading for the options screen with "Game". --- src/cmd4.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cmd4.c b/src/cmd4.c index 7aa923fe..fa6671f1 100644 --- a/src/cmd4.c +++ b/src/cmd4.c @@ -1997,7 +1997,7 @@ void do_cmd_options(void) Term_clear(); /* Why are we here */ - prt(_("[ オプションの設定 ]", "TinyAngband options"), 1, 0); + prt(_("[ オプションの設定 ]", "Game options"), 1, 0); while(1) { -- 2.21.0 (Apple Git-122) From 62bdb238216254c18aa1c23103ab45525d39778f Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 21:50:38 -0700 Subject: [PATCH 019/166] Changed "electric" to "electricity" in English message since it's used as a noun. --- src/dungeon.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/dungeon.c b/src/dungeon.c index 56b989a6..ae37c165 100644 --- a/src/dungeon.c +++ b/src/dungeon.c @@ -1455,7 +1455,7 @@ static void process_world_aux_hp_and_sp(void) if (p_ptr->levitation) { - msg_print(_("電撃を受けた!", "The electric shocks you!")); + msg_print(_("電撃を受けた!", "The electricity shocks you!")); take_hit(DAMAGE_NOESCAPE, damage, format(_("%sの上に浮遊したダメージ", "flying over %s"), f_name + f_info[get_feat_mimic(¤t_floor_ptr->grid_array[p_ptr->y][p_ptr->x])].name), -1); } -- 2.21.0 (Apple Git-122) From b5b14bc3aa617488f756fe30efe296e8df19bfb6 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 21:52:27 -0700 Subject: [PATCH 020/166] Since "acid" is singular, change "melt" to "melts" for subject/verb agreement. --- src/dungeon.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/dungeon.c b/src/dungeon.c index ae37c165..b7e71091 100644 --- a/src/dungeon.c +++ b/src/dungeon.c @@ -1493,7 +1493,7 @@ static void process_world_aux_hp_and_sp(void) if (p_ptr->levitation) { - msg_print(_("酸が飛び散った!", "The acid melt you!")); + msg_print(_("酸が飛び散った!", "The acid melts you!")); take_hit(DAMAGE_NOESCAPE, damage, format(_("%sの上に浮遊したダメージ", "flying over %s"), f_name + f_info[get_feat_mimic(¤t_floor_ptr->grid_array[p_ptr->y][p_ptr->x])].name), -1); } -- 2.21.0 (Apple Git-122) From 4696aa1405ff00fc5ee6d690278f8dabc4aee202 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 21:56:20 -0700 Subject: [PATCH 021/166] In one of the English messages for booze consumption/alcohol mutation, removed a comma since the sentence is not a compound sentence with two parts that could stand on their own. --- src/dungeon.c | 2 +- src/spells3.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/dungeon.c b/src/dungeon.c index b7e71091..bc4c6543 100644 --- a/src/dungeon.c +++ b/src/dungeon.c @@ -2133,7 +2133,7 @@ static void process_world_aux_mutation(void) (void)teleport_player_aux(100, TELEPORT_NONMAGICAL | TELEPORT_PASSIVE); wiz_dark(); msg_print(_("あなたは見知らぬ場所で目が醒めた...頭が痛い。", "You wake up somewhere with a sore head...")); - msg_print(_("何も覚えていない。どうやってここに来たかも分からない!", "You can't remember a thing, or how you got here!")); + msg_print(_("何も覚えていない。どうやってここに来たかも分からない!", "You can't remember a thing or how you got here!")); } else { diff --git a/src/spells3.c b/src/spells3.c index 02905d2b..bd68f6fb 100644 --- a/src/spells3.c +++ b/src/spells3.c @@ -3867,7 +3867,7 @@ bool booze(player_type *creature_ptr) (void)teleport_player_aux(100, TELEPORT_NONMAGICAL | TELEPORT_PASSIVE); wiz_dark(); msg_print(_("知らない場所で目が醒めた。頭痛がする。", "You wake up somewhere with a sore head...")); - msg_print(_("何も思い出せない。どうやってここへ来たのかも分からない!", "You can't remember a thing, or how you got here!")); + msg_print(_("何も思い出せない。どうやってここへ来たのかも分からない!", "You can't remember a thing or how you got here!")); } } return ident; -- 2.21.0 (Apple Git-122) From 9f4a3fa7c5bb88cea1e1a6dc46ec6ae7e8905d17 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 22:02:58 -0700 Subject: [PATCH 022/166] For the English messages summarizing the arena result, changed the verbs to be past tense (the ones that were in past perfect would need changes for subject/verb agreement if kept in that tense). --- src/dungeon.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/dungeon.c b/src/dungeon.c index bc4c6543..5a2695c1 100644 --- a/src/dungeon.c +++ b/src/dungeon.c @@ -3299,7 +3299,7 @@ static void process_world(void) if (number_mon == 0) { - msg_print(_("相打ちに終わりました。", "They have kill each other at the same time.")); + msg_print(_("相打ちに終わりました。", "Nothing survived.")); msg_print(NULL); p_ptr->energy_need = 0; battle_monsters(); @@ -3312,7 +3312,7 @@ static void process_world(void) wm_ptr = ¤t_floor_ptr->m_list[win_m_idx]; monster_desc(m_name, wm_ptr, 0); - msg_format(_("%sが勝利した!", "%s is winner!"), m_name); + msg_format(_("%sが勝利した!", "%s won!"), m_name); msg_print(NULL); if (win_m_idx == (sel_monster+1)) @@ -3331,7 +3331,7 @@ static void process_world(void) } else if (current_world_ptr->game_turn - current_floor_ptr->generated_turn == 150 * TURNS_PER_TICK) { - msg_print(_("申し分けありませんが、この勝負は引き分けとさせていただきます。", "This battle have ended in a draw.")); + msg_print(_("申し分けありませんが、この勝負は引き分けとさせていただきます。", "This battle ended in a draw.")); p_ptr->au += kakekin; msg_print(NULL); p_ptr->energy_need = 0; -- 2.21.0 (Apple Git-122) From 720207193140663a67e6e62771df6732afcb22e6 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 22:05:26 -0700 Subject: [PATCH 023/166] Changed floor regeneration English message to have the first part as an introductory clause rather than a separate, but incomplete, sentence. --- src/dungeon.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/dungeon.c b/src/dungeon.c index 5a2695c1..4bc91b94 100644 --- a/src/dungeon.c +++ b/src/dungeon.c @@ -5889,7 +5889,7 @@ void play_game(bool new_game) /* No player? -- Try to regenerate floor */ if (!p_ptr->y || !p_ptr->x) { - msg_print(_("プレイヤーの位置がおかしい。フロアを再生成します。", "What a strange player location. Regenerate the dungeon floor.")); + msg_print(_("プレイヤーの位置がおかしい。フロアを再生成します。", "What a strange player location, regenerate the dungeon floor.")); change_floor(); } -- 2.21.0 (Apple Git-122) From d8b87daffb9ceeaace41a35af38af9320c10b7e8 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 22:09:58 -0700 Subject: [PATCH 024/166] In English changed "Learning", in reference to the blue mage ability, to "learning" where it was not immediately followed by "ability". --- src/effects.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/effects.c b/src/effects.c index 56464ca3..2b5edcb9 100644 --- a/src/effects.c +++ b/src/effects.c @@ -55,7 +55,7 @@ void set_action(ACTION_IDX typ) } case ACTION_LEARN: { - msg_print(_("学習をやめた。", "You stop Learning")); + msg_print(_("学習をやめた。", "You stop learning")); new_mane = FALSE; break; } @@ -108,7 +108,7 @@ void set_action(ACTION_IDX typ) } case ACTION_LEARN: { - msg_print(_("学習を始めた。", "You begin Learning")); + msg_print(_("学習を始めた。", "You begin learning")); break; } case ACTION_FISH: @@ -434,7 +434,7 @@ bool set_confused(TIME_EFFECT v) if (p_ptr->action == ACTION_LEARN) { - msg_print(_("学習が続けられない!", "You cannot continue Learning!")); + msg_print(_("学習が続けられない!", "You cannot continue learning!")); new_mane = FALSE; p_ptr->redraw |= (PR_STATE); -- 2.21.0 (Apple Git-122) From 8f3d77f310db2fa8878770defe76b4571dc519c5 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 22:14:01 -0700 Subject: [PATCH 025/166] Changed "Berserk" to "berserk" since the capitalization seemed unnecessary. --- src/effects.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/effects.c b/src/effects.c index 2b5edcb9..8996b3e4 100644 --- a/src/effects.c +++ b/src/effects.c @@ -1150,7 +1150,7 @@ bool set_shero(TIME_EFFECT v, bool do_dec) { if (p_ptr->shero) { - msg_print(_("野蛮な気持ちが消え失せた。", "You feel less Berserk.")); + msg_print(_("野蛮な気持ちが消え失せた。", "You feel less berserk.")); notice = TRUE; } } -- 2.21.0 (Apple Git-122) From 4f00a1023f42096a63dafd3ac82b8c3717c07d05 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 22:15:56 -0700 Subject: [PATCH 026/166] "Extremely faster" is an awkward expression in English. Replaced "faster" with "fast" for a more idiomatic message. --- src/effects.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/effects.c b/src/effects.c index 8996b3e4..5c2f3741 100644 --- a/src/effects.c +++ b/src/effects.c @@ -782,7 +782,7 @@ bool set_lightspeed(TIME_EFFECT v, bool do_dec) } else if (!p_ptr->lightspeed) { - msg_print(_("非常に素早く動けるようになった!", "You feel yourself moving extremely faster!")); + msg_print(_("非常に素早く動けるようになった!", "You feel yourself moving extremely fast!")); notice = TRUE; chg_virtue(V_PATIENCE, -1); chg_virtue(V_DILIGENCE, 1); -- 2.21.0 (Apple Git-122) From cb4f736f5677135e467c7ad4e2ae896e185bc9c7 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 22:30:02 -0700 Subject: [PATCH 027/166] In English messages, replaced "ethereal form" with "ethereal" since the latter is shorter and about as clear. --- src/effects.c | 4 ++-- src/mind.c | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/effects.c b/src/effects.c index 5c2f3741..78417d0e 100644 --- a/src/effects.c +++ b/src/effects.c @@ -2134,7 +2134,7 @@ bool set_kabenuke(TIME_EFFECT v, bool do_dec) } else if (!p_ptr->kabenuke) { - msg_print(_("体が半物質の状態になった。", "You became ethereal form.")); + msg_print(_("体が半物質の状態になった。", "You became ethereal.")); notice = TRUE; } } @@ -2144,7 +2144,7 @@ bool set_kabenuke(TIME_EFFECT v, bool do_dec) { if (p_ptr->kabenuke) { - msg_print(_("体が物質化した。", "You are no longer in an ethereal form.")); + msg_print(_("体が物質化した。", "You are no longer ethereal.")); notice = TRUE; } } diff --git a/src/mind.c b/src/mind.c index a1569778..4417f1f9 100644 --- a/src/mind.c +++ b/src/mind.c @@ -526,7 +526,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Releases a confusion ball which doesn't inflict any damage.", "Swaps positions of you and a monster.", "Sets a glyph under you. The glyph will explode when a monster moves on it.", - "Become ethereal form which gives ability to pass walls, and gives resistance to acid for a while. This resistance can be added to which from equipment for more powerful resistance.", + "Become ethereal for a period of time. While ethereal, you can pass through walls and are resistant to acid. This resistance can be added to which from equipment for more powerful resistance.", "Generates huge balls of poison, drain life and confusion, then teleport in a time.", "Fires some number of beams of fire, nether or plasma in random directions.", "Creates shadows of yourself which gives you abillity to completely evade any attacks at one in two chance for a while.", -- 2.21.0 (Apple Git-122) From c23d8b1e5327381b31462ab41b30dca2fdf238e9 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 22:40:48 -0700 Subject: [PATCH 028/166] In English prompts for selecting an elemental immunity, changed "immune" to "immunity" since it is used as a noun rather than an adjective. --- src/effects.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/effects.c b/src/effects.c index 78417d0e..24bdf858 100644 --- a/src/effects.c +++ b/src/effects.c @@ -4578,10 +4578,10 @@ bool choose_ele_immune(TIME_EFFECT immune_turn) char choice; screen_save(); - c_prt(TERM_RED, _(" a) 火炎", " a) Immune Fire"), 2, 14); - c_prt(TERM_L_WHITE,_(" b) 冷気", " b) Immune Cold"), 3, 14); - c_prt(TERM_L_DARK, _(" c) 酸", " c) Immune Acid"), 4, 14); - c_prt(TERM_BLUE, _(" d) 電撃", " d) Immune Elec"), 5, 14); + c_prt(TERM_RED, _(" a) 火炎", " a) Immunity to fire"), 2, 14); + c_prt(TERM_L_WHITE,_(" b) 冷気", " b) Immunity to cold"), 3, 14); + c_prt(TERM_L_DARK, _(" c) 酸", " c) Immunity to acid"), 4, 14); + c_prt(TERM_BLUE, _(" d) 電撃", " d) Immunity to elec"), 5, 14); prt("", 6, 14); prt("", 7, 14); @@ -4589,7 +4589,7 @@ bool choose_ele_immune(TIME_EFFECT immune_turn) prt("", 9, 14); prt("", 1, 0); - prt(_(" どの元素の免疫をつけますか?", " Choose a temporary elemental immune "), 1, 14); + prt(_(" どの元素の免疫をつけますか?", " Choose a temporary elemental immunity "), 1, 14); choice = inkey(); @@ -4603,7 +4603,7 @@ bool choose_ele_immune(TIME_EFFECT immune_turn) set_ele_immune(DEFENSE_ELEC, immune_turn); else { - msg_print(_("免疫を付けるのをやめた。", "You cancel the temporary immune.")); + msg_print(_("免疫を付けるのをやめた。", "You cancel the temporary immunity.")); screen_load(); return FALSE; } -- 2.21.0 (Apple Git-122) From 4109860008345e8e09dbcf724902ca7de8a0499d Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 22:46:53 -0700 Subject: [PATCH 029/166] Changed English message about ending the "tsuyoshi" effect from past perfect to present perfect since the action is leading up to present rather than happening before some point in the past. --- src/effects.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/effects.c b/src/effects.c index 24bdf858..3c521a5e 100644 --- a/src/effects.c +++ b/src/effects.c @@ -2195,7 +2195,7 @@ bool set_tsuyoshi(TIME_EFFECT v, bool do_dec) { if (p_ptr->tsuyoshi) { - msg_print(_("肉体が急速にしぼんでいった。", "Your body had quickly shriveled.")); + msg_print(_("肉体が急速にしぼんでいった。", "Your body has quickly shriveled.")); (void)dec_stat(A_CON, 20, TRUE); (void)dec_stat(A_STR, 20, TRUE); -- 2.21.0 (Apple Git-122) From 874112e9ad6b4c3664588d91d176ea60c28dcddb Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 22:49:39 -0700 Subject: [PATCH 030/166] For one of the English messages related to CHECK_MULTISHADOW(), inserted a missing conjunction between to independent clauses. --- src/effects.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/effects.c b/src/effects.c index 3c521a5e..0e26a8a3 100644 --- a/src/effects.c +++ b/src/effects.c @@ -3904,7 +3904,7 @@ int take_hit(int damage_type, HIT_POINT damage, concptr hit_from, int monspell) } else if (damage_type == DAMAGE_ATTACK) { - msg_print(_("攻撃は幻影に命中し、あなたには届かなかった。", "The attack hits Shadow, you are unharmed!")); + msg_print(_("攻撃は幻影に命中し、あなたには届かなかった。", "The attack hits Shadow, but you are unharmed!")); return 0; } } -- 2.21.0 (Apple Git-122) From 926835980186f3409e8451229df61985875d28e7 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 22:52:13 -0700 Subject: [PATCH 031/166] For English message, replaced "did Seppuku" with "committed seppuku" since the literal English translation would be "committed ritual suicide". --- src/files.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/files.c b/src/files.c index ab4a28ad..16b5b06c 100644 --- a/src/files.c +++ b/src/files.c @@ -3918,7 +3918,7 @@ void display_player(int mode) #ifdef JP sprintf(statmsg, "…あなたは勝利の後%sした。", streq(p_ptr->died_from, "Seppuku") ? "切腹" : "引退"); #else - sprintf(statmsg, "...You %s after the winning.", streq(p_ptr->died_from, "Seppuku") ? "did Seppuku" : "retired from the adventure"); + sprintf(statmsg, "...You %s after winning.", streq(p_ptr->died_from, "Seppuku") ? "committed seppuku" : "retired from the adventure"); #endif } else if (!current_floor_ptr->dun_level) -- 2.21.0 (Apple Git-122) From 2acfc4d6ebd9f9225e3cf3f6d998aa40d229263e Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 22:56:36 -0700 Subject: [PATCH 032/166] Change for subject/verb agreement with "mantle of shadow". --- src/grid.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/grid.c b/src/grid.c index ec9a674f..caea867a 100644 --- a/src/grid.c +++ b/src/grid.c @@ -3988,7 +3988,7 @@ void update_mon_lite(void) { if (p_ptr->monlite) { - msg_print(_("影の覆いが薄れた気がする。", "Your mantle of shadow become thin.")); + msg_print(_("影の覆いが薄れた気がする。", "Your mantle of shadow becomes thin.")); } else { -- 2.21.0 (Apple Git-122) From 9c600889433ac2054380f43494756db08cc82199 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 22:57:37 -0700 Subject: [PATCH 033/166] Changed past tense to present perfect for the English message about the restoration, in the immediate past, of the "mantle of shadow". --- src/grid.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/grid.c b/src/grid.c index caea867a..2507803a 100644 --- a/src/grid.c +++ b/src/grid.c @@ -3992,7 +3992,7 @@ void update_mon_lite(void) } else { - msg_print(_("影の覆いが濃くなった!", "Your mantle of shadow restored its original darkness.")); + msg_print(_("影の覆いが濃くなった!", "Your mantle of shadow is restored to its original darkness.")); } } } -- 2.21.0 (Apple Git-122) From 6e1bb2813171f7fa932cb5bc0ad38d1dea37a471 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 23:01:20 -0700 Subject: [PATCH 034/166] This is related to commit 874112e9ad6b4c3664588d91d176ea60c28dcddb. It adds a conjunction to an identically worded English message in melee1.c. --- src/melee1.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/melee1.c b/src/melee1.c index 6c5359b9..dd3cd4b3 100644 --- a/src/melee1.c +++ b/src/melee1.c @@ -3141,7 +3141,7 @@ bool make_attack_normal(MONSTER_IDX m_idx) if (CHECK_MULTISHADOW()) { - msg_print(_("攻撃は幻影に命中し、あなたには届かなかった。", "The attack hits Shadow, you are unharmed!")); + msg_print(_("攻撃は幻影に命中し、あなたには届かなかった。", "The attack hits Shadow, but you are unharmed!")); } else { -- 2.21.0 (Apple Git-122) From 8aa5d74bea391005c53a52bb206a88cd1fa64ec9 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 23:05:52 -0700 Subject: [PATCH 035/166] Since "something" is singular, changed "prevent" to "prevents" for subject/verb agreement. --- src/melee1.c | 2 +- src/realm-hissatsu.c | 2 +- src/spells2.c | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/melee1.c b/src/melee1.c index dd3cd4b3..0cfcce74 100644 --- a/src/melee1.c +++ b/src/melee1.c @@ -1744,7 +1744,7 @@ bool py_attack(POSITION y, POSITION x, COMBAT_OPTION_IDX mode) if (d_info[p_ptr->dungeon_idx].flags1 & DF1_NO_MELEE) { - msg_print(_("なぜか攻撃することができない。", "Something prevent you from attacking.")); + msg_print(_("なぜか攻撃することができない。", "Something prevents you from attacking.")); return FALSE; } diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index acda2f62..7137181f 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -851,7 +851,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) if (d_info[p_ptr->dungeon_idx].flags1 & DF1_NO_MELEE) { - msg_print(_("なぜか攻撃することができない。", "Something prevent you from attacking.")); + msg_print(_("なぜか攻撃することができない。", "Something prevents you from attacking.")); return ""; } msg_print(_("武器を大きく振り下ろした。", "You swing your weapon downward.")); diff --git a/src/spells2.c b/src/spells2.c index 1ad0cba2..c3ce5dd3 100644 --- a/src/spells2.c +++ b/src/spells2.c @@ -4580,7 +4580,7 @@ bool_hack vampirism(void) if (d_info[p_ptr->dungeon_idx].flags1 & DF1_NO_MELEE) { - msg_print(_("なぜか攻撃することができない。", "Something prevent you from attacking.")); + msg_print(_("なぜか攻撃することができない。", "Something prevents you from attacking.")); return FALSE; } -- 2.21.0 (Apple Git-122) From 8ca99e9efa6926ba997a817587ac07e2d211ebef Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 23:09:38 -0700 Subject: [PATCH 036/166] Inserted indefinite article in English message about thief's blinking being blocked since that's more idiomatic. --- src/melee1.c | 2 +- src/monster-process.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/melee1.c b/src/melee1.c index 0cfcce74..5548bc9a 100644 --- a/src/melee1.c +++ b/src/melee1.c @@ -3626,7 +3626,7 @@ bool make_attack_normal(MONSTER_IDX m_idx) { if (teleport_barrier(m_idx)) { - msg_print(_("泥棒は笑って逃げ...ようとしたがバリアに防がれた。", "The thief flees laughing...? But magic barrier obstructs it.")); + msg_print(_("泥棒は笑って逃げ...ようとしたがバリアに防がれた。", "The thief flees laughing...? But a magic barrier obstructs it.")); } else { diff --git a/src/monster-process.c b/src/monster-process.c index 15080bff..eb098da1 100644 --- a/src/monster-process.c +++ b/src/monster-process.c @@ -2015,7 +2015,7 @@ static bool monst_attack_monst(MONSTER_IDX m_idx, MONSTER_IDX t_idx) { if (see_m) { - msg_print(_("泥棒は笑って逃げ...ようとしたがバリアに防がれた。", "The thief flees laughing...? But magic barrier obstructs it.")); + msg_print(_("泥棒は笑って逃げ...ようとしたがバリアに防がれた。", "The thief flees laughing...? But a magic barrier obstructs it.")); } else if (known) { -- 2.21.0 (Apple Git-122) From eb1e8165c756cf6601130569b28a199b227673ac Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 23:13:53 -0700 Subject: [PATCH 037/166] Changed "prepare" to "prepared" since it's used a participle. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 4417f1f9..ee4f15e6 100644 --- a/src/mind.c +++ b/src/mind.c @@ -1561,7 +1561,7 @@ static bool cast_ninja_spell(int spell) { if (!(p_ptr->special_defense & NINJA_KAWARIMI)) { - msg_print(_("敵の攻撃に対して敏感になった。", "You are now prepare to evade any attacks.")); + msg_print(_("敵の攻撃に対して敏感になった。", "You are now prepared to evade any attacks.")); p_ptr->special_defense |= NINJA_KAWARIMI; p_ptr->redraw |= (PR_STATUS); } -- 2.21.0 (Apple Git-122) From fd516b96490d47372e7c2c467f445cdee6c67120 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 23:20:52 -0700 Subject: [PATCH 038/166] Changed "riding pet" to "pet you are/were riding" for a clearer English messages. Another option, more concise option, would be to replace "riding pet" with "steed" but that loses the connection with pets. --- src/cmd-pet.c | 6 +++--- src/monster-process.c | 4 ++-- src/monster1.c | 2 +- src/player-status.c | 4 ++-- 4 files changed, 8 insertions(+), 8 deletions(-) diff --git a/src/cmd-pet.c b/src/cmd-pet.c index e6adb763..f7024562 100644 --- a/src/cmd-pet.c +++ b/src/cmd-pet.c @@ -591,7 +591,7 @@ void do_cmd_pet(void) { if (p_ptr->pet_extra_flags & PF_RYOUTE) { - power_desc[num] = _("武器を片手で持つ", "use one hand to control a riding pet"); + power_desc[num] = _("武器を片手で持つ", "use one hand to control the pet you are riding"); } else { @@ -611,7 +611,7 @@ void do_cmd_pet(void) { if (p_ptr->pet_extra_flags & PF_RYOUTE) { - power_desc[num] = _("片手で格闘する", "use one hand to control a riding pet"); + power_desc[num] = _("片手で格闘する", "use one hand to control the pet you are riding"); } else { @@ -624,7 +624,7 @@ void do_cmd_pet(void) { if (p_ptr->pet_extra_flags & PF_RYOUTE) { - power_desc[num] = _("格闘を行わない", "use one hand to control a riding pet"); + power_desc[num] = _("格闘を行わない", "use one hand to control the pet you are riding"); } else { diff --git a/src/monster-process.c b/src/monster-process.c index eb098da1..dc5a5cc1 100644 --- a/src/monster-process.c +++ b/src/monster-process.c @@ -2232,7 +2232,7 @@ void process_monster(MONSTER_IDX m_idx) msg_format(_("%sはあなたの束縛から脱出した。", "%^s succeeded to escape from your restriction!"), m_name); if (rakuba(-1, FALSE)) { - msg_print(_("地面に落とされた。", "You have fallen from riding pet.")); + msg_print(_("地面に落とされた。", "You have fallen from the pet you were riding.")); } } @@ -2249,7 +2249,7 @@ void process_monster(MONSTER_IDX m_idx) if (is_riding_mon && rakuba(-1, FALSE)) { - msg_print(_("地面に落とされた。", "You have fallen from riding pet.")); + msg_print(_("地面に落とされた。", "You have fallen from the pet you were riding.")); } check_quest_completion(m_ptr); diff --git a/src/monster1.c b/src/monster1.c index a42819fc..47b6e413 100644 --- a/src/monster1.c +++ b/src/monster1.c @@ -2629,7 +2629,7 @@ void monster_death(MONSTER_IDX m_idx, bool drop_item) { if (rakuba(-1, FALSE)) { - msg_print(_("地面に落とされた。", "You have fallen from your riding pet.")); + msg_print(_("地面に落とされた。", "You have fallen from the pet you were riding.")); } } diff --git a/src/player-status.c b/src/player-status.c index 87f43529..76191d09 100644 --- a/src/player-status.c +++ b/src/player-status.c @@ -2708,7 +2708,7 @@ void calc_bonuses(void) #ifdef JP msg_format("%s馬を操れない。", (empty_hands(FALSE) == EMPTY_HAND_NONE) ? "両手がふさがっていて" : ""); #else - msg_print("You are using both hand for fighting, and you can't control a riding pet."); + msg_print("You are using both hand for fighting, and you can't control the pet you're riding."); #endif } else @@ -2716,7 +2716,7 @@ void calc_bonuses(void) #ifdef JP msg_format("%s馬を操れるようになった。", (empty_hands(FALSE) == EMPTY_HAND_NONE) ? "手が空いて" : ""); #else - msg_print("You began to control riding pet with one hand."); + msg_print("You began to control the pet you're riding with one hand."); #endif } -- 2.21.0 (Apple Git-122) From c475d680e9ae671006d868b81e91ad1d380a576f Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 23:24:26 -0700 Subject: [PATCH 039/166] Changed for a more idiomatic English message about breaking glass. --- src/monster-process.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/monster-process.c b/src/monster-process.c index dc5a5cc1..7e8d3b31 100644 --- a/src/monster-process.c +++ b/src/monster-process.c @@ -2717,7 +2717,7 @@ void process_monster(MONSTER_IDX m_idx) if (check_hp_for_feat_destruction(f_ptr, m_ptr) && (randint0(m_ptr->hp / 10) > f_ptr->power)) { if (have_flag(f_ptr->flags, FF_GLASS)) - msg_print(_("ガラスが砕ける音がした!", "You hear a glass was crashed!")); + msg_print(_("ガラスが砕ける音がした!", "You hear glass breaking!")); else msg_print(_("ドアを叩き開ける音がした!", "You hear a door burst open!")); -- 2.21.0 (Apple Git-122) From 28f091e8a680cf3631db258d73ff7eaa2b892faf Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Tue, 24 Sep 2019 23:42:27 -0700 Subject: [PATCH 040/166] Changed English message for change in weapon suitability when not mounted to more closely follow what Google Translate gives for the Japanese message. --- src/player-status.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/player-status.c b/src/player-status.c index 76191d09..755debc4 100644 --- a/src/player-status.c +++ b/src/player-status.c @@ -2666,7 +2666,7 @@ void calc_bonuses(void) } else if (!p_ptr->riding) { - msg_print(_("この武器は徒歩で使いやすい。", "This weapon was not suitable for use while riding.")); + msg_print(_("この武器は徒歩で使いやすい。", "This weapon is suitable for use on foot.")); } else if (has_melee_weapon(INVEN_RARM + i)) { -- 2.21.0 (Apple Git-122) From 764ed158ebf3e3745f3b5eb8b3c40ce7e81ec263 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 07:07:25 -0700 Subject: [PATCH 041/166] For more idiomatic English, replaced "in two persons" to "into two persons"; without "persons" "in two" would be just right though. --- src/mspells4.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mspells4.c b/src/mspells4.c index 05fe0fee..95503f5b 100644 --- a/src/mspells4.c +++ b/src/mspells4.c @@ -1981,7 +1981,7 @@ HIT_POINT spell_RF6_SPECIAL_BANORLUPART(MONSTER_IDX m_idx) current_floor_ptr->m_list[hack_m_idx_ii].hp = dummy_hp; current_floor_ptr->m_list[hack_m_idx_ii].maxhp = dummy_maxhp; - msg_print(_("『バーノール・ルパート』が分裂した!","Banor=Rupart splits in two person!")); + msg_print(_("『バーノール・ルパート』が分裂した!","Banor=Rupart splits into two persons!")); break; case MON_BANOR: -- 2.21.0 (Apple Git-122) From c5f31e525b7efd58b8ab13416fd35fd04cd08550 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 07:11:11 -0700 Subject: [PATCH 042/166] Dropped "are" for the English message about the player not able to see the Rolenot distributing grenades. That makes the message more idiomatic. --- src/mspells4.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mspells4.c b/src/mspells4.c index 95503f5b..25432457 100644 --- a/src/mspells4.c +++ b/src/mspells4.c @@ -2043,7 +2043,7 @@ HIT_POINT spell_RF6_SPECIAL_ROLENTO(POSITION y, POSITION x, MONSTER_IDX m_idx, M } if (p_ptr->blind && count) - msg_print(_("多くのものが間近にばらまかれる音がする。", "You hear many things are scattered nearby.")); + msg_print(_("多くのものが間近にばらまかれる音がする。", "You hear many things scattered nearby.")); return 0; } -- 2.21.0 (Apple Git-122) From 5f3ccd84d64ec0d75237e43b1be9f41492aa1dd7 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 07:16:15 -0700 Subject: [PATCH 043/166] Changed some English descriptions of mutations to use simple present tense rather than a participle since the former seems clearer and is more concise. --- src/mutation.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mutation.c b/src/mutation.c index 4e963fde..a14f87d1 100644 --- a/src/mutation.c +++ b/src/mutation.c @@ -1685,7 +1685,7 @@ void dump_mutations(FILE *OutFile) } if (p_ptr->muta2 & MUT2_RTELEPORT) { - fprintf(OutFile, _(" あなたはランダムにテレポートする。\n", " You are teleporting randomly.\n")); + fprintf(OutFile, _(" あなたはランダムにテレポートする。\n", " You sometimes randomly teleport.\n")); } if (p_ptr->muta2 & MUT2_ALCOHOL) @@ -1705,7 +1705,7 @@ void dump_mutations(FILE *OutFile) } if (p_ptr->muta2 & MUT2_PROD_MANA) { - fprintf(OutFile, _(" あなたは制御不能な魔法のエネルギーを発している。\n", " You are producing magical energy uncontrollably.\n")); + fprintf(OutFile, _(" あなたは制御不能な魔法のエネルギーを発している。\n", " You produce magical energy uncontrollably.\n")); } if (p_ptr->muta2 & MUT2_ATT_DEMON) @@ -1924,7 +1924,7 @@ void dump_mutations(FILE *OutFile) } if (p_ptr->muta3 & MUT3_ELEC_TOUC) { - fprintf(OutFile, _(" あなたの血管には電流が流れている。\n", " Electricity is running through your veins.\n")); + fprintf(OutFile, _(" あなたの血管には電流が流れている。\n", " Electricity runs through your veins.\n")); } if (p_ptr->muta3 & MUT3_FIRE_BODY) -- 2.21.0 (Apple Git-122) From 865afae1a8233df9d4afece0747584dd61330e8e Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 07:21:17 -0700 Subject: [PATCH 044/166] Changed the English message for a force trainer experiencing the cosmic cast off since the previous version did not make sense. Google Translate's "I was about to explode" for the Japanese message would be an alternative but that doesn't convey anything about the change to the player's ki. --- src/spells-status.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/spells-status.c b/src/spells-status.c index 70e321ef..29b1636c 100644 --- a/src/spells-status.c +++ b/src/spells-status.c @@ -459,7 +459,7 @@ bool cosmic_cast_off(player_type *creature_ptr, object_type *o_ptr) if (creature_ptr->pclass == CLASS_FORCETRAINER) { P_PTR_KI = creature_ptr->lev * 5 + 190; - msg_print(_("気が爆発寸前になった。", "Your force are immediatly before explosion.")); + msg_print(_("気が爆発寸前になった。", "Your force absorbs the explosion.")); } return TRUE; -- 2.21.0 (Apple Git-122) From 82a044456fcbe39efe4c8790e5ed7c278ab8e1c6 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 07:24:24 -0700 Subject: [PATCH 045/166] Made two changes for subject/verb agreement in English summoning messages. --- src/spells-summon.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/spells-summon.c b/src/spells-summon.c index b4abd5c4..ef861bd8 100644 --- a/src/spells-summon.c +++ b/src/spells-summon.c @@ -232,7 +232,7 @@ bool cast_summon_greater_demon(void) } else { - msg_print(_("悪魔は現れなかった。", "No Greater Demon arrive.")); + msg_print(_("悪魔は現れなかった。", "No Greater Demon arrives.")); } return TRUE; @@ -432,6 +432,6 @@ void mitokohmon(void) } else { - msg_print(_("しかし、何も起きなかった。", "Nothing happen.")); + msg_print(_("しかし、何も起きなかった。", "Nothing happens.")); } } -- 2.21.0 (Apple Git-122) From f0cde49f20a6865a88ccd33e8de21683b90a06a1 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 14:03:32 -0700 Subject: [PATCH 046/166] In English messages, replaced "psyonic" with "psionic". --- src/spells1.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/spells1.c b/src/spells1.c index ec2a897c..2f139057 100644 --- a/src/spells1.c +++ b/src/spells1.c @@ -4728,7 +4728,7 @@ static bool project_p(MONSTER_IDX who, concptr who_name, int r, POSITION y, POSI { if (!CHECK_MULTISHADOW()) { - msg_print(_("霊的エネルギーで精神が攻撃された。", "Your mind is blasted by psyonic energy.")); + msg_print(_("霊的エネルギーで精神が攻撃された。", "Your mind is blasted by psionic energy.")); if (!p_ptr->resist_conf) { @@ -4766,7 +4766,7 @@ static bool project_p(MONSTER_IDX who, concptr who_name, int r, POSITION y, POSI { if (!CHECK_MULTISHADOW()) { - msg_print(_("霊的エネルギーで精神が攻撃された。", "Your mind is blasted by psyonic energy.")); + msg_print(_("霊的エネルギーで精神が攻撃された。", "Your mind is blasted by psionic energy.")); p_ptr->csp -= 100; if (p_ptr->csp < 0) -- 2.21.0 (Apple Git-122) From abdc4e9adbb1c5eb34b4f3773ecbb8114846ba59 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 14:07:24 -0700 Subject: [PATCH 047/166] To make them clearer, reworded some of the English messages for adding/removing items from the museum. --- src/store.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/store.c b/src/store.c index 8dbd68a1..3805de28 100644 --- a/src/store.c +++ b/src/store.c @@ -5101,11 +5101,11 @@ static void store_sell(void) if (-1 == store_check_num(q_ptr)) { - msg_print(_("それと同じ品物は既に博物館にあるようです。", "The same object as it is already in the Museum.")); + msg_print(_("それと同じ品物は既に博物館にあるようです。", "The Museum already has one of those items.")); } else { - msg_print(_("博物館に寄贈したものは取り出すことができません!!", "You cannot take items which is given to the Museum back!!")); + msg_print(_("博物館に寄贈したものは取り出すことができません!!", "You cannot take back items which have been donated to the Museum!!")); } if (!get_check(format(_("本当に%sを寄贈しますか?", "Really give %s to the Museum? "), o2_name))) return; @@ -5269,7 +5269,7 @@ static void museum_remove_object(void) object_desc(o_name, o_ptr, 0); - msg_print(_("展示をやめさせたアイテムは二度と見ることはできません!", "You cannot see items which is removed from the Museum!")); + msg_print(_("展示をやめさせたアイテムは二度と見ることはできません!", "Once removed from the Museum, an item will be gone forever!")); if (!get_check(format(_("本当に%sの展示をやめさせますか?", "Really order to remove %s from the Museum? "), o_name))) return; msg_format(_("%sの展示をやめさせた。", "You ordered to remove %s."), o_name); -- 2.21.0 (Apple Git-122) From eb39037ba21fe71c59b96c73be67c4aee9ca9a28 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 14:23:49 -0700 Subject: [PATCH 048/166] Except in files.c, replaced "posture" or "form" with "stance" in the English messages about monk or samurai fighting techniques since "stance" may be clearer. --- src/effects.c | 8 ++++---- src/racial.c | 22 +++++++++++----------- src/selfinfo.c | 4 ++-- 3 files changed, 17 insertions(+), 17 deletions(-) diff --git a/src/effects.c b/src/effects.c index 0e26a8a3..47d85f83 100644 --- a/src/effects.c +++ b/src/effects.c @@ -442,7 +442,7 @@ bool set_confused(TIME_EFFECT v) } if (p_ptr->action == ACTION_KAMAE) { - msg_print(_("構えがとけた。", "Your posture gets loose.")); + msg_print(_("構えがとけた。", "You lose your stance.")); p_ptr->special_defense &= ~(KAMAE_MASK); p_ptr->update |= (PU_BONUS); p_ptr->redraw |= (PR_STATE); @@ -450,7 +450,7 @@ bool set_confused(TIME_EFFECT v) } else if (p_ptr->action == ACTION_KATA) { - msg_print(_("型が崩れた。", "Your posture gets loose.")); + msg_print(_("型が崩れた。", "You lose your stance.")); p_ptr->special_defense &= ~(KATA_MASK); p_ptr->update |= (PU_BONUS); p_ptr->update |= (PU_MONSTERS); @@ -561,7 +561,7 @@ bool set_afraid(TIME_EFFECT v) if (p_ptr->special_defense & KATA_MASK) { - msg_print(_("型が崩れた。", "Your posture gets loose.")); + msg_print(_("型が崩れた。", "You lose your stance.")); p_ptr->special_defense &= ~(KATA_MASK); p_ptr->update |= (PU_BONUS); p_ptr->update |= (PU_MONSTERS); @@ -2703,7 +2703,7 @@ bool set_stun(TIME_EFFECT v) } if (p_ptr->special_defense & KATA_MASK) { - msg_print(_("型が崩れた。", "Your posture gets loose.")); + msg_print(_("型が崩れた。", "You lose your stance.")); p_ptr->special_defense &= ~(KATA_MASK); p_ptr->update |= (PU_BONUS); p_ptr->update |= (PU_MONSTERS); diff --git a/src/racial.c b/src/racial.c index c1a972e4..5cd1bf39 100644 --- a/src/racial.c +++ b/src/racial.c @@ -51,7 +51,7 @@ static bool choose_kamae(void) } prt("", 1, 0); - prt(_(" どの構えをとりますか?", " Choose Form: "), 1, 14); + prt(_(" どの構えをとりますか?", " Choose Stance: "), 1, 14); while(1) { @@ -69,7 +69,7 @@ static bool choose_kamae(void) set_action(ACTION_NONE); } else - msg_print(_("もともと構えていない。", "You are not assuming a posture.")); + msg_print(_("もともと構えていない。", "You are not in a special stance.")); screen_load(); return TRUE; } @@ -98,14 +98,14 @@ static bool choose_kamae(void) if (p_ptr->special_defense & (KAMAE_GENBU << new_kamae)) { - msg_print(_("構え直した。", "You reassume a posture.")); + msg_print(_("構え直した。", "You reassume a stance.")); } else { p_ptr->special_defense &= ~(KAMAE_MASK); p_ptr->update |= (PU_BONUS); p_ptr->redraw |= (PR_STATE); - msg_format(_("%sの構えをとった。", "You assume a posture of %s form."),kamae_shurui[new_kamae].desc); + msg_format(_("%sの構えをとった。", "You assume the %s stance."),kamae_shurui[new_kamae].desc); p_ptr->special_defense |= (KAMAE_GENBU << new_kamae); } p_ptr->redraw |= PR_STATE; @@ -144,13 +144,13 @@ static bool choose_kata(void) { if (p_ptr->lev >= kata_shurui[i].min_level) { - sprintf(buf,_(" %c) %sの型 %s", " %c) Form of %-12s %s"),I2A(i+1), kata_shurui[i].desc, kata_shurui[i].info); + sprintf(buf,_(" %c) %sの型 %s", " %c) Stance of %-12s %s"),I2A(i+1), kata_shurui[i].desc, kata_shurui[i].info); prt(buf, 3+i, 20); } } prt("", 1, 0); - prt(_(" どの型で構えますか?", " Choose Form: "), 1, 14); + prt(_(" どの型で構えますか?", " Choose Stance: "), 1, 14); while(1) { @@ -168,7 +168,7 @@ static bool choose_kata(void) set_action(ACTION_NONE); } else - msg_print(_("もともと構えていない。", "You are not assuming posture.")); + msg_print(_("もともと構えていない。", "You are not in a special stance.")); screen_load(); return TRUE; } @@ -197,13 +197,13 @@ static bool choose_kata(void) if (p_ptr->special_defense & (KATA_IAI << new_kata)) { - msg_print(_("構え直した。", "You reassume a posture.")); + msg_print(_("構え直した。", "You reassume a stance.")); } else { p_ptr->special_defense &= ~(KATA_MASK); p_ptr->update |= (PU_BONUS | PU_MONSTERS); - msg_format(_("%sの型で構えた。", "You assume a posture of %s form."),kata_shurui[new_kata].desc); + msg_format(_("%sの型で構えた。", "You assume the %s stance."),kata_shurui[new_kata].desc); p_ptr->special_defense |= (KATA_IAI << new_kata); } p_ptr->redraw |= (PR_STATE | PR_STATUS); @@ -975,7 +975,7 @@ void do_cmd_racial_power(void) } case CLASS_MONK: { - strcpy(power_desc[num].name, _("構える", "Assume a Posture")); + strcpy(power_desc[num].name, _("構える", "Assume a Stance")); power_desc[num].level = 25; power_desc[num].cost = 0; power_desc[num].stat = A_DEX; @@ -1101,7 +1101,7 @@ void do_cmd_racial_power(void) power_desc[num].fail = 0; power_desc[num++].number = -3; - strcpy(power_desc[num].name, _("型", "Assume a Posture")); + strcpy(power_desc[num].name, _("型", "Assume a Stance")); power_desc[num].level = 25; power_desc[num].cost = 0; power_desc[num].stat = A_DEX; diff --git a/src/selfinfo.c b/src/selfinfo.c index 72bdc285..92942d83 100644 --- a/src/selfinfo.c +++ b/src/selfinfo.c @@ -441,7 +441,7 @@ void self_knowledge(void) case CLASS_MONK: if (plev > 24) { - info[i++] = _("あなたは構えることができる。(0 MP)", "You can assume a posture of special form (cost 0)."); + info[i++] = _("あなたは構えることができる。(0 MP)", "You can assume a special stance (cost 0)."); } if (plev > 29) { @@ -492,7 +492,7 @@ void self_knowledge(void) } if (plev > 24) { - info[i++] = _("あなたは特殊な型で構えることができる。", "You can assume a posture of special form."); + info[i++] = _("あなたは特殊な型で構えることができる。", "You can assume a special stance."); } break; case CLASS_BLUE_MAGE: -- 2.21.0 (Apple Git-122) From c1ef71ae908353f3fb3ae95ae80481629cf8ae74 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 14:26:28 -0700 Subject: [PATCH 049/166] Changed another "form" to "stance" that was missed in the previous commit. --- src/spells2.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/spells2.c b/src/spells2.c index c3ce5dd3..1e73c730 100644 --- a/src/spells2.c +++ b/src/spells2.c @@ -5171,7 +5171,7 @@ bool concentration(player_type *creature_ptr) } if (creature_ptr->special_defense & KATA_MASK) { - msg_print(_("今は構えに集中している。", "You need concentration on your form.")); + msg_print(_("今は構えに集中している。", "You're already concentrating on your stance.")); return FALSE; } msg_print(_("精神を集中して気合いを溜めた。", "You concentrate to charge your power.")); -- 2.21.0 (Apple Git-122) From 350c5115b9a2b0b31db6ee8f78d05ee90d766cb4 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 15:25:13 -0700 Subject: [PATCH 050/166] Changed past perfect tense in English messages about onset of aura spells to present perfect. Also added indefinite articles to those messages and definite articles to the messages about an aura spell lapsing. The change also happens to correct where the "Ice armor" hex spell was described as adding a fiery aura. --- src/effects.c | 12 ++++++------ src/realm-hex.c | 18 +++++++++--------- 2 files changed, 15 insertions(+), 15 deletions(-) diff --git a/src/effects.c b/src/effects.c index 47d85f83..4227b2ce 100644 --- a/src/effects.c +++ b/src/effects.c @@ -1736,7 +1736,7 @@ bool set_tim_sh_touki(TIME_EFFECT v, bool do_dec) } else if (!p_ptr->tim_sh_touki) { - msg_print(_("体が闘気のオーラで覆われた。", "You have enveloped by the aura of the Force!")); + msg_print(_("体が闘気のオーラで覆われた。", "You are enveloped by the aura of the Force!")); notice = TRUE; } } @@ -1746,7 +1746,7 @@ bool set_tim_sh_touki(TIME_EFFECT v, bool do_dec) { if (p_ptr->tim_sh_touki) { - msg_print(_("闘気が消えた。", "Aura of the Force disappeared.")); + msg_print(_("闘気が消えた。", "The aura of the Force disappeared.")); notice = TRUE; } } @@ -1785,7 +1785,7 @@ bool set_tim_sh_fire(TIME_EFFECT v, bool do_dec) } else if (!p_ptr->tim_sh_fire) { - msg_print(_("体が炎のオーラで覆われた。", "You have enveloped by fiery aura!")); + msg_print(_("体が炎のオーラで覆われた。", "You are enveloped by a fiery aura!")); notice = TRUE; } } @@ -1795,7 +1795,7 @@ bool set_tim_sh_fire(TIME_EFFECT v, bool do_dec) { if (p_ptr->tim_sh_fire) { - msg_print(_("炎のオーラが消えた。", "Fiery aura disappeared.")); + msg_print(_("炎のオーラが消えた。", "The fiery aura disappeared.")); notice = TRUE; } } @@ -1835,7 +1835,7 @@ bool set_tim_sh_holy(TIME_EFFECT v, bool do_dec) } else if (!p_ptr->tim_sh_holy) { - msg_print(_("体が聖なるオーラで覆われた。", "You have enveloped by holy aura!")); + msg_print(_("体が聖なるオーラで覆われた。", "You are enveloped by a holy aura!")); notice = TRUE; } } @@ -1845,7 +1845,7 @@ bool set_tim_sh_holy(TIME_EFFECT v, bool do_dec) { if (p_ptr->tim_sh_holy) { - msg_print(_("聖なるオーラが消えた。", "Holy aura disappeared.")); + msg_print(_("聖なるオーラが消えた。", "The holy aura disappeared.")); notice = TRUE; } } diff --git a/src/realm-hex.c b/src/realm-hex.c index f740003d..8922b278 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -377,11 +377,11 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) if (desc) return _("炎のオーラを身にまとい、回復速度が速くなる。", "Gives fire aura and regeneration."); if (cast) { - msg_print(_("体が炎のオーラで覆われた。", "You have enveloped by fiery aura!")); + msg_print(_("体が炎のオーラで覆われた。", "You are enveloped by a fiery aura!")); } if (stop) { - msg_print(_("炎のオーラが消え去った。", "Fiery aura disappeared.")); + msg_print(_("炎のオーラが消え去った。", "The fiery aura disappeared.")); } break; @@ -546,14 +546,14 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) /*** 2nd book (8-15) ***/ case 8: if (name) return _("氷の鎧", "Ice armor"); - if (desc) return _("氷のオーラを身にまとい、防御力が上昇する。", "Gives fire aura and bonus to AC."); + if (desc) return _("氷のオーラを身にまとい、防御力が上昇する。", "Surrounds you with an icy aura and bonus to AC."); if (cast) { - msg_print(_("体が氷の鎧で覆われた。", "You have enveloped by ice armor!")); + msg_print(_("体が氷の鎧で覆われた。", "You are enveloped by icy armor!")); } if (stop) { - msg_print(_("氷の鎧が消え去った。", "Ice armor disappeared.")); + msg_print(_("氷の鎧が消え去った。", "The icy armor disappeared.")); } break; @@ -657,11 +657,11 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) if (desc) return _("電気のオーラを身にまとい、動きが速くなる。", "Gives lightning aura and a bonus to speed."); if (cast) { - msg_print(_("体が稲妻のオーラで覆われた。", "You have enveloped by electrical aura!")); + msg_print(_("体が稲妻のオーラで覆われた。", "You are enveloped by an electrical aura!")); } if (stop) { - msg_print(_("稲妻のオーラが消え去った。", "Electrical aura disappeared.")); + msg_print(_("稲妻のオーラが消え去った。", "The electrical aura disappeared.")); } break; @@ -800,7 +800,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) } else { - msg_print(_("影のオーラを身にまとった。", "You have enveloped by shadow aura!")); + msg_print(_("影のオーラを身にまとった。", "You are enveloped by a shadowy aura!")); } } if (cont) @@ -817,7 +817,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) } if (stop) { - msg_print(_("影のオーラが消え去った。", "Shadow aura disappeared.")); + msg_print(_("影のオーラが消え去った。", "The shadowy aura disappeared.")); } break; -- 2.21.0 (Apple Git-122) From c1b81998eac9d8a7143e6bd674143a89f93270fd Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 20:15:45 -0700 Subject: [PATCH 051/166] Changed "bare hand" to "barehanded" for normal English usage. --- src/racial.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/racial.c b/src/racial.c index 5cd1bf39..453ed6ac 100644 --- a/src/racial.c +++ b/src/racial.c @@ -453,7 +453,7 @@ static bool cmd_racial_power_aux(s32b command) { if (!(empty_hands(TRUE) & EMPTY_HAND_RARM)) { - msg_print(_("素手じゃないとできません。", "You need to be bare hand.")); + msg_print(_("素手じゃないとできません。", "You need to be barehanded.")); return FALSE; } if (p_ptr->riding) -- 2.21.0 (Apple Git-122) From 7ee4e6515969c2d9919950ff0a211f0268b5f65e Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 21:03:43 -0700 Subject: [PATCH 052/166] English spelling correction, "inhail" to "inhale", for hex spell name. --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index 8922b278..4c68d301 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -569,7 +569,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) break; case 10: - if (name) return _("薬品吸入", "Inhail potion"); + if (name) return _("薬品吸入", "Inhale potion"); if (desc) return _("呪文詠唱を中止することなく、薬の効果を得ることができる。", "Quaffs a potion without canceling of casting a spell."); if (cast) { -- 2.21.0 (Apple Git-122) From acfca62e91d4848c804da2e459ae7355c207ac12 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 21:05:55 -0700 Subject: [PATCH 053/166] For English message about making ammo, added an indefinite article for clarity. --- src/spells-object.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/spells-object.c b/src/spells-object.c index 5f51f57e..e9d2fd9b 100644 --- a/src/spells-object.c +++ b/src/spells-object.c @@ -119,7 +119,7 @@ bool create_ammo(void) if (!have_flag(f_info[get_feat_mimic(g_ptr)].flags, FF_CAN_DIG)) { - msg_print(_("そこには岩石がない。", "You need pile of rubble.")); + msg_print(_("そこには岩石がない。", "You need a pile of rubble.")); return FALSE; } else if (!cave_have_flag_grid(g_ptr, FF_CAN_DIG) || !cave_have_flag_grid(g_ptr, FF_HURT_ROCK)) -- 2.21.0 (Apple Git-122) From 82893440ba4d8464d9c05bbbefb76bf3d3853003 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 21:08:46 -0700 Subject: [PATCH 054/166] Reworded English message about pets affecting concentration to hopefully be more idiomatic. --- src/spells2.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/spells2.c b/src/spells2.c index 1e73c730..f8ade81f 100644 --- a/src/spells2.c +++ b/src/spells2.c @@ -5040,7 +5040,7 @@ bool mirror_concentration(player_type *creature_ptr) { if (total_friends) { - msg_print(_("今はペットを操ることに集中していないと。", "You need concentration on the pets now.")); + msg_print(_("今はペットを操ることに集中していないと。", "Your pets demand all of your attention.")); return FALSE; } if (is_mirror_grid(¤t_floor_ptr->grid_array[creature_ptr->y][creature_ptr->x])) @@ -5166,7 +5166,7 @@ bool concentration(player_type *creature_ptr) if (total_friends) { - msg_print(_("今はペットを操ることに集中していないと。", "You need concentration on the pets now.")); + msg_print(_("今はペットを操ることに集中していないと。", "Your pets demand all of your attention.")); return FALSE; } if (creature_ptr->special_defense & KATA_MASK) -- 2.21.0 (Apple Git-122) From d5a8c9ebb5b2cca7bbba442a96ed15cd67a31b62 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 21:53:14 -0700 Subject: [PATCH 055/166] Changed English message for time-caused experience loss to hopefully be more idiomatic and expressive. --- src/melee1.c | 2 +- src/spells1.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/melee1.c b/src/melee1.c index 5548bc9a..59552c0f 100644 --- a/src/melee1.c +++ b/src/melee1.c @@ -3023,7 +3023,7 @@ bool make_attack_normal(MONSTER_IDX m_idx) case 1: case 2: case 3: case 4: case 5: { if (p_ptr->prace == RACE_ANDROID) break; - msg_print(_("人生が逆戻りした気がする。", "You feel life has clocked back.")); + msg_print(_("人生が逆戻りした気がする。", "You feel like a chunk of the past has been ripped away.")); lose_exp(100 + (p_ptr->exp / 100) * MON_DRAIN_LIFE); break; } diff --git a/src/spells1.c b/src/spells1.c index 2f139057..765663e6 100644 --- a/src/spells1.c +++ b/src/spells1.c @@ -4434,7 +4434,7 @@ static bool project_p(MONSTER_IDX who, concptr who_name, int r, POSITION y, POSI case 1: case 2: case 3: case 4: case 5: { if (p_ptr->prace == RACE_ANDROID) break; - msg_print(_("人生が逆戻りした気がする。", "You feel life has clocked back.")); + msg_print(_("人生が逆戻りした気がする。", "You feel like a chunk of the past has been ripped away.")); lose_exp(100 + (p_ptr->exp / 100) * MON_DRAIN_LIFE); break; } -- 2.21.0 (Apple Git-122) From 9ee5455563fcc8c5daa0af89da192504d2c7060e Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 21:57:33 -0700 Subject: [PATCH 056/166] Changed English message for constitution loss due to disease to hopefully be more idiomatic. --- src/melee1.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/melee1.c b/src/melee1.c index 59552c0f..167b7ae9 100644 --- a/src/melee1.c +++ b/src/melee1.c @@ -3006,7 +3006,7 @@ bool make_attack_normal(MONSTER_IDX m_idx) bool perm = one_in_(10); if (dec_stat(A_CON, randint1(10), perm)) { - msg_print(_("病があなたを蝕んでいる気がする。", "You feel strange sickness.")); + msg_print(_("病があなたを蝕んでいる気がする。", "You feel sickly.")); obvious = TRUE; } } -- 2.21.0 (Apple Git-122) From f81c1e4ecfe20d6787697d2f116f9fbcdc54eaa9 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 22:06:55 -0700 Subject: [PATCH 057/166] Corrected English spelling mistake in description for probing spell. --- src/realm-sorcery.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-sorcery.c b/src/realm-sorcery.c index da772066..db97c7df 100644 --- a/src/realm-sorcery.c +++ b/src/realm-sorcery.c @@ -415,7 +415,7 @@ concptr do_sorcery_spell(SPELL_IDX spell, BIT_FLAGS mode) case 24: if (name) return _("調査", "Probing"); if (desc) return _("モンスターの属性、残り体力、最大体力、スピード、正体を知る。", - "Proves all monsters' alignment, HP, speed and their true character."); + "Probes all monsters' alignment, HP, speed and their true character."); { if (cast) -- 2.21.0 (Apple Git-122) From 3b2200c06e57247aa5e83fcdf5189b74c2066f3e Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 22:08:34 -0700 Subject: [PATCH 058/166] Corrected subject/verb agreement in English message for darkness cancelling a light area spell. --- src/spells2.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/spells2.c b/src/spells2.c index f8ade81f..3de414a3 100644 --- a/src/spells2.c +++ b/src/spells2.c @@ -2588,7 +2588,7 @@ bool lite_area(HIT_POINT dam, POSITION rad) if (d_info[p_ptr->dungeon_idx].flags1 & DF1_DARKNESS) { - msg_print(_("ダンジョンが光を吸収した。", "The darkness of this dungeon absorb your light.")); + msg_print(_("ダンジョンが光を吸収した。", "The darkness of this dungeon absorbs your light.")); return FALSE; } -- 2.21.0 (Apple Git-122) From 13432cacdd5ca5a235a96052b9c1af7b33ecbe04 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 22:10:22 -0700 Subject: [PATCH 059/166] Reworded English message about absence of a mirror to hopefully be more idiomatic. --- src/spells2.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/spells2.c b/src/spells2.c index 3de414a3..e388610a 100644 --- a/src/spells2.c +++ b/src/spells2.c @@ -5057,7 +5057,7 @@ bool mirror_concentration(player_type *creature_ptr) } else { - msg_print(_("鏡の上でないと集中できない!", "Here are not any mirrors!")); + msg_print(_("鏡の上でないと集中できない!", "There's no mirror here!")); } return TRUE; } -- 2.21.0 (Apple Git-122) From d487edf5f573254afa2c85e449b87701e32c38b4 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 22:12:33 -0700 Subject: [PATCH 060/166] Changed an English message related to "Call the Void" to be more idiomatic. --- src/spells3.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/spells3.c b/src/spells3.c index bd68f6fb..afb18ecd 100644 --- a/src/spells3.c +++ b/src/spells3.c @@ -1411,7 +1411,7 @@ void call_the_(void) if (one_in_(666)) { - if (!vanish_dungeon()) msg_print(_("ダンジョンは一瞬静まり返った。", "The dungeon silences a moment.")); + if (!vanish_dungeon()) msg_print(_("ダンジョンは一瞬静まり返った。", "The dungeon becomes quiet for a moment.")); } else { -- 2.21.0 (Apple Git-122) From 799a2afeccd5f4b82ee9e958218eca2d4c65d7dd Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 22:16:48 -0700 Subject: [PATCH 061/166] Changed the English message for lapsing of alter reality to hopefully be more idiomatic. --- src/spells3.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/spells3.c b/src/spells3.c index afb18ecd..437ed8ce 100644 --- a/src/spells3.c +++ b/src/spells3.c @@ -1557,7 +1557,7 @@ void alter_reality(void) else { p_ptr->alter_reality = 0; - msg_print(_("景色が元に戻った...", "The view around you got back...")); + msg_print(_("景色が元に戻った...", "The view around you returns to normal...")); p_ptr->redraw |= (PR_STATUS); } return; -- 2.21.0 (Apple Git-122) From a2dfa21444c7deeb0ef6ac06f0d3f4aa42bf8a20 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 23:11:14 -0700 Subject: [PATCH 062/166] Most of the English spell descriptions use a third person singular verb with an implicit subject like "this ability" or "this spell". Changed the ones that didn't use the third person singular to use it. --- src/mind.c | 40 ++++++++++++++++++++-------------------- src/realm-arcane.c | 6 +++--- src/realm-chaos.c | 10 +++++----- src/realm-crusade.c | 6 +++--- src/realm-daemon.c | 8 ++++---- src/realm-death.c | 6 +++--- src/realm-hissatsu.c | 4 ++-- src/realm-life.c | 2 +- src/realm-sorcery.c | 10 +++++----- src/realm-trump.c | 10 +++++----- 10 files changed, 51 insertions(+), 51 deletions(-) diff --git a/src/mind.c b/src/mind.c index ee4f15e6..ad5c8cd1 100644 --- a/src/mind.c +++ b/src/mind.c @@ -419,13 +419,13 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = { "Detects visible monsters in your vicinity and more and more. Detects traps and doors at level 5, invisible monsters at level 15, items at level 30. And magic mapping at level 20. Lights and know the whole level at level 45. Gives telepathy at level 25.", "Fires a beam or ball which inflicts PSI damage.", - "Teleport short distance.", - "Teleport long distance.", + "Teleports you a short distance.", + "Teleports you a long distance.", "Stuns, confuses or scares a monster. Or attempts to charm all monsters in sight at level 30.", "Fires a ball which hurts monsters with telekinesis.", "Gives stone skin and some resistance to elements for a while. The level increased, the more number of resistances given.", "Gives feeling of an item. Or identify an item at level 25.", - "Generate a ball centered on you which inflict monster with PSI damage. Or inflict all monsters with PSI damage at level 25.", + "Generates a ball centered on you which inflicts monster with PSI damage. Or inflicts all monsters with PSI damage at level 25.", "Removes fear and stun. Gives heroism and speed. Heals HP a little unless you already have heroism and a temporary speed boost.", "Pulls a distant item close to you.", "Fires a ball which damages, co. Absorbing is takes more turns which from 0 to 1.5.", @@ -447,7 +447,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Gives magic resistance for a while.", "Improves spirit energy power temporarily. Improved spirit energy will be more and more powerfull or have longer duration. Too many improving results in uncontrollable explosion of spirit energy.", "Gives aura which damages all monsters which attacked you for a while.", - "Damages an adjacent monster, and blow it away.", + "Damages an adjacent monster, and blows it away.", "Fires a large energy ball.", "Dispels all magics which is effecting a monster.", "Summons ghosts.", @@ -464,8 +464,8 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = }, { "Detects all monsters except mindless in your vicinity.", - "Attacks monster with your weapons normaly, then move through counter side of the monster.", - "Sets off a trap, then destroy that trap.", + "Attacks monster with your weapons normaly, then moves through counter side of the monster.", + "Sets off a trap, then destroys that trap.", "Shakes dungeon structure, and results in random swaping of floors and walls.", "Attacks all adjacent monsters.", "", @@ -489,20 +489,20 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Detects visible monsters in your vicinity and more and more. Detects invisible monsters at level 15. Gives telepathy at level 25. Magic mapping at level 35. All of effects need 4 more levels unless on a mirror.", "Makes a mirror under you.", "Fires bolt of flash light. Or fires beam of light on a mirror at level 10.", - "Teleport short distance.", + "Teleports you a short distance.", "Lights up nearby area and the inside of a room permanently.", - "Teleport long distance.", + "Teleports you a long distance.", "Gives aura of shards of mirror for a while. It cause counter attack to monsters which attacks you.", "Teleports all monsters on the line away unless resisted.", "Fires a ball of shards.", - "Generate balls which send monsters to sleep on all mirrors in the whole level.", + "Generates balls which send monsters to sleep on all mirrors in the whole level.", "Fires a beam of mana. If the beam hit a mirror, it breaks that mirror and reflects toward another mirror.", "Eliminates a monster on a mirror from current dungeon level.", "Gives bonus to AC. Gives reflection at level 32. Gives magic resistance at level 40.", "Fires a powerful beam of mana. If the beam hit a mirror, it breaks that mirror and fires 8 beams of mana to 8 different directions from that point.", "Attempts to slow, stun, confuse, scare, freeze all monsters in sight. Gets more power on a mirror.", "Recreates current dungeon level. Can only be used on a mirror.", - "Teleport to given location.", + "Teleports you to a given location.", "Recalls player from dungeon to town, or from town to the deepest level of dungeon.", "Completely protects you from any attacks at one in two chance.", "Generates a magical triangle which damages all monsters in the area. The vertices of the triangle is you and two mirrors in sight.", @@ -510,24 +510,24 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = }, { - "Darken nearby area and inside of a room.", + "Darkens nearby area and inside of a room.", "Detects visible monsters in your vicinity and more and more. Detects traps, doors and stairs at level 5, items at level 15. Lights and know the whole level at level 45.", - "Teleport short distance.", - "Teleport as you recieve an attack. Might be able to teleport just before recieveing damages at higher level.", - "Teleport long distance.", - "Attack and teleport in a time.", - "Attempt to freeze a monster.", + "Teleports you a short distance.", + "Teleports as you recieve an attack. Might be able to teleport just before recieveing damages at higher level.", + "Teleports you a long distance.", + "Attacks and teleports in a time.", + "Attempts to freeze a monster.", "Identifies an item.", "Gives levitation for a while.", - "Generate a fire ball and teleport in a time. Gives resistance to fire for a while. This resistance can be added to which from equipment for more powerful resistance.", + "Generates a fire ball and teleports in a time. Gives resistance to fire for a while. This resistance can be added to which from equipment for more powerful resistance.", "Steps close to a monster and attacks at a time.", "Shoots 8 iron Spikes in 8 random directions.", - "Teleport a monster to a place adjacent to you.", + "Teleports a monster to a place adjacent to you.", "Releases a confusion ball which doesn't inflict any damage.", "Swaps positions of you and a monster.", "Sets a glyph under you. The glyph will explode when a monster moves on it.", - "Become ethereal for a period of time. While ethereal, you can pass through walls and are resistant to acid. This resistance can be added to which from equipment for more powerful resistance.", - "Generates huge balls of poison, drain life and confusion, then teleport in a time.", + "Makes you ethereal for a period of time. While ethereal, you can pass through walls and are resistant to acid. This resistance can be added to which from equipment for more powerful resistance.", + "Generates huge balls of poison, drain life and confusion, then teleports in a time.", "Fires some number of beams of fire, nether or plasma in random directions.", "Creates shadows of yourself which gives you abillity to completely evade any attacks at one in two chance for a while.", "", diff --git a/src/realm-arcane.c b/src/realm-arcane.c index 92a9868f..27bc537f 100644 --- a/src/realm-arcane.c +++ b/src/realm-arcane.c @@ -93,7 +93,7 @@ concptr do_arcane_spell(SPELL_IDX spell, BIT_FLAGS mode) case 4: if (name) return _("ショート・テレポート", "Blink"); - if (desc) return _("近距離のテレポートをする。", "Teleport short distance."); + if (desc) return _("近距離のテレポートをする。", "Teleports you a short distance."); { POSITION range = 10; @@ -325,7 +325,7 @@ concptr do_arcane_spell(SPELL_IDX spell, BIT_FLAGS mode) case 19: if (name) return _("テレポート", "Teleport"); - if (desc) return _("遠距離のテレポートをする。", "Teleport long distance."); + if (desc) return _("遠距離のテレポートをする。", "Teleports you a long distance."); { POSITION range = plev * 5; @@ -435,7 +435,7 @@ concptr do_arcane_spell(SPELL_IDX spell, BIT_FLAGS mode) case 26: if (name) return _("テレポート・レベル", "Teleport Level"); - if (desc) return _("瞬時に上か下の階にテレポートする。", "Teleport to up or down stairs in a moment."); + if (desc) return _("瞬時に上か下の階にテレポートする。", "Teleports to up or down stairs in a moment."); { if (cast) diff --git a/src/realm-chaos.c b/src/realm-chaos.c index a9941145..d2f8739c 100644 --- a/src/realm-chaos.c +++ b/src/realm-chaos.c @@ -165,7 +165,7 @@ concptr do_chaos_spell(SPELL_IDX spell, BIT_FLAGS mode) case 7: if (name) return _("テレポート", "Teleport Self"); - if (desc) return _("遠距離のテレポートをする。", "Teleport long distance."); + if (desc) return _("遠距離のテレポートをする。", "Teleports you a long distance."); { POSITION range = plev * 5; @@ -291,7 +291,7 @@ concptr do_chaos_spell(SPELL_IDX spell, BIT_FLAGS mode) case 14: if (name) return _("破壊の言葉", "Word of Destruction"); - if (desc) return _("周辺のアイテム、モンスター、地形を破壊する。", "Destroy everything in nearby area."); + if (desc) return _("周辺のアイテム、モンスター、地形を破壊する。", "Destroys everything in nearby area."); { int base = 12; @@ -491,7 +491,7 @@ concptr do_chaos_spell(SPELL_IDX spell, BIT_FLAGS mode) case 26: if (name) return _("焔の一撃", "Flame Strike"); - if (desc) return _("自分を中心とした超巨大な炎の球を発生させる。", "Generate a huge ball of fire centered on you."); + if (desc) return _("自分を中心とした超巨大な炎の球を発生させる。", "Generates a huge ball of fire centered on you."); { HIT_POINT dam = 300 + 3 * plev; @@ -508,7 +508,7 @@ concptr do_chaos_spell(SPELL_IDX spell, BIT_FLAGS mode) case 27: if (name) return _("混沌召来", "Call Chaos"); - if (desc) return _("ランダムな属性の球やビームを発生させる。", "Generate random kind of balls or beams."); + if (desc) return _("ランダムな属性の球やビームを発生させる。", "Generates random kind of balls or beams."); { if (info) return format("%s150 / 250", KWD_DAM); @@ -587,4 +587,4 @@ concptr do_chaos_spell(SPELL_IDX spell, BIT_FLAGS mode) } return ""; -} \ No newline at end of file +} diff --git a/src/realm-crusade.c b/src/realm-crusade.c index aadefe5f..38c88bf3 100644 --- a/src/realm-crusade.c +++ b/src/realm-crusade.c @@ -87,7 +87,7 @@ concptr do_crusade_spell(SPELL_IDX spell, BIT_FLAGS mode) case 5: if (name) return _("入口", "Portal"); - if (desc) return _("中距離のテレポートをする。", "Teleport medium distance."); + if (desc) return _("中距離のテレポートをする。", "Teleports you a medium distance."); { POSITION range = 25 + plev / 2; @@ -454,7 +454,7 @@ concptr do_crusade_spell(SPELL_IDX spell, BIT_FLAGS mode) case 27: if (name) return _("ハルマゲドン", "Armageddon"); - if (desc) return _("周辺のアイテム、モンスター、地形を破壊する。", "Destroy everything in nearby area."); + if (desc) return _("周辺のアイテム、モンスター、地形を破壊する。", "Destroys everything in nearby area."); { int base = 12; @@ -530,7 +530,7 @@ concptr do_crusade_spell(SPELL_IDX spell, BIT_FLAGS mode) case 31: if (name) return _("聖戦", "Crusade"); if (desc) return _("視界内の善良なモンスターをペットにしようとし、ならなかった場合及び善良でないモンスターを恐怖させる。さらに多数の加速された騎士を召喚し、ヒーロー、祝福、加速、対邪悪結界を得る。", - "Attempts to charm all good monsters in sight, and scare all non-charmed monsters, and summons great number of knights, and gives heroism, bless, speed and protection from evil."); + "Attempts to charm all good monsters in sight, and scares all non-charmed monsters, and summons great number of knights, and gives heroism, bless, speed and protection from evil."); { if (cast) diff --git a/src/realm-daemon.c b/src/realm-daemon.c index 4042dc74..0cffbbf1 100644 --- a/src/realm-daemon.c +++ b/src/realm-daemon.c @@ -384,7 +384,7 @@ concptr do_daemon_spell(SPELL_IDX spell, BIT_FLAGS mode) case 20: if (name) return _("悪魔変化", "Polymorph Demon"); if (desc) return _("一定時間、悪魔に変化する。変化している間は本来の種族の能力を失い、代わりに悪魔としての能力を得る。", - "Mimic a demon for a while. Loses abilities of original race and gets abilities as a demon."); + "Causes you to mimic a demon for a while. Loses abilities of original race and gets abilities as a demon."); { int base = 10 + plev / 2; @@ -482,7 +482,7 @@ concptr do_daemon_spell(SPELL_IDX spell, BIT_FLAGS mode) case 26: if (name) return _("狂気の円環", "Insanity Circle"); if (desc) return _("自分を中心としたカオスの球、混乱の球を発生させ、近くのモンスターを魅了する。", - "Generate balls of chaos, confusion and charm centered on you."); + "Generates balls of chaos, confusion and charm centered on you."); { HIT_POINT dam = 50 + plev; @@ -527,7 +527,7 @@ concptr do_daemon_spell(SPELL_IDX spell, BIT_FLAGS mode) case 29: if (name) return _("地獄嵐", "Nether Storm"); - if (desc) return _("超巨大な地獄の球を放つ。", "Generate a huge ball of nether."); + if (desc) return _("超巨大な地獄の球を放つ。", "Generates a huge ball of nether."); { HIT_POINT dam = plev * 15; @@ -568,7 +568,7 @@ concptr do_daemon_spell(SPELL_IDX spell, BIT_FLAGS mode) case 31: if (name) return _("魔王変化", "Polymorph Demonlord"); if (desc) return _("悪魔の王に変化する。変化している間は本来の種族の能力を失い、代わりに悪魔の王としての能力を得、壁を破壊しながら歩く。", - "Mimic a demon lord for a while. Loses abilities of original race and gets great abilities as a demon lord. Even hard walls can't stop your walking."); + "Causes you to mimic a demon lord for a while. Loses abilities of original race and gets great abilities as a demon lord. Even hard walls can't stop your walking."); { int base = 15; diff --git a/src/realm-death.c b/src/realm-death.c index 901c92b7..b47186e1 100644 --- a/src/realm-death.c +++ b/src/realm-death.c @@ -240,7 +240,7 @@ concptr do_death_spell(SPELL_IDX spell, BIT_FLAGS mode) case 10: if (name) return _("殺戮雲", "Cloud kill"); - if (desc) return _("自分を中心とした毒の球を発生させる。", "Generate a ball of poison centered on you."); + if (desc) return _("自分を中心とした毒の球を発生させる。", "Generates a ball of poison centered on you."); { HIT_POINT dam = (30 + plev) * 2; @@ -548,7 +548,7 @@ concptr do_death_spell(SPELL_IDX spell, BIT_FLAGS mode) case 27: if (name) return _("吸血鬼変化", "Polymorph Vampire"); if (desc) return _("一定時間、吸血鬼に変化する。変化している間は本来の種族の能力を失い、代わりに吸血鬼としての能力を得る。", - "Mimic a vampire for a while. Loses abilities of original race and gets abilities as a vampire."); + "Causes you to mimic a vampire for a while. Loses abilities of original race and gets abilities as a vampire."); { int base = 10 + plev / 2; @@ -564,7 +564,7 @@ concptr do_death_spell(SPELL_IDX spell, BIT_FLAGS mode) case 28: if (name) return _("経験値復活", "Restore Life"); - if (desc) return _("失った経験値を回復する。", "Restore lost experience."); + if (desc) return _("失った経験値を回復する。", "Restores lost experience."); { if (cast) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 7137181f..4ce1fe51 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -260,7 +260,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 10: if (name) return _("裂風剣", "Wind Blast"); - if (desc) return _("攻撃した相手を後方へ吹き飛ばす。", "Attacks an adjacent monster, and blow it away."); + if (desc) return _("攻撃した相手を後方へ吹き飛ばす。", "Attacks an adjacent monster, and blows it away."); if (cast) { @@ -344,7 +344,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 12: if (name) return _("破岩斬", "Rock Smash"); - if (desc) return _("岩を壊し、岩石系のモンスターに大ダメージを与える。", "Breaks rock. Or greatly damage a monster made by rocks."); + if (desc) return _("岩を壊し、岩石系のモンスターに大ダメージを与える。", "Breaks rock. Or greatly damages a monster made by rocks."); if (cast) { diff --git a/src/realm-life.c b/src/realm-life.c index 80c0c876..a66e2644 100644 --- a/src/realm-life.c +++ b/src/realm-life.c @@ -113,7 +113,7 @@ concptr do_life_spell(SPELL_IDX spell, BIT_FLAGS mode) case 6: if (name) return _("解毒", "Cure Poison"); - if (desc) return _("体内の毒を取り除く。", "Cure poison status."); + if (desc) return _("体内の毒を取り除く。", "Cures poison status."); { if (cast) { diff --git a/src/realm-sorcery.c b/src/realm-sorcery.c index db97c7df..a386594f 100644 --- a/src/realm-sorcery.c +++ b/src/realm-sorcery.c @@ -42,7 +42,7 @@ concptr do_sorcery_spell(SPELL_IDX spell, BIT_FLAGS mode) case 1: if (name) return _("ショート・テレポート", "Phase Door"); - if (desc) return _("近距離のテレポートをする。", "Teleport short distance."); + if (desc) return _("近距離のテレポートをする。", "Teleports you a short distance."); { POSITION range = 10; @@ -112,7 +112,7 @@ concptr do_sorcery_spell(SPELL_IDX spell, BIT_FLAGS mode) case 5: if (name) return _("テレポート", "Teleport"); - if (desc) return _("遠距離のテレポートをする。", "Teleport long distance."); + if (desc) return _("遠距離のテレポートをする。", "Teleports you a long distance."); { POSITION range = plev * 5; @@ -341,7 +341,7 @@ concptr do_sorcery_spell(SPELL_IDX spell, BIT_FLAGS mode) case 19: if (name) return _("街移動", "Teleport to town"); - if (desc) return _("街へ移動する。地上にいるときしか使えない。", "Teleport to a town which you choose in a moment. Can only be used outdoors."); + if (desc) return _("街へ移動する。地上にいるときしか使えない。", "Teleports you to a town which you choose in a moment. Can only be used outdoors."); { if (cast) @@ -366,7 +366,7 @@ concptr do_sorcery_spell(SPELL_IDX spell, BIT_FLAGS mode) case 21: if (name) return _("テレポート・レベル", "Teleport Level"); - if (desc) return _("瞬時に上か下の階にテレポートする。", "Teleport to up or down stairs in a moment."); + if (desc) return _("瞬時に上か下の階にテレポートする。", "Teleports you to up or down stairs in a moment."); { if (cast) @@ -397,7 +397,7 @@ concptr do_sorcery_spell(SPELL_IDX spell, BIT_FLAGS mode) case 23: if (name) return _("次元の扉", "Dimension Door"); - if (desc) return _("短距離内の指定した場所にテレポートする。", "Teleport to given location."); + if (desc) return _("短距離内の指定した場所にテレポートする。", "Teleports you to a given location."); { POSITION range = plev / 2 + 10; diff --git a/src/realm-trump.c b/src/realm-trump.c index 87840427..658f4966 100644 --- a/src/realm-trump.c +++ b/src/realm-trump.c @@ -27,7 +27,7 @@ concptr do_trump_spell(SPELL_IDX spell, BIT_FLAGS mode) { case 0: if (name) return _("ショート・テレポート", "Phase Door"); - if (desc) return _("近距離のテレポートをする。", "Teleport short distance."); + if (desc) return _("近距離のテレポートをする。", "Teleports you a short distance."); { POSITION range = 10; @@ -88,7 +88,7 @@ concptr do_trump_spell(SPELL_IDX spell, BIT_FLAGS mode) case 4: if (name) return _("テレポート", "Teleport"); - if (desc) return _("遠距離のテレポートをする。", "Teleport long distance."); + if (desc) return _("遠距離のテレポートをする。", "Teleports you a long distance."); { POSITION range = plev * 4; @@ -260,7 +260,7 @@ concptr do_trump_spell(SPELL_IDX spell, BIT_FLAGS mode) case 12: if (name) return _("テレポート・レベル", "Teleport Level"); - if (desc) return _("瞬時に上か下の階にテレポートする。", "Teleport to up or down stairs in a moment."); + if (desc) return _("瞬時に上か下の階にテレポートする。", "Teleports you to up or down stairs in a moment."); { if (cast) @@ -273,7 +273,7 @@ concptr do_trump_spell(SPELL_IDX spell, BIT_FLAGS mode) case 13: if (name) return _("次元の扉", "Dimension Door"); - if (desc) return _("短距離内の指定した場所にテレポートする。", "Teleport to given location."); + if (desc) return _("短距離内の指定した場所にテレポートする。", "Teleports you to a given location."); { POSITION range = plev / 2 + 10; @@ -498,7 +498,7 @@ concptr do_trump_spell(SPELL_IDX spell, BIT_FLAGS mode) case 26: if (name) return _("回復モンスター", "Heal Monster"); - if (desc) return _("モンスター1体の体力を回復させる。", "Heal a monster."); + if (desc) return _("モンスター1体の体力を回復させる。", "Heals a monster."); { int heal = plev * 10 + 200; -- 2.21.0 (Apple Git-122) From 89a47f1172fc894bc143815780c1b484007c29ae Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 23:17:26 -0700 Subject: [PATCH 063/166] Changed one more place in spell descriptions to use a third person singular verb. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index ad5c8cd1..6e1f84b1 100644 --- a/src/mind.c +++ b/src/mind.c @@ -424,7 +424,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Stuns, confuses or scares a monster. Or attempts to charm all monsters in sight at level 30.", "Fires a ball which hurts monsters with telekinesis.", "Gives stone skin and some resistance to elements for a while. The level increased, the more number of resistances given.", - "Gives feeling of an item. Or identify an item at level 25.", + "Gives feeling of an item. Or identifies an item at level 25.", "Generates a ball centered on you which inflicts monster with PSI damage. Or inflicts all monsters with PSI damage at level 25.", "Removes fear and stun. Gives heroism and speed. Heals HP a little unless you already have heroism and a temporary speed boost.", "Pulls a distant item close to you.", -- 2.21.0 (Apple Git-122) From 83e7a86517cfbb57739b64070d80c4357d23aa85 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 23:23:57 -0700 Subject: [PATCH 064/166] CHanged another place in a spell description for third person singular (changed the base verb as well to hopefully be more idiomatic). --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 6e1f84b1..5a50984a 100644 --- a/src/mind.c +++ b/src/mind.c @@ -511,7 +511,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = { "Darkens nearby area and inside of a room.", - "Detects visible monsters in your vicinity and more and more. Detects traps, doors and stairs at level 5, items at level 15. Lights and know the whole level at level 45.", + "Detects visible monsters in your vicinity and more and more. Detects traps, doors and stairs at level 5, items at level 15. Lights and reveals the whole level at level 45.", "Teleports you a short distance.", "Teleports as you recieve an attack. Might be able to teleport just before recieveing damages at higher level.", "Teleports you a long distance.", -- 2.21.0 (Apple Git-122) From d5aed3f92c73d2ed4bae07b9d924fda6e572a56b Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 23:46:51 -0700 Subject: [PATCH 065/166] Changed another spell description to use a third person singular verb. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 4ce1fe51..29ff7276 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -608,7 +608,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 22: if (name) return _("気迫の雄叫び", "War Cry"); if (desc) return _("視界内の全モンスターに対して轟音の攻撃を行う。さらに、近くにいるモンスターを怒らせる。", - "Damages all monsters in sight with sound. Aggravate nearby monsters."); + "Damages all monsters in sight with sound. Aggravates nearby monsters."); if (cast) { -- 2.21.0 (Apple Git-122) From defaaa7615529423e029465c8d14850d91b4e95c Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 23:51:32 -0700 Subject: [PATCH 066/166] In the English spell descriptions, made corrections for subject/verb agreement in subordinate clauses and secondary sentences. --- src/mind.c | 12 ++++++------ src/realm-crusade.c | 6 +++--- src/realm-hissatsu.c | 4 ++-- src/realm-sorcery.c | 2 +- 4 files changed, 12 insertions(+), 12 deletions(-) diff --git a/src/mind.c b/src/mind.c index 5a50984a..0e89131d 100644 --- a/src/mind.c +++ b/src/mind.c @@ -429,7 +429,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Removes fear and stun. Gives heroism and speed. Heals HP a little unless you already have heroism and a temporary speed boost.", "Pulls a distant item close to you.", "Fires a ball which damages, co. Absorbing is takes more turns which from 0 to 1.5.", - "Fires a beam of pure energy which penetrate the invulnerability barrier.", + "Fires a beam of pure energy which penetrates the invulnerability barrier.", "Stops time. Consumes all of your SP. The more consumes SP, the longer duration of spell.", "", "", @@ -449,7 +449,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Gives aura which damages all monsters which attacked you for a while.", "Damages an adjacent monster, and blows it away.", "Fires a large energy ball.", - "Dispels all magics which is effecting a monster.", + "Dispels all magics which are effecting a monster.", "Summons ghosts.", "Generates a huge ball of frame which centered on you.", "Fires a long, powerful energy beam.", @@ -496,17 +496,17 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Teleports all monsters on the line away unless resisted.", "Fires a ball of shards.", "Generates balls which send monsters to sleep on all mirrors in the whole level.", - "Fires a beam of mana. If the beam hit a mirror, it breaks that mirror and reflects toward another mirror.", + "Fires a beam of mana. If the beam hits a mirror, it breaks that mirror and reflects toward another mirror.", "Eliminates a monster on a mirror from current dungeon level.", "Gives bonus to AC. Gives reflection at level 32. Gives magic resistance at level 40.", - "Fires a powerful beam of mana. If the beam hit a mirror, it breaks that mirror and fires 8 beams of mana to 8 different directions from that point.", + "Fires a powerful beam of mana. If the beam hits a mirror, it breaks that mirror and fires 8 beams of mana to 8 different directions from that point.", "Attempts to slow, stun, confuse, scare, freeze all monsters in sight. Gets more power on a mirror.", "Recreates current dungeon level. Can only be used on a mirror.", "Teleports you to a given location.", "Recalls player from dungeon to town, or from town to the deepest level of dungeon.", "Completely protects you from any attacks at one in two chance.", - "Generates a magical triangle which damages all monsters in the area. The vertices of the triangle is you and two mirrors in sight.", - "Generates barrier which completly protect you from almost all damages. Takes a few your turns when the barrier breaks or duration time is exceeded.", + "Generates a magical triangle which damages all monsters in the area. The vertices of the triangle are you and two mirrors in sight.", + "Generates barrier which completly protects you from almost all damages. Takes a few your turns when the barrier breaks or duration time is exceeded.", }, { diff --git a/src/realm-crusade.c b/src/realm-crusade.c index 38c88bf3..3765cf74 100644 --- a/src/realm-crusade.c +++ b/src/realm-crusade.c @@ -143,7 +143,7 @@ concptr do_crusade_spell(SPELL_IDX spell, BIT_FLAGS mode) case 9: if (name) return _("聖なる光球", "Holy Orb"); if (desc) return _("聖なる力をもつ宝珠を放つ。邪悪なモンスターに対して大きなダメージを与えるが、善良なモンスターには効果がない。", - "Fires a ball with holy power. Hurts evil monsters greatly, but don't effect good monsters."); + "Fires a ball with holy power. Hurts evil monsters greatly, but doesn't effect good monsters."); { DICE_NUMBER dice = 3; @@ -212,7 +212,7 @@ concptr do_crusade_spell(SPELL_IDX spell, BIT_FLAGS mode) case 13: if (name) return _("対邪悪結界", "Protection from Evil"); - if (desc) return _("邪悪なモンスターの攻撃を防ぐバリアを張る。", "Gives aura which protect you from evil monster's physical attack."); + if (desc) return _("邪悪なモンスターの攻撃を防ぐバリアを張る。", "Gives aura which protects you from evil monster's physical attack."); { int base = 25; @@ -470,7 +470,7 @@ concptr do_crusade_spell(SPELL_IDX spell, BIT_FLAGS mode) case 28: if (name) return _("目には目を", "An Eye for an Eye"); if (desc) return _("一定時間、自分がダメージを受けたときに攻撃を行ったモンスターに対して同等のダメージを与える。", - "Gives special aura for a while. When you are attacked by a monster, the monster are injured with same amount of damage as you take."); + "Gives special aura for a while. When you are attacked by a monster, the monster is injured with same amount of damage as you take."); { int base = 10; diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 29ff7276..334b53c3 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -702,7 +702,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 24: if (name) return _("吸血鬼の牙", "Vampire's Fang"); if (desc) return _("攻撃した相手の体力を吸いとり、自分の体力を回復させる。生命を持たないモンスターには通じない。", - "Attacks with vampiric strikes which absorbs HP from a monster and gives them to you. No effect to unliving monsters."); + "Attacks with vampiric strikes which absorb HP from a monster and heal you. No effect to unliving monsters."); if (cast) { @@ -834,7 +834,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 29: if (name) return _("虎伏絶刀勢", "Kofuku-Zettousei"); - if (desc) return _("強力な攻撃を行い、近くの場所にも効果が及ぶ。", "Performs a powerful attack which even effect nearby monsters."); + if (desc) return _("強力な攻撃を行い、近くの場所にも効果が及ぶ。", "Performs a powerful attack which even effects nearby monsters."); if (cast) { diff --git a/src/realm-sorcery.c b/src/realm-sorcery.c index a386594f..3607896d 100644 --- a/src/realm-sorcery.c +++ b/src/realm-sorcery.c @@ -535,7 +535,7 @@ concptr do_sorcery_spell(SPELL_IDX spell, BIT_FLAGS mode) case 31: if (name) return _("無傷の球", "Globe of Invulnerability"); if (desc) return _("一定時間、ダメージを受けなくなるバリアを張る。切れた瞬間に少しターンを消費するので注意。", - "Generates barrier which completely protect you from almost all damages. Takes a few your turns when the barrier breaks or duration time is exceeded."); + "Generates barrier which completely protects you from almost all damages. Takes a few your turns when the barrier breaks or duration time is exceeded."); { int base = 4; -- 2.21.0 (Apple Git-122) From 73e576c8680dd05a62961f29cb5c403993426373 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Wed, 25 Sep 2019 23:56:47 -0700 Subject: [PATCH 067/166] Corrected spelling mistake in English spell description and removed unnecessary "which" in the same description. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 0e89131d..cb6ec016 100644 --- a/src/mind.c +++ b/src/mind.c @@ -451,7 +451,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Fires a large energy ball.", "Dispels all magics which are effecting a monster.", "Summons ghosts.", - "Generates a huge ball of frame which centered on you.", + "Generates a huge ball of flame centered on you.", "Fires a long, powerful energy beam.", "Gives extremely fast speed.", "", -- 2.21.0 (Apple Git-122) From cf603854429bae1a196dbdddd6ad4bac2f207f2b Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 00:00:07 -0700 Subject: [PATCH 068/166] Corrected spelling mistakes in English mind spell descriptions. --- src/mind.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/mind.c b/src/mind.c index cb6ec016..ca3d2756 100644 --- a/src/mind.c +++ b/src/mind.c @@ -464,9 +464,9 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = }, { "Detects all monsters except mindless in your vicinity.", - "Attacks monster with your weapons normaly, then moves through counter side of the monster.", + "Attacks monster with your weapons normally, then moves through counter side of the monster.", "Sets off a trap, then destroys that trap.", - "Shakes dungeon structure, and results in random swaping of floors and walls.", + "Shakes dungeon structure, and results in random swapping of floors and walls.", "Attacks all adjacent monsters.", "", "", @@ -506,14 +506,14 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Recalls player from dungeon to town, or from town to the deepest level of dungeon.", "Completely protects you from any attacks at one in two chance.", "Generates a magical triangle which damages all monsters in the area. The vertices of the triangle are you and two mirrors in sight.", - "Generates barrier which completly protects you from almost all damages. Takes a few your turns when the barrier breaks or duration time is exceeded.", + "Generates barrier which completely protects you from almost all damages. Takes a few your turns when the barrier breaks or duration time is exceeded.", }, { "Darkens nearby area and inside of a room.", "Detects visible monsters in your vicinity and more and more. Detects traps, doors and stairs at level 5, items at level 15. Lights and reveals the whole level at level 45.", "Teleports you a short distance.", - "Teleports as you recieve an attack. Might be able to teleport just before recieveing damages at higher level.", + "Teleports as you recieve an attack. Might be able to teleport just before receiving damages at higher level.", "Teleports you a long distance.", "Attacks and teleports in a time.", "Attempts to freeze a monster.", @@ -529,7 +529,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Makes you ethereal for a period of time. While ethereal, you can pass through walls and are resistant to acid. This resistance can be added to which from equipment for more powerful resistance.", "Generates huge balls of poison, drain life and confusion, then teleports in a time.", "Fires some number of beams of fire, nether or plasma in random directions.", - "Creates shadows of yourself which gives you abillity to completely evade any attacks at one in two chance for a while.", + "Creates shadows of yourself which gives you the ability to completely evade any attacks at one in two chance for a while.", "", }, #endif -- 2.21.0 (Apple Git-122) From 67fd5258614e89813f5226442a48763136d517ed Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 03:32:51 -0700 Subject: [PATCH 069/166] For the English descriptions of spells adding temporary resistances, replaced "to which from" with "to that from" (for a single resistance) or "to those from" (for multiple resistances) since those seem less awkward. --- src/realm-arcane.c | 8 ++++---- src/realm-craft.c | 12 ++++++------ src/realm-daemon.c | 4 ++-- src/realm-death.c | 2 +- src/realm-life.c | 2 +- src/realm-nature.c | 4 ++-- src/realm-song.c | 2 +- 7 files changed, 17 insertions(+), 17 deletions(-) diff --git a/src/realm-arcane.c b/src/realm-arcane.c index 27bc537f..0cb55bbc 100644 --- a/src/realm-arcane.c +++ b/src/realm-arcane.c @@ -245,7 +245,7 @@ concptr do_arcane_spell(SPELL_IDX spell, BIT_FLAGS mode) case 14: if (name) return _("耐冷", "Resist Cold"); - if (desc) return _("一定時間、冷気への耐性を得る。装備による耐性に累積する。", "Gives resistance to cold. This resistance can be added to which from equipment for more powerful resistance."); + if (desc) return _("一定時間、冷気への耐性を得る。装備による耐性に累積する。", "Gives resistance to cold. This resistance can be added to that from equipment for more powerful resistance."); { int base = 20; @@ -262,7 +262,7 @@ concptr do_arcane_spell(SPELL_IDX spell, BIT_FLAGS mode) case 15: if (name) return _("耐火", "Resist Fire"); if (desc) return _("一定時間、炎への耐性を得る。装備による耐性に累積する。", - "Gives resistance to fire. This resistance can be added to which from equipment for more powerful resistance."); + "Gives resistance to fire. This resistance can be added to that from equipment for more powerful resistance."); { int base = 20; @@ -279,7 +279,7 @@ concptr do_arcane_spell(SPELL_IDX spell, BIT_FLAGS mode) case 16: if (name) return _("耐電", "Resist Lightning"); if (desc) return _("一定時間、電撃への耐性を得る。装備による耐性に累積する。", - "Gives resistance to electricity. This resistance can be added to which from equipment for more powerful resistance."); + "Gives resistance to electricity. This resistance can be added to that from equipment for more powerful resistance."); { int base = 20; @@ -296,7 +296,7 @@ concptr do_arcane_spell(SPELL_IDX spell, BIT_FLAGS mode) case 17: if (name) return _("耐酸", "Resist Acid"); if (desc) return _("一定時間、酸への耐性を得る。装備による耐性に累積する。", - "Gives resistance to acid. This resistance can be added to which from equipment for more powerful resistance."); + "Gives resistance to acid. This resistance can be added to that from equipment for more powerful resistance."); { int base = 20; diff --git a/src/realm-craft.c b/src/realm-craft.c index 9f11cf96..9595f9c3 100644 --- a/src/realm-craft.c +++ b/src/realm-craft.c @@ -73,7 +73,7 @@ concptr do_craft_spell(SPELL_IDX spell, BIT_FLAGS mode) case 3: if (name) return _("耐冷気", "Resist Cold"); if (desc) return _("一定時間、冷気への耐性を得る。装備による耐性に累積する。", - "Gives resistance to cold. This resistance can be added to which from equipment for more powerful resistance."); + "Gives resistance to cold. This resistance can be added to that from equipment for more powerful resistance."); { int base = 20; @@ -90,7 +90,7 @@ concptr do_craft_spell(SPELL_IDX spell, BIT_FLAGS mode) case 4: if (name) return _("耐火炎", "Resist Fire"); if (desc) return _("一定時間、炎への耐性を得る。装備による耐性に累積する。", - "Gives resistance to fire. This resistance can be added to which from equipment for more powerful resistance."); + "Gives resistance to fire. This resistance can be added to that from equipment for more powerful resistance."); { int base = 20; @@ -123,7 +123,7 @@ concptr do_craft_spell(SPELL_IDX spell, BIT_FLAGS mode) case 6: if (name) return _("耐電撃", "Resist Lightning"); if (desc) return _("一定時間、電撃への耐性を得る。装備による耐性に累積する。", - "Gives resistance to electricity. This resistance can be added to which from equipment for more powerful resistance."); + "Gives resistance to electricity. This resistance can be added to that from equipment for more powerful resistance."); { int base = 20; @@ -140,7 +140,7 @@ concptr do_craft_spell(SPELL_IDX spell, BIT_FLAGS mode) case 7: if (name) return _("耐酸", "Resist Acid"); if (desc) return _("一定時間、酸への耐性を得る。装備による耐性に累積する。", - "Gives resistance to acid. This resistance can be added to which from equipment for more powerful resistance."); + "Gives resistance to acid. This resistance can be added to that from equipment for more powerful resistance."); { int base = 20; @@ -182,7 +182,7 @@ concptr do_craft_spell(SPELL_IDX spell, BIT_FLAGS mode) case 10: if (name) return _("耐毒", "Resist Poison"); if (desc) return _("一定時間、毒への耐性を得る。装備による耐性に累積する。", - "Gives resistance to poison. This resistance can be added to which from equipment for more powerful resistance."); + "Gives resistance to poison. This resistance can be added to that from equipment for more powerful resistance."); { int base = 20; @@ -308,7 +308,7 @@ concptr do_craft_spell(SPELL_IDX spell, BIT_FLAGS mode) case 18: if (name) return _("全耐性", "Resistance"); if (desc) return _("一定時間、酸、電撃、炎、冷気、毒に対する耐性を得る。装備による耐性に累積する。", - "Gives resistance to fire, cold, electricity, acid and poison for a while. These resistances can be added to which from equipment for more powerful resistances."); + "Gives resistance to fire, cold, electricity, acid and poison for a while. These resistances can be added to those from equipment for more powerful resistances."); { int base = 20; diff --git a/src/realm-daemon.c b/src/realm-daemon.c index 0cffbbf1..4d771209 100644 --- a/src/realm-daemon.c +++ b/src/realm-daemon.c @@ -77,7 +77,7 @@ concptr do_daemon_spell(SPELL_IDX spell, BIT_FLAGS mode) case 3: if (name) return _("耐火炎", "Resist Fire"); if (desc) return _("一定時間、炎への耐性を得る。装備による耐性に累積する。", - "Gives resistance to fire, cold and electricity for a while. These resistances can be added to which from equipment for more powerful resistances."); + "Gives resistance to fire, cold and electricity for a while. These resistances can be added to those from equipment for more powerful resistances."); { int base = 20; @@ -323,7 +323,7 @@ concptr do_daemon_spell(SPELL_IDX spell, BIT_FLAGS mode) case 17: if (name) return _("悪魔のクローク", "Devil Cloak"); if (desc) return _("恐怖を取り除き、一定時間、炎と冷気の耐性、炎のオーラを得る。耐性は装備による耐性に累積する。", - "Removes fear. Gives resistance to fire and cold, and aura of fire. These resistances can be added to which from equipment for more powerful resistances."); + "Removes fear. Gives resistance to fire and cold, and aura of fire. These resistances can be added to those from equipment for more powerful resistances."); { TIME_EFFECT base = 20; diff --git a/src/realm-death.c b/src/realm-death.c index b47186e1..9a599877 100644 --- a/src/realm-death.c +++ b/src/realm-death.c @@ -141,7 +141,7 @@ concptr do_death_spell(SPELL_IDX spell, BIT_FLAGS mode) case 5: if (name) return _("耐毒", "Resist Poison"); if (desc) return _("一定時間、毒への耐性を得る。装備による耐性に累積する。", - "Gives resistance to poison. This resistance can be added to which from equipment for more powerful resistance."); + "Gives resistance to poison. This resistance can be added to that from equipment for more powerful resistance."); { int base = 20; diff --git a/src/realm-life.c b/src/realm-life.c index a66e2644..53900d25 100644 --- a/src/realm-life.c +++ b/src/realm-life.c @@ -173,7 +173,7 @@ concptr do_life_spell(SPELL_IDX spell, BIT_FLAGS mode) case 11: if (name) return _("耐熱耐寒", "Resist Heat and Cold"); if (desc) return _("一定時間、火炎と冷気に対する耐性を得る。装備による耐性に累積する。", - "Gives resistance to fire and cold. These resistances can be added to which from equipment for more powerful resistances."); + "Gives resistance to fire and cold. These resistances can be added to those from equipment for more powerful resistances."); { int base = 20; diff --git a/src/realm-nature.c b/src/realm-nature.c index 973e7dce..6396744c 100644 --- a/src/realm-nature.c +++ b/src/realm-nature.c @@ -146,7 +146,7 @@ concptr do_nature_spell(SPELL_IDX spell, BIT_FLAGS mode) case 6: if (name) return _("環境への耐性", "Resist Environment"); if (desc) return _("一定時間、冷気、炎、電撃に対する耐性を得る。装備による耐性に累積する。", - "Gives resistance to fire, cold and electricity for a while. These resistances can be added to which from equipment for more powerful resistances."); + "Gives resistance to fire, cold and electricity for a while. These resistances can be added to those from equipment for more powerful resistances."); { int base = 20; @@ -346,7 +346,7 @@ concptr do_nature_spell(SPELL_IDX spell, BIT_FLAGS mode) case 18: if (name) return _("真・耐性", "Resistance True"); if (desc) return _("一定時間、酸、電撃、炎、冷気、毒に対する耐性を得る。装備による耐性に累積する。", - "Gives resistance to fire, cold, electricity, acid and poison for a while. These resistances can be added to which from equipment for more powerful resistances."); + "Gives resistance to fire, cold, electricity, acid and poison for a while. These resistances can be added to those from equipment for more powerful resistances."); { int base = 20; diff --git a/src/realm-song.c b/src/realm-song.c index da0b69aa..50b40a92 100644 --- a/src/realm-song.c +++ b/src/realm-song.c @@ -517,7 +517,7 @@ concptr do_music_spell(SPELL_IDX spell, BIT_FLAGS mode) case 17: if (name) return _("元素耐性", "Finrod's Resistance"); if (desc) return _("酸、電撃、炎、冷気、毒に対する耐性を得る。装備による耐性に累積する。", - "Gives resistance to fire, cold, electricity, acid and poison. These resistances can be added to which from equipment for more powerful resistances."); + "Gives resistance to fire, cold, electricity, acid and poison. These resistances can be added to those from equipment for more powerful resistances."); /* Stop singing before start another */ if (cast || fail) stop_singing(p_ptr); -- 2.21.0 (Apple Git-122) From a43bbf4430c00e595f2b2696a3459f487a9a546d Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 03:43:00 -0700 Subject: [PATCH 070/166] Changed instance of "to which from" to "to that from" for resistance due to a mind spell. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index ca3d2756..4342f685 100644 --- a/src/mind.c +++ b/src/mind.c @@ -526,7 +526,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Releases a confusion ball which doesn't inflict any damage.", "Swaps positions of you and a monster.", "Sets a glyph under you. The glyph will explode when a monster moves on it.", - "Makes you ethereal for a period of time. While ethereal, you can pass through walls and are resistant to acid. This resistance can be added to which from equipment for more powerful resistance.", + "Makes you ethereal for a period of time. While ethereal, you can pass through walls and are resistant to acid. The resistance can be added to that from equipment for more powerful resistance.", "Generates huge balls of poison, drain life and confusion, then teleports in a time.", "Fires some number of beams of fire, nether or plasma in random directions.", "Creates shadows of yourself which gives you the ability to completely evade any attacks at one in two chance for a while.", -- 2.21.0 (Apple Git-122) From 1dfef0e4696b8e6408109709a420001e2ef8e067 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 09:08:03 -0700 Subject: [PATCH 071/166] Since sleep isn't used as a transitive verb, changed the English spell descriptions to use expressions like "put to sleep". --- src/mind.c | 2 +- src/realm-crusade.c | 2 +- src/realm-death.c | 2 +- src/realm-song.c | 2 +- src/realm-sorcery.c | 4 ++-- 5 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/mind.c b/src/mind.c index 4342f685..fad9b167 100644 --- a/src/mind.c +++ b/src/mind.c @@ -495,7 +495,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Gives aura of shards of mirror for a while. It cause counter attack to monsters which attacks you.", "Teleports all monsters on the line away unless resisted.", "Fires a ball of shards.", - "Generates balls which send monsters to sleep on all mirrors in the whole level.", + "Causes any mirror to lull to sleep monsters close to the mirror.", "Fires a beam of mana. If the beam hits a mirror, it breaks that mirror and reflects toward another mirror.", "Eliminates a monster on a mirror from current dungeon level.", "Gives bonus to AC. Gives reflection at level 32. Gives magic resistance at level 40.", diff --git a/src/realm-crusade.c b/src/realm-crusade.c index 3765cf74..88d65967 100644 --- a/src/realm-crusade.c +++ b/src/realm-crusade.c @@ -77,7 +77,7 @@ concptr do_crusade_spell(SPELL_IDX spell, BIT_FLAGS mode) case 4: if (name) return _("聖域", "Sanctuary"); - if (desc) return _("隣接した全てのモンスターを眠らせる。抵抗されると無効。", "Attempts to sleep monsters in the adjacent squares."); + if (desc) return _("隣接した全てのモンスターを眠らせる。抵抗されると無効。", "Attempts to put to sleep monsters in the adjacent squares."); { PLAYER_LEVEL power = plev; if (info) return info_power(power); diff --git a/src/realm-death.c b/src/realm-death.c index 9a599877..3388e0c1 100644 --- a/src/realm-death.c +++ b/src/realm-death.c @@ -122,7 +122,7 @@ concptr do_death_spell(SPELL_IDX spell, BIT_FLAGS mode) case 4: if (name) return _("黒い眠り", "Black Sleep"); - if (desc) return _("1体のモンスターを眠らせる。抵抗されると無効。", "Attempts to sleep a monster."); + if (desc) return _("1体のモンスターを眠らせる。抵抗されると無効。", "Attempts to put a monster to sleep."); { int power = plev; diff --git a/src/realm-song.c b/src/realm-song.c index 50b40a92..268587cb 100644 --- a/src/realm-song.c +++ b/src/realm-song.c @@ -632,7 +632,7 @@ concptr do_music_spell(SPELL_IDX spell, BIT_FLAGS mode) case 21: if (name) return _("サルマンの甘言", "The Voice of Saruman"); - if (desc) return _("視界内の全てのモンスターを減速させ、眠らせようとする。抵抗されると無効。", "Attempts to slow and sleep all monsters in sight."); + if (desc) return _("視界内の全てのモンスターを減速させ、眠らせようとする。抵抗されると無効。", "Attempts to slow and put to sleep all monsters in sight."); /* Stop singing before start another */ if (cast || fail) stop_singing(p_ptr); diff --git a/src/realm-sorcery.c b/src/realm-sorcery.c index 3607896d..f0d4ea8b 100644 --- a/src/realm-sorcery.c +++ b/src/realm-sorcery.c @@ -128,7 +128,7 @@ concptr do_sorcery_spell(SPELL_IDX spell, BIT_FLAGS mode) case 6: if (name) return _("スリープ・モンスター", "Sleep Monster"); - if (desc) return _("モンスター1体を眠らせる。抵抗されると無効。", "Attempts to sleep a monster."); + if (desc) return _("モンスター1体を眠らせる。抵抗されると無効。", "Attempts to put a monster to sleep."); { int power = plev; @@ -208,7 +208,7 @@ concptr do_sorcery_spell(SPELL_IDX spell, BIT_FLAGS mode) case 11: if (name) return _("周辺スリープ", "Mass Sleep"); - if (desc) return _("視界内の全てのモンスターを眠らせる。抵抗されると無効。", "Attempts to sleep all monsters in sight."); + if (desc) return _("視界内の全てのモンスターを眠らせる。抵抗されると無効。", "Attempts to put all monsters in sight to sleep."); { int power = plev; -- 2.21.0 (Apple Git-122) From 41b78786fa18877592f43e32d3add707fb842b4d Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 09:11:19 -0700 Subject: [PATCH 072/166] Changed another English spell description involving sleep. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 334b53c3..f5dfe7f4 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -726,7 +726,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 25: if (name) return _("幻惑", "Moon Dazzling"); - if (desc) return _("視界内の起きている全モンスターに朦朧、混乱、眠りを与えようとする。", "Attempts to stun, confuse and sleep all waking monsters."); + if (desc) return _("視界内の起きている全モンスターに朦朧、混乱、眠りを与えようとする。", "Attempts to stun, confuse and put to sleep all waking monsters."); if (cast) { -- 2.21.0 (Apple Git-122) From 099361168a27799dd6aa9476d9e24e37ba092575 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 09:22:45 -0700 Subject: [PATCH 073/166] Reworded the English descriptions of the teleport level spells: don't mention stairs and change "in a moment" to "instantly". --- src/realm-arcane.c | 2 +- src/realm-sorcery.c | 2 +- src/realm-trump.c | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/realm-arcane.c b/src/realm-arcane.c index 0cb55bbc..b64bc56c 100644 --- a/src/realm-arcane.c +++ b/src/realm-arcane.c @@ -435,7 +435,7 @@ concptr do_arcane_spell(SPELL_IDX spell, BIT_FLAGS mode) case 26: if (name) return _("テレポート・レベル", "Teleport Level"); - if (desc) return _("瞬時に上か下の階にテレポートする。", "Teleports to up or down stairs in a moment."); + if (desc) return _("瞬時に上か下の階にテレポートする。", "Instantly teleports you up or down a level."); { if (cast) diff --git a/src/realm-sorcery.c b/src/realm-sorcery.c index f0d4ea8b..cb22124e 100644 --- a/src/realm-sorcery.c +++ b/src/realm-sorcery.c @@ -366,7 +366,7 @@ concptr do_sorcery_spell(SPELL_IDX spell, BIT_FLAGS mode) case 21: if (name) return _("テレポート・レベル", "Teleport Level"); - if (desc) return _("瞬時に上か下の階にテレポートする。", "Teleports you to up or down stairs in a moment."); + if (desc) return _("瞬時に上か下の階にテレポートする。", "Instantly teleports you up or down a level."); { if (cast) diff --git a/src/realm-trump.c b/src/realm-trump.c index 658f4966..6a8d07f5 100644 --- a/src/realm-trump.c +++ b/src/realm-trump.c @@ -260,7 +260,7 @@ concptr do_trump_spell(SPELL_IDX spell, BIT_FLAGS mode) case 12: if (name) return _("テレポート・レベル", "Teleport Level"); - if (desc) return _("瞬時に上か下の階にテレポートする。", "Teleports you to up or down stairs in a moment."); + if (desc) return _("瞬時に上か下の階にテレポートする。", "Instantly teleports you up or down a level."); { if (cast) -- 2.21.0 (Apple Git-122) From 3813466f30b94f31fee9f9967435fd17ebca5953 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 09:27:00 -0700 Subject: [PATCH 074/166] Changed the English spell description for "Call the Void" since the destruction effect happens when the caster is next to a wall. --- src/realm-chaos.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-chaos.c b/src/realm-chaos.c index d2f8739c..03219874 100644 --- a/src/realm-chaos.c +++ b/src/realm-chaos.c @@ -573,7 +573,7 @@ concptr do_chaos_spell(SPELL_IDX spell, BIT_FLAGS mode) case 31: if (name) return _("虚無召来", "Call the Void"); if (desc) return _("自分の周囲に向かって、ロケット、純粋な魔力の球、放射性廃棄物の球を放つ。ただし、壁に隣接して使用すると広範囲を破壊する。", - "Fires rockets, mana balls and nuclear waste balls in all directions each unless you are not adjacent to any walls. Otherwise *destroys* huge area."); + "Fires rockets, mana balls and nuclear waste balls in all directions if you are not adjacent to any walls. Otherwise *destroys* huge area."); { if (info) return format("%s3 * 175", KWD_DAM); -- 2.21.0 (Apple Git-122) From d50915104ea8c2b98ae311c5882353a955717baa Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 09:32:56 -0700 Subject: [PATCH 075/166] Reworded English descriptions of the meteor swarm spells to change a preposition, replace "makes" with "causes", and replace "meteor balls" with "meteorites". --- src/realm-chaos.c | 2 +- src/realm-trump.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/realm-chaos.c b/src/realm-chaos.c index 03219874..6c6abef1 100644 --- a/src/realm-chaos.c +++ b/src/realm-chaos.c @@ -474,7 +474,7 @@ concptr do_chaos_spell(SPELL_IDX spell, BIT_FLAGS mode) case 25: if (name) return _("流星群", "Meteor Swarm"); - if (desc) return _("自分の周辺に隕石を落とす。", "Makes meteor balls fall down to nearby random locations."); + if (desc) return _("自分の周辺に隕石を落とす。", "Causes meteorites to fall down on nearby random locations."); { HIT_POINT dam = plev * 2; diff --git a/src/realm-trump.c b/src/realm-trump.c index 6a8d07f5..9eecfbc7 100644 --- a/src/realm-trump.c +++ b/src/realm-trump.c @@ -546,7 +546,7 @@ concptr do_trump_spell(SPELL_IDX spell, BIT_FLAGS mode) case 28: if (name) return _("隕石のカード", "Trump Meteor"); - if (desc) return _("自分の周辺に隕石を落とす。", "Makes meteor balls fall down to nearby random locations."); + if (desc) return _("自分の周辺に隕石を落とす。", "Causes meteorites to fall down on nearby random locations."); { HIT_POINT dam = plev * 2; -- 2.21.0 (Apple Git-122) From 835d47d4977f95e156e8da285de9bfab7a562afb Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 09:34:42 -0700 Subject: [PATCH 076/166] Changed English spell name for the trump realm hydra summoning spell: use "Reptile" rather "Reptiles" since one creature is summoned. --- src/realm-trump.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-trump.c b/src/realm-trump.c index 9eecfbc7..e4a0b522 100644 --- a/src/realm-trump.c +++ b/src/realm-trump.c @@ -366,7 +366,7 @@ concptr do_trump_spell(SPELL_IDX spell, BIT_FLAGS mode) break; case 18: - if (name) return _("爬虫類のカード", "Trump Reptiles"); + if (name) return _("爬虫類のカード", "Trump Reptile"); if (desc) return _("1体のヒドラを召喚する。", "Summons a hydra."); { -- 2.21.0 (Apple Git-122) From 919fe323d62762fa4d0d2ed246722514192efc8b Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 09:36:21 -0700 Subject: [PATCH 077/166] For English message, made "kind" plural to be more idiomatic. --- src/realm-chaos.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-chaos.c b/src/realm-chaos.c index 6c6abef1..10108423 100644 --- a/src/realm-chaos.c +++ b/src/realm-chaos.c @@ -508,7 +508,7 @@ concptr do_chaos_spell(SPELL_IDX spell, BIT_FLAGS mode) case 27: if (name) return _("混沌召来", "Call Chaos"); - if (desc) return _("ランダムな属性の球やビームを発生させる。", "Generates random kind of balls or beams."); + if (desc) return _("ランダムな属性の球やビームを発生させる。", "Generates random kinds of balls or beams."); { if (info) return format("%s150 / 250", KWD_DAM); -- 2.21.0 (Apple Git-122) From 0bef2e1cc93c7a4c59573209126ff6572fe56411 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 09:38:46 -0700 Subject: [PATCH 078/166] Corrected English irregular past tense in spell description. --- src/realm-song.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-song.c b/src/realm-song.c index 268587cb..118bd499 100644 --- a/src/realm-song.c +++ b/src/realm-song.c @@ -386,7 +386,7 @@ concptr do_music_spell(SPELL_IDX spell, BIT_FLAGS mode) { if (!p_ptr->tim_stealth) { - msg_print(_("姿がはっきりと見えるようになった。", "You are no longer hided.")); + msg_print(_("姿がはっきりと見えるようになった。", "You are no longer hidden.")); } } -- 2.21.0 (Apple Git-122) From 28e611789d05843a8fd49a5c892cfe2872f4a86e Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 09:41:27 -0700 Subject: [PATCH 079/166] For onset of one song, changed English message to match verb tenses. --- src/realm-song.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-song.c b/src/realm-song.c index 118bd499..82a990a6 100644 --- a/src/realm-song.c +++ b/src/realm-song.c @@ -859,7 +859,7 @@ concptr do_music_spell(SPELL_IDX spell, BIT_FLAGS mode) if (cast) { msg_print(_("暗黒の中に光と美をふりまいた。体が元の活力を取り戻した。", - "You strewed light and beauty in the dark as you sing. You feel refreshed.")); + "You strew light and beauty in the dark as you sing. You feel refreshed.")); (void)restore_all_status(); (void)restore_level(); } -- 2.21.0 (Apple Git-122) From 924f1b9225862820bb8c5ca55b262ccc376a4820 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 09:52:31 -0700 Subject: [PATCH 080/166] In English spell descriptions added an indefinite article for "bonus". --- src/mind.c | 2 +- src/realm-craft.c | 6 +++--- src/realm-crusade.c | 2 +- src/realm-daemon.c | 2 +- src/realm-death.c | 2 +- src/realm-hex.c | 2 +- src/realm-life.c | 2 +- src/realm-nature.c | 2 +- src/realm-song.c | 2 +- 9 files changed, 11 insertions(+), 11 deletions(-) diff --git a/src/mind.c b/src/mind.c index fad9b167..6fe5d1ed 100644 --- a/src/mind.c +++ b/src/mind.c @@ -498,7 +498,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Causes any mirror to lull to sleep monsters close to the mirror.", "Fires a beam of mana. If the beam hits a mirror, it breaks that mirror and reflects toward another mirror.", "Eliminates a monster on a mirror from current dungeon level.", - "Gives bonus to AC. Gives reflection at level 32. Gives magic resistance at level 40.", + "Gives a bonus to AC. Gives reflection at level 32. Gives magic resistance at level 40.", "Fires a powerful beam of mana. If the beam hits a mirror, it breaks that mirror and fires 8 beams of mana to 8 different directions from that point.", "Attempts to slow, stun, confuse, scare, freeze all monsters in sight. Gets more power on a mirror.", "Recreates current dungeon level. Can only be used on a mirror.", diff --git a/src/realm-craft.c b/src/realm-craft.c index 9595f9c3..2c95b791 100644 --- a/src/realm-craft.c +++ b/src/realm-craft.c @@ -106,7 +106,7 @@ concptr do_craft_spell(SPELL_IDX spell, BIT_FLAGS mode) case 5: if (name) return _("士気高揚", "Heroism"); - if (desc) return _("一定時間、ヒーロー気分になる。", "Removes fear, and gives bonus to hit and 10 more HP for a while."); + if (desc) return _("一定時間、ヒーロー気分になる。", "Removes fear, and gives a bonus to hit and 10 more HP for a while."); { int base = 25; @@ -198,7 +198,7 @@ concptr do_craft_spell(SPELL_IDX spell, BIT_FLAGS mode) case 11: if (name) return _("狂戦士化", "Berserk"); - if (desc) return _("狂戦士化し、恐怖を除去する。", "Gives bonus to hit and HP, immunity to fear for a while. But decreases AC."); + if (desc) return _("狂戦士化し、恐怖を除去する。", "Gives a bonus to hit and HP, immunity to fear for a while. But decreases AC."); { int base = 25; @@ -290,7 +290,7 @@ concptr do_craft_spell(SPELL_IDX spell, BIT_FLAGS mode) case 17: if (name) return _("肌石化", "Stone Skin"); - if (desc) return _("一定時間、ACを上昇させる。", "Gives bonus to AC for a while."); + if (desc) return _("一定時間、ACを上昇させる。", "Gives a bonus to AC for a while."); { int base = 30; diff --git a/src/realm-crusade.c b/src/realm-crusade.c index 88d65967..643719c8 100644 --- a/src/realm-crusade.c +++ b/src/realm-crusade.c @@ -409,7 +409,7 @@ concptr do_crusade_spell(SPELL_IDX spell, BIT_FLAGS mode) case 24: if (name) return _("士気高揚", "Heroism"); - if (desc) return _("一定時間、ヒーロー気分になる。", "Removes fear, and gives bonus to hit and 10 more HP for a while."); + if (desc) return _("一定時間、ヒーロー気分になる。", "Removes fear, and gives a bonus to hit and 10 more HP for a while."); { int base = 25; diff --git a/src/realm-daemon.c b/src/realm-daemon.c index 4d771209..69dc203d 100644 --- a/src/realm-daemon.c +++ b/src/realm-daemon.c @@ -60,7 +60,7 @@ concptr do_daemon_spell(SPELL_IDX spell, BIT_FLAGS mode) case 2: if (name) return _("邪なる祝福", "Evil Bless"); - if (desc) return _("一定時間、命中率とACにボーナスを得る。", "Gives bonus to hit and AC for a few turns."); + if (desc) return _("一定時間、命中率とACにボーナスを得る。", "Gives a bonus to hit and AC for a few turns."); { int base = 12; diff --git a/src/realm-death.c b/src/realm-death.c index 3388e0c1..35b6a3dd 100644 --- a/src/realm-death.c +++ b/src/realm-death.c @@ -362,7 +362,7 @@ concptr do_death_spell(SPELL_IDX spell, BIT_FLAGS mode) case 16: if (name) return _("狂戦士化", "Berserk"); - if (desc) return _("狂戦士化し、恐怖を除去する。", "Gives bonus to hit and HP, immunity to fear for a while. But decreases AC."); + if (desc) return _("狂戦士化し、恐怖を除去する。", "Gives a bonus to hit and HP, immunity to fear for a while. But decreases AC."); { int base = 25; diff --git a/src/realm-hex.c b/src/realm-hex.c index 4c68d301..7b4d8a77 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -546,7 +546,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) /*** 2nd book (8-15) ***/ case 8: if (name) return _("氷の鎧", "Ice armor"); - if (desc) return _("氷のオーラを身にまとい、防御力が上昇する。", "Surrounds you with an icy aura and bonus to AC."); + if (desc) return _("氷のオーラを身にまとい、防御力が上昇する。", "Surrounds you with an icy aura and gives a bonus to AC."); if (cast) { msg_print(_("体が氷の鎧で覆われた。", "You are enveloped by icy armor!")); diff --git a/src/realm-life.c b/src/realm-life.c index 53900d25..4b261d74 100644 --- a/src/realm-life.c +++ b/src/realm-life.c @@ -35,7 +35,7 @@ concptr do_life_spell(SPELL_IDX spell, BIT_FLAGS mode) case 1: if (name) return _("祝福", "Bless"); - if (desc) return _("一定時間、命中率とACにボーナスを得る。", "Gives bonus to hit and AC for a few turns."); + if (desc) return _("一定時間、命中率とACにボーナスを得る。", "Gives a bonus to hit and AC for a few turns."); { int base = 12; diff --git a/src/realm-nature.c b/src/realm-nature.c index 6396744c..73ba4485 100644 --- a/src/realm-nature.c +++ b/src/realm-nature.c @@ -328,7 +328,7 @@ concptr do_nature_spell(SPELL_IDX spell, BIT_FLAGS mode) case 17: if (name) return _("肌石化", "Stone Skin"); - if (desc) return _("一定時間、ACを上昇させる。", "Gives bonus to AC for a while."); + if (desc) return _("一定時間、ACを上昇させる。", "Gives a bonus to AC for a while."); { int base = 20; diff --git a/src/realm-song.c b/src/realm-song.c index 82a990a6..f08ceb1e 100644 --- a/src/realm-song.c +++ b/src/realm-song.c @@ -74,7 +74,7 @@ concptr do_music_spell(SPELL_IDX spell, BIT_FLAGS mode) case 1: if (name) return _("祝福の歌", "Song of Blessing"); - if (desc) return _("命中率とACのボーナスを得る。", "Gives bonus to hit and AC for a few turns."); + if (desc) return _("命中率とACのボーナスを得る。", "Gives a bonus to hit and AC for a few turns."); /* Stop singing before start another */ if (cast || fail) stop_singing(p_ptr); -- 2.21.0 (Apple Git-122) From 38088ba43ee464dd1dacc68084000cf3b8bff82c Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 09:54:09 -0700 Subject: [PATCH 081/166] For English description of town teleport spell, changed "in a moment" to "instantly". --- src/realm-sorcery.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-sorcery.c b/src/realm-sorcery.c index cb22124e..201b67e9 100644 --- a/src/realm-sorcery.c +++ b/src/realm-sorcery.c @@ -341,7 +341,7 @@ concptr do_sorcery_spell(SPELL_IDX spell, BIT_FLAGS mode) case 19: if (name) return _("街移動", "Teleport to town"); - if (desc) return _("街へ移動する。地上にいるときしか使えない。", "Teleports you to a town which you choose in a moment. Can only be used outdoors."); + if (desc) return _("街へ移動する。地上にいるときしか使えない。", "Instantly teleports you to a town which you choose. Can only be used outdoors."); { if (cast) -- 2.21.0 (Apple Git-122) From 1edf25062e2deeb9a9025c6523c9afacddf0a337 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 09:57:05 -0700 Subject: [PATCH 082/166] Changed English descriptions for globe of invulnerability spell to add an indefinite article and replace "damages" with "damage". --- src/mind.c | 2 +- src/realm-sorcery.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mind.c b/src/mind.c index 6fe5d1ed..7e1f88a7 100644 --- a/src/mind.c +++ b/src/mind.c @@ -506,7 +506,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Recalls player from dungeon to town, or from town to the deepest level of dungeon.", "Completely protects you from any attacks at one in two chance.", "Generates a magical triangle which damages all monsters in the area. The vertices of the triangle are you and two mirrors in sight.", - "Generates barrier which completely protects you from almost all damages. Takes a few your turns when the barrier breaks or duration time is exceeded.", + "Generates a barrier which completely protects you from almost all damage. Takes a few your turns when the barrier breaks or duration time is exceeded.", }, { diff --git a/src/realm-sorcery.c b/src/realm-sorcery.c index 201b67e9..87b92958 100644 --- a/src/realm-sorcery.c +++ b/src/realm-sorcery.c @@ -535,7 +535,7 @@ concptr do_sorcery_spell(SPELL_IDX spell, BIT_FLAGS mode) case 31: if (name) return _("無傷の球", "Globe of Invulnerability"); if (desc) return _("一定時間、ダメージを受けなくなるバリアを張る。切れた瞬間に少しターンを消費するので注意。", - "Generates barrier which completely protects you from almost all damages. Takes a few your turns when the barrier breaks or duration time is exceeded."); + "Generates a barrier which completely protects you from almost all damage. Takes a few your turns when the barrier breaks or duration time is exceeded."); { int base = 4; -- 2.21.0 (Apple Git-122) From 8338d2ec1597918a39ca8a4dabb38028a833c614 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:21:22 -0700 Subject: [PATCH 083/166] Reworded "Mana branding" English description for clarity. --- src/realm-craft.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-craft.c b/src/realm-craft.c index 2c95b791..b63f7256 100644 --- a/src/realm-craft.c +++ b/src/realm-craft.c @@ -257,7 +257,7 @@ concptr do_craft_spell(SPELL_IDX spell, BIT_FLAGS mode) case 15: if (name) return _("魔法剣", "Mana Branding"); if (desc) return _("一定時間、武器に冷気、炎、電撃、酸、毒のいずれかの属性をつける。武器を持たないと使えない。", - "Makes current weapon some elemental branded. You must wield weapons."); + "Causes current weapon to temporarily do additional damage from cold, fire, lightning, acid or poison. You must be wielding one or more weapons."); { int base = plev / 2; -- 2.21.0 (Apple Git-122) From 5c2d6986fbaca8f85630ce34365f1558226c8aa6 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:23:51 -0700 Subject: [PATCH 084/166] For clarity, split or combined clauses in the English description for the "Crusade spell". --- src/realm-crusade.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-crusade.c b/src/realm-crusade.c index 643719c8..cb255ea1 100644 --- a/src/realm-crusade.c +++ b/src/realm-crusade.c @@ -530,7 +530,7 @@ concptr do_crusade_spell(SPELL_IDX spell, BIT_FLAGS mode) case 31: if (name) return _("聖戦", "Crusade"); if (desc) return _("視界内の善良なモンスターをペットにしようとし、ならなかった場合及び善良でないモンスターを恐怖させる。さらに多数の加速された騎士を召喚し、ヒーロー、祝福、加速、対邪悪結界を得る。", - "Attempts to charm all good monsters in sight, and scares all non-charmed monsters, and summons great number of knights, and gives heroism, bless, speed and protection from evil."); + "Attempts to charm all good monsters in sight and scares all non-charmed monsters. Summons a great number of knights. Gives heroism, bless, speed and protection from evil to the caster."); { if (cast) -- 2.21.0 (Apple Git-122) From 48948a2dc950639c4cb76901781421a4b10e437d Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:26:21 -0700 Subject: [PATCH 085/166] Reworded English description for the "Doom Hand" spell. --- src/realm-daemon.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-daemon.c b/src/realm-daemon.c index 69dc203d..84cca504 100644 --- a/src/realm-daemon.c +++ b/src/realm-daemon.c @@ -437,7 +437,7 @@ concptr do_daemon_spell(SPELL_IDX spell, BIT_FLAGS mode) case 23: if (name) return _("破滅の手", "Doom Hand"); - if (desc) return _("破滅の手を放つ。食らったモンスターはそのときのHPの半分前後のダメージを受ける。", "Attempts to make a monster's HP almost half."); + if (desc) return _("破滅の手を放つ。食らったモンスターはそのときのHPの半分前後のダメージを受ける。", "Attempts to cut a monster's HP roughly in half."); { if (cast) -- 2.21.0 (Apple Git-122) From a7f65598a7e76be847916a11e8302ad01c3d45a8 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:27:23 -0700 Subject: [PATCH 086/166] Reworded the corpse sacrifice part of the English description for "Summon Greater Demon". --- src/realm-daemon.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-daemon.c b/src/realm-daemon.c index 84cca504..5530f5b2 100644 --- a/src/realm-daemon.c +++ b/src/realm-daemon.c @@ -515,7 +515,7 @@ concptr do_daemon_spell(SPELL_IDX spell, BIT_FLAGS mode) case 28: if (name) return _("グレーターデーモン召喚", "Summon Greater Demon"); if (desc) return _("上級デーモンを召喚する。召喚するには人間('p','h','t'で表されるモンスター)の死体を捧げなければならない。", - "Summons greater demon. It need to sacrifice a corpse of human ('p','h' or 't')."); + "Summons greater demon. Requires the sacrifice of a human corpse ('p','h' or 't')."); { if (cast) -- 2.21.0 (Apple Git-122) From f677701b5d0ee0b22455537acc738078d85d8f40 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:29:17 -0700 Subject: [PATCH 087/166] For English description of "Bloody Curse", put commas around a subordinate clause for clarity. --- src/realm-daemon.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-daemon.c b/src/realm-daemon.c index 5530f5b2..39cab48c 100644 --- a/src/realm-daemon.c +++ b/src/realm-daemon.c @@ -547,7 +547,7 @@ concptr do_daemon_spell(SPELL_IDX spell, BIT_FLAGS mode) case 30: if (name) return _("血の呪い", "Bloody Curse"); if (desc) return _("自分がダメージを受けることによって対象に呪いをかけ、ダメージを与え様々な効果を引き起こす。", - "Puts blood curse which damages and causes various effects on a monster. You also take damage."); + "Puts blood curse, which damages and causes various effects, on a monster. You also take damage."); { HIT_POINT dam = 600; -- 2.21.0 (Apple Git-122) From 32c5ce884d863ce5e66dd597c5bd2c50d8b9fffb Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:33:07 -0700 Subject: [PATCH 088/166] Reworded the English descriptions for how abilities change with the polymorph self spells in the death and daemon realms. --- src/realm-daemon.c | 4 ++-- src/realm-death.c | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/realm-daemon.c b/src/realm-daemon.c index 39cab48c..4aeaf626 100644 --- a/src/realm-daemon.c +++ b/src/realm-daemon.c @@ -384,7 +384,7 @@ concptr do_daemon_spell(SPELL_IDX spell, BIT_FLAGS mode) case 20: if (name) return _("悪魔変化", "Polymorph Demon"); if (desc) return _("一定時間、悪魔に変化する。変化している間は本来の種族の能力を失い、代わりに悪魔としての能力を得る。", - "Causes you to mimic a demon for a while. Loses abilities of original race and gets abilities as a demon."); + "Causes you to mimic a demon for a while. You lose the abilities of your original race and get the abilities of a demon for that time."); { int base = 10 + plev / 2; @@ -568,7 +568,7 @@ concptr do_daemon_spell(SPELL_IDX spell, BIT_FLAGS mode) case 31: if (name) return _("魔王変化", "Polymorph Demonlord"); if (desc) return _("悪魔の王に変化する。変化している間は本来の種族の能力を失い、代わりに悪魔の王としての能力を得、壁を破壊しながら歩く。", - "Causes you to mimic a demon lord for a while. Loses abilities of original race and gets great abilities as a demon lord. Even hard walls can't stop your walking."); + "Causes you to mimic a demon lord for a while. You lose the abilities of your original race and get the great abilities of a demon lord for that time. Even hard walls can't stop your walking."); { int base = 15; diff --git a/src/realm-death.c b/src/realm-death.c index 35b6a3dd..41feb15a 100644 --- a/src/realm-death.c +++ b/src/realm-death.c @@ -548,7 +548,7 @@ concptr do_death_spell(SPELL_IDX spell, BIT_FLAGS mode) case 27: if (name) return _("吸血鬼変化", "Polymorph Vampire"); if (desc) return _("一定時間、吸血鬼に変化する。変化している間は本来の種族の能力を失い、代わりに吸血鬼としての能力を得る。", - "Causes you to mimic a vampire for a while. Loses abilities of original race and gets abilities as a vampire."); + "Causes you to mimic a vampire for a while. You lose the abilities of your original race and get the abilities of a vampire for that time."); { int base = 10 + plev / 2; -- 2.21.0 (Apple Git-122) From 2baa7009c631e999da2b43a02002d2fdbcfa0a92 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:36:08 -0700 Subject: [PATCH 089/166] Reworded the English description of "Wraithform" for clarity. --- src/realm-death.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-death.c b/src/realm-death.c index 41feb15a..78d3e9e4 100644 --- a/src/realm-death.c +++ b/src/realm-death.c @@ -615,7 +615,7 @@ concptr do_death_spell(SPELL_IDX spell, BIT_FLAGS mode) case 31: if (name) return _("幽体化", "Wraithform"); if (desc) return _("一定時間、壁を通り抜けることができ受けるダメージが軽減される幽体の状態に変身する。", - "Becomes wraith form which gives ability to pass walls and makes all damages half."); + "Causes you to be ghost-like for a while. That reduces the damage you take and allows you to pass through walls."); { int base = plev / 2; -- 2.21.0 (Apple Git-122) From c965c6762093efa3dc066f69a27503bd92c20655 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:37:47 -0700 Subject: [PATCH 090/166] For English description of "Genocide One" prefer "eradicate" to "vanish" since the latter implies that the creature is merely hidden rather than destroyed. --- src/realm-death.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-death.c b/src/realm-death.c index 78d3e9e4..99500475 100644 --- a/src/realm-death.c +++ b/src/realm-death.c @@ -257,7 +257,7 @@ concptr do_death_spell(SPELL_IDX spell, BIT_FLAGS mode) case 11: if (name) return _("モンスター消滅", "Genocide One"); - if (desc) return _("モンスター1体を消し去る。経験値やアイテムは手に入らない。抵抗されると無効。", "Attempts to vanish a monster."); + if (desc) return _("モンスター1体を消し去る。経験値やアイテムは手に入らない。抵抗されると無効。", "Attempts to eradicate one monster."); { int power = plev + 50; -- 2.21.0 (Apple Git-122) From f0711672460d54da12e19c085c3a2a934768c87e Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:39:22 -0700 Subject: [PATCH 091/166] Reworded the English description of "Vampiric Bolt" for clarity. --- src/realm-death.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-death.c b/src/realm-death.c index 99500475..c3d56807 100644 --- a/src/realm-death.c +++ b/src/realm-death.c @@ -288,7 +288,7 @@ concptr do_death_spell(SPELL_IDX spell, BIT_FLAGS mode) case 13: if (name) return _("吸血の矢", "Vampiric Bolt"); if (desc) return _("ボルトによりモンスター1体から生命力を吸いとる。吸いとった生命力によって満腹度が上がる。", - "Absorbs some HP from a monster and gives them to you by bolt. You will also gain nutritional sustenance from this."); + "Fires a bolt which transfers HP from a monster to you. You will also gain nutritional sustenance from this."); { DICE_NUMBER dice = 1; -- 2.21.0 (Apple Git-122) From 74cdf20645f5c84a0f2a7643509f5d27887ff3cb Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:41:35 -0700 Subject: [PATCH 092/166] Dropped unnecessary preposition in English description for "Ray of Sunlight". --- src/realm-nature.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-nature.c b/src/realm-nature.c index 73ba4485..f7f2310b 100644 --- a/src/realm-nature.c +++ b/src/realm-nature.c @@ -261,7 +261,7 @@ concptr do_nature_spell(SPELL_IDX spell, BIT_FLAGS mode) case 12: if (name) return _("太陽光線", "Ray of Sunlight"); - if (desc) return _("光線を放つ。光りを嫌うモンスターに効果がある。", "Fires a beam of light which damages to light-sensitive monsters."); + if (desc) return _("光線を放つ。光りを嫌うモンスターに効果がある。", "Fires a beam of light which damages light-sensitive monsters."); { DICE_NUMBER dice = 6; -- 2.21.0 (Apple Git-122) From dc37c666ca61144175dbe47294907c0659bce0a4 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:42:36 -0700 Subject: [PATCH 093/166] Changed "stair" to "staircase" in English description (could replace "a stair" with "stairs" but then also have to adjust the verb conjugation). --- src/realm-nature.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-nature.c b/src/realm-nature.c index f7f2310b..5f33a043 100644 --- a/src/realm-nature.c +++ b/src/realm-nature.c @@ -316,7 +316,7 @@ concptr do_nature_spell(SPELL_IDX spell, BIT_FLAGS mode) case 16: if (name) return _("階段生成", "Stair Building"); - if (desc) return _("自分のいる位置に階段を作る。", "Creates a stair which goes down or up."); + if (desc) return _("自分のいる位置に階段を作る。", "Creates a staircase which goes down or up."); { if (cast) -- 2.21.0 (Apple Git-122) From 40c4884c601b28c59b049429e50ee2599b7b3bca Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:45:29 -0700 Subject: [PATCH 094/166] Modified English description of "Protect from Corrosion" to be more idiomatic. --- src/realm-nature.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-nature.c b/src/realm-nature.c index 5f33a043..a8e2112e 100644 --- a/src/realm-nature.c +++ b/src/realm-nature.c @@ -413,7 +413,7 @@ concptr do_nature_spell(SPELL_IDX spell, BIT_FLAGS mode) case 23: if (name) return _("腐食防止", "Protect from Corrosion"); - if (desc) return _("アイテムを酸で傷つかないよう加工する。", "Makes an equipment acid-proof."); + if (desc) return _("アイテムを酸で傷つかないよう加工する。", "Makes a piece of equipment acid-proof."); { if (cast) -- 2.21.0 (Apple Git-122) From 3b4e78e013a30724bbea1ef3642f67ab27ecd4ce Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:47:19 -0700 Subject: [PATCH 095/166] Reworded English description of the clairaudience song for the part about how the effects don't all happen instantaneously. --- src/realm-song.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-song.c b/src/realm-song.c index f08ceb1e..f670d945 100644 --- a/src/realm-song.c +++ b/src/realm-song.c @@ -254,7 +254,7 @@ concptr do_music_spell(SPELL_IDX spell, BIT_FLAGS mode) case 8: if (name) return _("霊的知覚", "Clairaudience"); if (desc) return _("近くの罠/扉/階段を感知する。レベル15で全てのモンスター、20で財宝とアイテムを感知できるようになる。レベル25で周辺の地形を感知し、40でその階全体を永久に照らし、ダンジョン内のすべてのアイテムを感知する。この効果は歌い続けることで順に起こる。", - "Detects traps, doors and stairs in your vicinity. And detects all monsters at level 15, treasures and items at level 20. Maps nearby area at level 25. Lights and know the whole level at level 40. These effects occurs by turns while this song continues."); + "Detects traps, doors and stairs in your vicinity. And detects all monsters at level 15, treasures and items at level 20. Maps nearby area at level 25. Lights and know the whole level at level 40. These effects accumulate as the song continues."); /* Stop singing before start another */ if (cast || fail) stop_singing(p_ptr); -- 2.21.0 (Apple Git-122) From 58786864b084ed76a2930df4278f1b37960aaab0 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 10:49:32 -0700 Subject: [PATCH 096/166] Changed "these" to "them" in English description of "Firiel's Song" to be more idiomatic. --- src/realm-song.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-song.c b/src/realm-song.c index f670d945..af07dc76 100644 --- a/src/realm-song.c +++ b/src/realm-song.c @@ -447,7 +447,7 @@ concptr do_music_spell(SPELL_IDX spell, BIT_FLAGS mode) case 14: if (name) return _("フィリエルの歌", "Firiel's Song"); - if (desc) return _("周囲の死体や骨を生き返す。", "Resurrects nearby corpse and skeletons. And makes these your pets."); + if (desc) return _("周囲の死体や骨を生き返す。", "Resurrects nearby corpse and skeletons. And makes them your pets."); { /* Stop singing before start another */ -- 2.21.0 (Apple Git-122) From 67f780d8ab36ae0871d09df25573b933936ec449 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:23:52 -0700 Subject: [PATCH 097/166] Reworded English description of "Stinking mist" to be more idiomatic. --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index 7b4d8a77..d95e2181 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -387,7 +387,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) case 3: if (name) return _("悪臭霧", "Stinking mist"); - if (desc) return _("視界内のモンスターに微弱量の毒のダメージを与える。", "Deals few damages of poison to all monsters in your sight."); + if (desc) return _("視界内のモンスターに微弱量の毒のダメージを与える。", "Deals a little poison damage to all monsters in your sight."); power = plev / 2 + 5; if (info) return info_damage(1, power, 0); if (cast || cont) -- 2.21.0 (Apple Git-122) From 1da5fed1c46ddecb8d85b37ee760c52624d74576 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:26:49 -0700 Subject: [PATCH 098/166] Reworded English messages related to the "Patience" hex spell to be more idiomatic. --- src/realm-hex.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index d95e2181..491bb89a 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -496,7 +496,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) case 7: if (name) return _("我慢", "Patience"); if (desc) return _("数ターン攻撃を耐えた後、受けたダメージを地獄の業火として周囲に放出する。", - "Bursts hell fire strongly after patients any damage while few turns."); + "Bursts hell fire strongly after enduring damage for a few turns."); power = MIN(200, (HEX_REVENGE_POWER(p_ptr) * 2)); if (info) return info_damage(0, 0, power); if (cast) @@ -506,14 +506,14 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) if (HEX_REVENGE_TURN(p_ptr) > 0) { - msg_print(_("すでに我慢をしている。", "You are already patienting.")); + msg_print(_("すでに我慢をしている。", "You are already biding your time for vengeance.")); return NULL; } HEX_REVENGE_TYPE(p_ptr) = 1; HEX_REVENGE_TURN(p_ptr) = r; HEX_REVENGE_POWER(p_ptr) = 0; - msg_print(_("じっと耐えることにした。", "You decide to patient all damages.")); + msg_print(_("じっと耐えることにした。", "You decide to endure damage for future retribution.")); add = FALSE; } if (cont) @@ -524,7 +524,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) if ((HEX_REVENGE_TURN(p_ptr) <= 0) || (power >= 200)) { - msg_print(_("我慢が解かれた!", "Time for end of patioence!")); + msg_print(_("我慢が解かれた!", "My patience is at an end!")); if (power) { project(0, rad, p_ptr->y, p_ptr->x, power, GF_HELL_FIRE, -- 2.21.0 (Apple Git-122) From 20731c3cda09d2ffc1a8e0b5b74edfcfd8a6ce89 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:29:01 -0700 Subject: [PATCH 099/166] Reworded the English messages which used "brightness disappeared" for a spell lapsing to be more idiomatic. --- src/realm-hex.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index 491bb89a..f1b8e82a 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -612,7 +612,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) #ifdef JP msg_print("武器の輝きが消え去った。"); #else - msg_format("Brightness of weapon%s disappeared.", (empty_hands(FALSE)) ? "" : "s"); + msg_format("Your weapon%s.", (empty_hands(FALSE)) ? " no longer glows" : "s no longer glow"); #endif } break; @@ -626,7 +626,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) } if (stop) { - msg_print(_("手の輝きがなくなった。", "Brightness on your hands disappeard.")); + msg_print(_("手の輝きがなくなった。", "Your hands no longer glow.")); } break; -- 2.21.0 (Apple Git-122) From baeb309daad92f2629f3b751fe6d2cf53794f18e Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:31:45 -0700 Subject: [PATCH 100/166] Reworded English message for a missing cloak for "Cloak of Shadow" to be more idiomatic. --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index f1b8e82a..8ff81ff5 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -790,7 +790,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) if (!o_ptr->k_idx) { - msg_print(_("クロークを身につけていない!", "You don't ware any cloak.")); + msg_print(_("クロークを身につけていない!", "You are not wearing a cloak.")); return NULL; } else if (!object_is_cursed(o_ptr)) -- 2.21.0 (Apple Git-122) From 1e54bc553c60d84945f23f3c7273c73dac205abc Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:32:56 -0700 Subject: [PATCH 101/166] Changed English message about missing weapon for "Curse weapon" to be more idiomatic. --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index 8ff81ff5..b2fd6132 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -418,7 +418,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) item_tester_hook = item_tester_hook_weapon_except_bow; q = _("どれを呪いますか?", "Which weapon do you curse?"); - s = _("武器を装備していない。", "You wield no weapons."); + s = _("武器を装備していない。", "You're not wielding a weapon."); o_ptr = choose_object(&item, q, s, (USE_EQUIP)); if (!o_ptr) return FALSE; -- 2.21.0 (Apple Git-122) From 61c7a56fa66d04824b7ce4570cfde88f645e1626 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:37:30 -0700 Subject: [PATCH 102/166] To be more idiomatic, reworded English message about no armor for "Curse armor". --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index b2fd6132..6bdeb30d 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -714,7 +714,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) item_tester_hook = object_is_armour; q = _("どれを呪いますか?", "Which piece of armour do you curse?"); - s = _("防具を装備していない。", "You wield no piece of armours."); + s = _("防具を装備していない。", "You're not wearing any armor."); o_ptr = choose_object(&item, q, s, (USE_EQUIP)); if (!o_ptr) return FALSE; -- 2.21.0 (Apple Git-122) From 4996b32901d2dd9bee8e00a976b062e19d4060d2 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:39:00 -0700 Subject: [PATCH 103/166] For the English messages about the hex realm healing spells, "better and better" doesn't convey much. Changed to simply use "better", and for the light and critical cases, to add a qualifier to that. --- src/realm-hex.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index 6bdeb30d..e5c09566 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -367,7 +367,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) if (info) return info_heal(1, 10, 0); if (cast) { - msg_print(_("気分が良くなってくる。", "You feel better and better.")); + msg_print(_("気分が良くなってくる。", "You feel a little better.")); } if (cast || cont) (void)cure_light_wounds(1, 10); break; @@ -563,7 +563,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) if (info) return info_heal(2, 10, 0); if (cast) { - msg_print(_("気分が良くなってくる。", "You feel better and better.")); + msg_print(_("気分が良くなってくる。", "You feel better.")); } if (cast || cont) (void)cure_serious_wounds(2, 10); break; @@ -671,7 +671,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) if (info) return info_heal(4, 10, 0); if (cast) { - msg_print(_("気分が良くなってくる。", "You feel better and better.")); + msg_print(_("気分が良くなってくる。", "You feel much better.")); } if (cast || cont) (void)cure_critical_wounds(damroll(4, 10)); break; -- 2.21.0 (Apple Git-122) From a297d0a205b2bf7d8bd6728bbdfe14149164d493 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:42:51 -0700 Subject: [PATCH 104/166] To be more idiomatic, reworded English messages related to the "Revenge sentence" spell. --- src/realm-hex.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index e5c09566..37356b25 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -1049,7 +1049,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) case 31: if (name) return _("復讐の宣告", "Revenge sentence"); if (desc) return _("数ターン後にそれまで受けたダメージに応じた威力の地獄の劫火の弾を放つ。", - "Fires a ball of hell fire to try revenging after few turns."); + "Fires a ball of hell fire to try avenging damage from a few turns."); power = HEX_REVENGE_POWER(p_ptr); if (info) return info_damage(0, 0, power); if (cast) @@ -1060,13 +1060,13 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) if (HEX_REVENGE_TURN(p_ptr) > 0) { - msg_print(_("すでに復讐は宣告済みだ。", "You already pronounced your revenge.")); + msg_print(_("すでに復讐は宣告済みだ。", "You've already declared your revenge.")); return NULL; } HEX_REVENGE_TYPE(p_ptr) = 2; HEX_REVENGE_TURN(p_ptr) = r; - msg_format(_("あなたは復讐を宣告した。あと %d ターン。", "You pronounce your revenge. %d turns left."), r); + msg_format(_("あなたは復讐を宣告した。あと %d ターン。", "You declare your revenge. %d turns left."), r); add = FALSE; } if (cont) @@ -1083,7 +1083,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) do { - msg_print(_("復讐の時だ!", "Time to revenge!")); + msg_print(_("復讐の時だ!", "Time for revenge!")); } while (!get_aim_dir(&dir)); fire_ball(GF_HELL_FIRE, dir, power, 1); -- 2.21.0 (Apple Git-122) From 78cbebdc2791575cf3bcb2c4d4e8bfdfccc2a1fc Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:45:03 -0700 Subject: [PATCH 105/166] For the English messages about the remove curse for mana spell, got rid of "away" since "vanish" is enough and added an indefinite article. --- src/realm-hex.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index 37356b25..1fc5f400 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -940,13 +940,13 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) { if (one_in_(7)) { - msg_print(_("呪いを全て吸い取った。", "Heavy curse vanished away.")); + msg_print(_("呪いを全て吸い取った。", "A heavy curse vanished.")); o_ptr->curse_flags = 0L; } } else if ((o_ptr->curse_flags & (TRC_CURSED)) && one_in_(3)) { - msg_print(_("呪いを全て吸い取った。", "Curse vanished away.")); + msg_print(_("呪いを全て吸い取った。", "A curse vanished.")); o_ptr->curse_flags = 0L; } -- 2.21.0 (Apple Git-122) From c3798418bd1b7eb73acf069e75f777b76e643362 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:47:02 -0700 Subject: [PATCH 106/166] Replaced "attend" with "sense" in English message since the latter seems more appropriate. --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index 1fc5f400..72a1a732 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -489,7 +489,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) if (info) return info_range(MAX_SIGHT); if (cast) { - msg_print(_("邪悪な生物の存在を感じ取ろうとした。", "You attend to the presence of evil creatures.")); + msg_print(_("邪悪な生物の存在を感じ取ろうとした。", "You sense the presence of evil creatures.")); } break; -- 2.21.0 (Apple Git-122) From 3cd58da884e3bab6d882e6402c39dfed32cd9e35 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:48:28 -0700 Subject: [PATCH 107/166] Simplified the English description for "Inhale potion". --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index 72a1a732..f340756d 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -570,7 +570,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) case 10: if (name) return _("薬品吸入", "Inhale potion"); - if (desc) return _("呪文詠唱を中止することなく、薬の効果を得ることができる。", "Quaffs a potion without canceling of casting a spell."); + if (desc) return _("呪文詠唱を中止することなく、薬の効果を得ることができる。", "Quaffs a potion without canceling spell casting."); if (cast) { CASTING_HEX_FLAGS(p_ptr) |= (1L << HEX_INHAIL); -- 2.21.0 (Apple Git-122) From 0fbfefc9625bfe1c5cd5b9d4d9460b179de1600b Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:49:59 -0700 Subject: [PATCH 108/166] Simplified English message after casting "Extra might". --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index f340756d..56f16661 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -401,7 +401,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) if (desc) return _("術者の腕力を上昇させる。", "Attempts to increase your strength."); if (cast) { - msg_print(_("何だか力が湧いて来る。", "You feel you get stronger.")); + msg_print(_("何だか力が湧いて来る。", "You feel stronger.")); } break; -- 2.21.0 (Apple Git-122) From 37a482ae104e17ee1087e70bb24cfdb1f3920925 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:50:55 -0700 Subject: [PATCH 109/166] To be more idiomatic, reworded English description of "Hypodynamic mist". --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index 56f16661..7a5521f6 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -583,7 +583,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) case 11: if (name) return _("衰弱の霧", "Hypodynamic mist"); if (desc) return _("視界内のモンスターに微弱量の衰弱属性のダメージを与える。", - "Deals few damages of hypodynamia to all monsters in your sight."); + "Deals a little life-draining damage to all monsters in your sight."); power = (plev / 2) + 5; if (info) return info_damage(1, power, 0); if (cast || cont) -- 2.21.0 (Apple Git-122) From cb98b4d07ada886bbfce0491399e2a431eac966a Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:52:21 -0700 Subject: [PATCH 110/166] Moved "more" in English message since it is clearer when it is before the verb. --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index 7a5521f6..75a3759f 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -636,7 +636,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) "Attempts to increases your strength, dexterity and constitusion."); if (cast) { - msg_print(_("身体が強くなった気がした。", "You feel your body is developed more now.")); + msg_print(_("身体が強くなった気がした。", "You feel your body is more developed now.")); } break; -- 2.21.0 (Apple Git-122) From d73483d17323d1c1321aa31e6b8f68af81a56535 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:53:33 -0700 Subject: [PATCH 111/166] Reworded English message for start of "Animate dead" to be more idiomatic. --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index 75a3759f..b7f7b5dd 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -693,7 +693,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) if (desc) return _("死体を蘇らせてペットにする。", "Raises corpses and skeletons from dead."); if (cast) { - msg_print(_("死者への呼びかけを始めた。", "You start to call deads.!")); + msg_print(_("死者への呼びかけを始めた。", "You start to call the dead.!")); } if (cast || cont) { -- 2.21.0 (Apple Git-122) From fd5d969e8a3cfe49192b8af2f2c4f349be8d5fdb Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:54:53 -0700 Subject: [PATCH 112/166] Made "spell" plural in English description for "Anti magic barrier". --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index b7f7b5dd..2f276c75 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -1037,7 +1037,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) case 30: if (name) return _("反魔法結界", "Anti magic barrier"); - if (desc) return _("視界内のモンスターの魔法を阻害するバリアを張る。", "Obstructs all magic spell of monsters in your sight."); + if (desc) return _("視界内のモンスターの魔法を阻害するバリアを張る。", "Obstructs all magic spells of monsters in your sight."); power = plev * 3 / 2; if (info) return info_power(power); if (cast) -- 2.21.0 (Apple Git-122) From 0a5395a7f86422a5113745a3593ba396a0fc30e6 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:56:32 -0700 Subject: [PATCH 113/166] Removed the comma in the description of "Pains to mana" since the two verbs use the same subject. --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index 2f276c75..4b91b6e0 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -823,7 +823,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) case 22: if (name) return _("苦痛を魔力に", "Pains to mana"); - if (desc) return _("視界内のモンスターに精神ダメージ与え、魔力を吸い取る。", "Deals psychic damages to all monsters in sight, and drains some mana."); + if (desc) return _("視界内のモンスターに精神ダメージ与え、魔力を吸い取る。", "Deals psychic damages to all monsters in sight and drains some mana."); power = plev * 3 / 2; if (info) return info_damage(1, power, 0); if (cast || cont) -- 2.21.0 (Apple Git-122) From 15a7994f0b97b0fafca5755b20e5d7979ece0685 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:58:15 -0700 Subject: [PATCH 114/166] To be more idiomatic, reworded English message for onset of the "Eye for an eye" spell. --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index 4b91b6e0..f2ca8fab 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -837,7 +837,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) if (desc) return _("打撃や魔法で受けたダメージを、攻撃元のモンスターにも与える。", "Returns same damage which you got to the monster which damaged you."); if (cast) { - msg_print(_("復讐したい欲望にかられた。", "You wish strongly you want to revenge anything.")); + msg_print(_("復讐したい欲望にかられた。", "You feel verry vengeful.")); } break; -- 2.21.0 (Apple Git-122) From 535e0ad8683c8bfabc6905fa7e9129ca98ecb0e2 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 12:59:50 -0700 Subject: [PATCH 115/166] Changed English name of hex spell to "Armor of ice" ("Icy armor" would be another alternative). --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index f2ca8fab..fae2a54a 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -545,7 +545,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) /*** 2nd book (8-15) ***/ case 8: - if (name) return _("氷の鎧", "Ice armor"); + if (name) return _("氷の鎧", "Armor of ice"); if (desc) return _("氷のオーラを身にまとい、防御力が上昇する。", "Surrounds you with an icy aura and gives a bonus to AC."); if (cast) { -- 2.21.0 (Apple Git-122) From 08226e854aab0e27b4ca9d98157608f6964457b2 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:01:27 -0700 Subject: [PATCH 116/166] Changed English name for hex spell to be "Pain to mana" since using the plural didn't add anything. --- src/realm-hex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hex.c b/src/realm-hex.c index fae2a54a..b9b49e37 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -822,7 +822,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) break; case 22: - if (name) return _("苦痛を魔力に", "Pains to mana"); + if (name) return _("苦痛を魔力に", "Pain to mana"); if (desc) return _("視界内のモンスターに精神ダメージ与え、魔力を吸い取る。", "Deals psychic damages to all monsters in sight and drains some mana."); power = plev * 3 / 2; if (info) return info_damage(1, power, 0); -- 2.21.0 (Apple Git-122) From 4e53e6e26a9de4de311fd6353d3946da7d6f40e1 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:03:45 -0700 Subject: [PATCH 117/166] In English messages, replaced "spelling" with "casting" when refering to the ongoing process of using a spell. --- src/effects.c | 2 +- src/realm-hex.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/effects.c b/src/effects.c index 4227b2ce..be5e8b1d 100644 --- a/src/effects.c +++ b/src/effects.c @@ -86,7 +86,7 @@ void set_action(ACTION_IDX typ) } case ACTION_SPELL: { - msg_print(_("呪文の詠唱を中断した。", "You stopped spelling all spells.")); + msg_print(_("呪文の詠唱を中断した。", "You stopped casting.")); break; } } diff --git a/src/realm-hex.c b/src/realm-hex.c index b9b49e37..f67ad6b2 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -189,7 +189,7 @@ void check_hex(void) p_ptr->redraw |= PR_MANA; if (res) { - msg_print(_("詠唱を再開した。", "You restart spelling.")); + msg_print(_("詠唱を再開した。", "You restart casting.")); p_ptr->action = ACTION_SPELL; -- 2.21.0 (Apple Git-122) From 30e938c4716ffe73868fbb0fccafcccd8c753632 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:35:44 -0700 Subject: [PATCH 118/166] Reworded English description for "Tobi-Izuna" to be more idiomatic. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index f5dfe7f4..5a12e0ba 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -27,7 +27,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) { case 0: if (name) return _("飛飯綱", "Tobi-Izuna"); - if (desc) return _("2マス離れたところにいるモンスターを攻撃する。", "Attacks a two squares distant monster."); + if (desc) return _("2マス離れたところにいるモンスターを攻撃する。", "Attacks a monster two squares away."); if (cast) { -- 2.21.0 (Apple Git-122) From 5f765e64c6ea3fc735af178a0171ced86becae4a Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:38:18 -0700 Subject: [PATCH 119/166] Reworded English description for "Strike to Stun" to be more idiomatic. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 5a12e0ba..a6316098 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -127,7 +127,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 5: if (name) return _("みね打ち", "Strike to Stun"); - if (desc) return _("相手にダメージを与えないが、朦朧とさせる。", "Attempts to stun a monster in the adjacent."); + if (desc) return _("相手にダメージを与えないが、朦朧とさせる。", "Attempts to stun a monster next to you."); if (cast) { -- 2.21.0 (Apple Git-122) From eddf66ab0a4dbdfd601a58e43784f3e0e115be8e Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:40:16 -0700 Subject: [PATCH 120/166] Changed second sentence for the English description of "Zammaken" to be a complete phrase. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index a6316098..da4380d7 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -236,7 +236,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 9: if (name) return _("斬魔剣弐の太刀", "Zammaken"); if (desc) return _("生命のない邪悪なモンスターに大ダメージを与えるが、他のモンスターには全く効果がない。", - "Attacks an evil unliving monster with great damage. No effect to other monsters."); + "Attacks an evil unliving monster with great damage. Has no effect on other monsters."); if (cast) { -- 2.21.0 (Apple Git-122) From ddaa37b87944a0bffe1bd794b508d8019cf8f5af Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:41:37 -0700 Subject: [PATCH 121/166] Combined sentences in English description of "Rock Smash". Changed preposition to make the description more idiomatic. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index da4380d7..0fa16461 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -344,7 +344,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 12: if (name) return _("破岩斬", "Rock Smash"); - if (desc) return _("岩を壊し、岩石系のモンスターに大ダメージを与える。", "Breaks rock. Or greatly damages a monster made by rocks."); + if (desc) return _("岩を壊し、岩石系のモンスターに大ダメージを与える。", "Breaks rock or greatly damages a monster made of rocks."); if (cast) { -- 2.21.0 (Apple Git-122) From ffec2ecd223ff58e688ae68baa8aa8444659be4c Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:43:13 -0700 Subject: [PATCH 122/166] Reworded second sentence in English description of "Spot Aiming" to change verb tense and better set off the introductory clause. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 0fa16461..d04c5420 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -395,7 +395,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 14: if (name) return _("急所突き", "Spot Aiming"); if (desc) return _("モンスターを一撃で倒す攻撃を繰り出す。失敗すると1点しかダメージを与えられない。", - "Attempts to kill a monster instantly. If failed cause only 1HP of damage."); + "Attempts to kill a monster instantly. If that fails, causes only 1HP of damage."); if (cast) { -- 2.21.0 (Apple Git-122) From 03e52238d7007c061793a553871e5f7a009f95be Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:46:00 -0700 Subject: [PATCH 123/166] To be more idiomatic, dropped "out" in the English message for the onset of "War cry". --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index d04c5420..1fe01ac5 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -612,7 +612,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) if (cast) { - msg_print(_("雄叫びをあげた!", "You roar out!")); + msg_print(_("雄叫びをあげた!", "You roar!")); project_all_los(GF_SOUND, randint1(plev * 3)); aggravate_monsters(0); } -- 2.21.0 (Apple Git-122) From ce2a7f00a126fb79f355a47b7fd6c360d73382b6 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:47:18 -0700 Subject: [PATCH 124/166] Changed second sentence of the English description for "Vampire's Fang" to a complete clause. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 1fe01ac5..c80ec6bf 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -702,7 +702,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 24: if (name) return _("吸血鬼の牙", "Vampire's Fang"); if (desc) return _("攻撃した相手の体力を吸いとり、自分の体力を回復させる。生命を持たないモンスターには通じない。", - "Attacks with vampiric strikes which absorb HP from a monster and heal you. No effect to unliving monsters."); + "Attacks with vampiric strikes which absorb HP from a monster and heal you. Has no effect to unliving monsters."); if (cast) { -- 2.21.0 (Apple Git-122) From 2053406d08ef350aa8ee872dd9974c0164814d5b Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:48:48 -0700 Subject: [PATCH 125/166] Changed third sentence of the English description for "Bloody Maelstrom" to be a complete clause. Chnage a preposition there to be more idiomatic. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index c80ec6bf..3afd9291 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -506,7 +506,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 19: if (name) return _("赤流渦", "Bloody Maelstrom"); if (desc) return _("自分自身も傷を作りつつ、その傷が深いほど大きい威力で全方向の敵を攻撃できる。生きていないモンスターには効果がない。", - "Attacks all adjacent monsters with power corresponding to your cut status. Then increases your cut status. No effect to unliving monsters."); + "Attacks all adjacent monsters with power corresponding to your cut status. Then increases your cut status. Has no effect on unliving monsters."); if (cast) { -- 2.21.0 (Apple Git-122) From 992e67ac64fafa80b77ef760e5d8d41eebab6ad4 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:50:33 -0700 Subject: [PATCH 126/166] Reworded English description of "Hundred Slaughter" to be clearer about the conditions for continuing the series of attacks. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 3afd9291..bb7dba2f 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -740,7 +740,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 26: if (name) return _("百人斬り", "Hundred Slaughter"); if (desc) return _("連続して入身でモンスターを攻撃する。攻撃するたびにMPを消費。MPがなくなるか、モンスターを倒せなかったら百人斬りは終了する。", - "Performs a series of rush attacks. The series continues while killing each monster in a time and SP remains."); + "Performs a series of rush attacks. The series continues as long as the attacked monster dies and you have sufficient SP."); if (cast) { -- 2.21.0 (Apple Git-122) From 1dde617d385e8e455002b5de66d1550603687345 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:52:22 -0700 Subject: [PATCH 127/166] For the English messages to "Harakiri", changed to uniformly use "bushido", added an English gloss for that Japanee term, and removed a definite article to be more idiomatic. --- src/realm-hissatsu.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index bb7dba2f..0cf0b6d8 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -912,7 +912,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 31: if (name) return _("切腹", "Harakiri"); - if (desc) return _("「武士道とは、死ぬことと見つけたり。」", "'Busido is found in death'"); + if (desc) return _("「武士道とは、死ぬことと見つけたり。」", "'Bushido, the way of warriors, is found in death'"); if (cast) { @@ -932,7 +932,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) } else { - msg_print(_("武士道とは、死ぬことと見つけたり。", "Meaning of Bushi-do is found in the death.")); + msg_print(_("武士道とは、死ぬことと見つけたり。", "The meaning of bushido is found in death.")); take_hit(DAMAGE_FORCE, 9999, "Seppuku", -1); } } -- 2.21.0 (Apple Git-122) From 4043029e0375e040a6d02f80fa9bdb5fa4a9e7e2 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:55:52 -0700 Subject: [PATCH 128/166] Changed preposition in English description of "3-Way Attack" to be more idiomatic. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 0cf0b6d8..65b4aa32 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -40,7 +40,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 1: if (name) return _("五月雨斬り", "3-Way Attack"); - if (desc) return _("3方向に対して攻撃する。", "Attacks in 3 directions in one time."); + if (desc) return _("3方向に対して攻撃する。", "Attacks in 3 directions at one time."); if (cast) { -- 2.21.0 (Apple Git-122) From 3b15251cf8e90f82dfb01e250fddcdef8b34cce5 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:58:07 -0700 Subject: [PATCH 129/166] To be more idiomatic, replace "at a time" with "at the same time". --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 65b4aa32..5f2f9f1c 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -495,7 +495,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 18: if (name) return _("入身", "Rush Attack"); - if (desc) return _("素早く相手に近寄り攻撃する。", "Steps close to a monster and attacks at a time."); + if (desc) return _("素早く相手に近寄り攻撃する。", "Steps close to a monster and attacks at the same time."); if (cast) { -- 2.21.0 (Apple Git-122) From 5aeab9d5b73a5e084ba4a55a2e91c59f567552f7 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 13:59:54 -0700 Subject: [PATCH 130/166] For better grammar, changed English message to use a participle. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 5f2f9f1c..31d4b343 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -152,7 +152,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 6: if (name) return _("カウンター", "Counter"); if (desc) return _("相手に攻撃されたときに反撃する。反撃するたびにMPを消費。", - "Prepares to counterattack. When attack by a monster, strikes back using SP each time."); + "Prepares to counterattack. When attacked by a monster, strikes back using SP each time."); if (cast) { -- 2.21.0 (Apple Git-122) From 5d94a721b87533199a5c678394b06c497f7336ab Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:01:33 -0700 Subject: [PATCH 131/166] In English description of "Boomerang", kept the separate sentences and dropped the unnecesary conjunction. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 31d4b343..be10b79b 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -83,7 +83,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 2: if (name) return _("ブーメラン", "Boomerang"); if (desc) return _("武器を手元に戻ってくるように投げる。戻ってこないこともある。", - "Throws current weapon. And it'll return to your hand unless failed."); + "Throws current weapon. It'll return to your hand unless the action failed."); if (cast) { -- 2.21.0 (Apple Git-122) From 0c5464baa16884dd80accadcfdaffd9544818d06 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:02:36 -0700 Subject: [PATCH 132/166] Since the two verbs in the English description for "Wind Blast" use the same subject, dropped the unnecessary comma. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index be10b79b..7b3a5f03 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -260,7 +260,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 10: if (name) return _("裂風剣", "Wind Blast"); - if (desc) return _("攻撃した相手を後方へ吹き飛ばす。", "Attacks an adjacent monster, and blows it away."); + if (desc) return _("攻撃した相手を後方へ吹き飛ばす。", "Attacks an adjacent monster and blows it away."); if (cast) { -- 2.21.0 (Apple Git-122) From 32ec85eeb9660df83bc164e7add70546e8a12fb8 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:03:48 -0700 Subject: [PATCH 133/166] Reworded English description of "Judge" to be more idiomatic and drop and unnecessary conjunction. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 7b3a5f03..3aa57d09 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -327,7 +327,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 11: if (name) return _("刀匠の目利き", "Judge"); if (desc) return _("武器・防具を1つ識別する。レベル45以上で武器・防具の能力を完全に知ることができる。", - "Identifies a weapon or armor. Or *identifies* these at level 45."); + "Identifies a weapon or armor. *Identifies* the item at level 45."); if (cast) { -- 2.21.0 (Apple Git-122) From 0ce75a187ee1598c8bcc5cfc966e51e2e3f0bcf8 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:05:00 -0700 Subject: [PATCH 134/166] Combined the sentences in the English description of "Majingiri" and added an indefinite article. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 3aa57d09..7907ff84 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -420,7 +420,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 15: if (name) return _("魔神斬り", "Majingiri"); if (desc) return _("会心の一撃で攻撃する。攻撃がかわされやすい。", - "Attempts to attack with critical hit. But this attack is easy to evade for a monster."); + "Attempts to attack with a critical hit, but this attack is easy to evade for a monster."); if (cast) { -- 2.21.0 (Apple Git-122) From aafb15ea8eeb895753bc48076e181fc835126da1 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:06:07 -0700 Subject: [PATCH 135/166] Combined the sentences in the English description for "Desparate Attack". Replaced "damages" with "damage" to be more idiomatic. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 7907ff84..8ac12697 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -445,7 +445,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 16: if (name) return _("捨て身", "Desperate Attack"); if (desc) return _("強力な攻撃を繰り出す。次のターンまでの間、食らうダメージが増える。", - "Attacks with all of your power. But all damages you take will be doubled for one turn."); + "Attacks with all of your power, but all damage you take will be doubled for one turn."); if (cast) { -- 2.21.0 (Apple Git-122) From 4170a232735df6cd72181eacc1d6742f44f18259 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:07:14 -0700 Subject: [PATCH 136/166] To be more idiomatic, reordered adjectives in the English description for "Mosou-Sandan". --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 8ac12697..0e50a1a4 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -620,7 +620,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 23: if (name) return _("無双三段", "Musou-Sandan"); - if (desc) return _("強力な3段攻撃を繰り出す。", "Attacks with powerful 3 strikes."); + if (desc) return _("強力な3段攻撃を繰り出す。", "Attacks with three powerful strikes."); if (cast) { -- 2.21.0 (Apple Git-122) From 8f30585825aa40eccd07980f3afcc2917d430298 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:08:51 -0700 Subject: [PATCH 137/166] In the English description for "Keiun-Kininken" replaced "a" with "an" since what follows starts with a vowel and replaced "damages" with "damage" to be more idiomatic. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 0e50a1a4..179a0e40 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -887,7 +887,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 30: if (name) return _("慶雲鬼忍剣", "Keiun-Kininken"); if (desc) return _("自分もダメージをくらうが、相手に非常に大きなダメージを与える。アンデッドには特に効果がある。", - "Attacks a monster with extremely powerful damage. But you also takes some damages. Hurts a undead monster greatly."); + "Attacks a monster with extremely powerful damage. But you also takes some damage. Hurts an undead monster greatly."); if (cast) { -- 2.21.0 (Apple Git-122) From 3261e68f85c40dccc57bcb4d3728af685f515dac Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:12:57 -0700 Subject: [PATCH 138/166] Changed the spell name "Esoteria" (was it supposed to be "Esoterica") to Google Translate's result for the Japanese name, "Secrets of the Dead" , since that's more evocative. --- src/realm-death.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-death.c b/src/realm-death.c index c3d56807..ca19cdb3 100644 --- a/src/realm-death.c +++ b/src/realm-death.c @@ -526,7 +526,7 @@ concptr do_death_spell(SPELL_IDX spell, BIT_FLAGS mode) break; case 26: - if (name) return _("死者の秘伝", "Esoteria"); + if (name) return _("死者の秘伝", "Secrets of the Dead"); if (desc) return _("アイテムを1つ識別する。レベルが高いとアイテムの能力を完全に知ることができる。", "Identifies an item. Or *identifies* an item at higher level."); -- 2.21.0 (Apple Git-122) From 60902a2dcc741ffd452037d4c6d412f0139ff7be Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:16:42 -0700 Subject: [PATCH 139/166] Combined the two sentences in the English description for the death realm's identify spell. --- src/realm-death.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-death.c b/src/realm-death.c index ca19cdb3..e5bd464c 100644 --- a/src/realm-death.c +++ b/src/realm-death.c @@ -528,7 +528,7 @@ concptr do_death_spell(SPELL_IDX spell, BIT_FLAGS mode) case 26: if (name) return _("死者の秘伝", "Secrets of the Dead"); if (desc) return _("アイテムを1つ識別する。レベルが高いとアイテムの能力を完全に知ることができる。", - "Identifies an item. Or *identifies* an item at higher level."); + "Identifies or, at higher levels, *identifies* an item."); { if (cast) -- 2.21.0 (Apple Git-122) From a351702c96cb4c1893c9b3d01e85302aa8994935 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:18:41 -0700 Subject: [PATCH 140/166] To be more idiomatic, added definite article to English description of "Detect Ferocity". --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 179a0e40..afc750a2 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -117,7 +117,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 4: if (name) return _("殺気感知", "Detect Ferocity"); - if (desc) return _("近くの思考することができるモンスターを感知する。", "Detects all monsters except mindless in your vicinity."); + if (desc) return _("近くの思考することができるモンスターを感知する。", "Detects all monsters except the mindless in your vicinity."); if (cast) { -- 2.21.0 (Apple Git-122) From f40f3bb53a44a8043f5deb51f2186b6f670a0d93 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:19:37 -0700 Subject: [PATCH 141/166] Replaced "counter blow" with "counterattack" in English spell description. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index afc750a2..d89fe294 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -161,7 +161,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) msg_print(_("乗馬中には無理だ。", "You cannot do it when riding.")); return NULL; } - msg_print(_("相手の攻撃に対して身構えた。", "You prepare to counter blow.")); + msg_print(_("相手の攻撃に対して身構えた。", "You prepare to counterattack.")); p_ptr->counter = TRUE; } break; -- 2.21.0 (Apple Git-122) From 8a30f4a717fe70718bc90dfb2e71d0cd80bbe5b0 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:20:25 -0700 Subject: [PATCH 142/166] To be more idiomatic, added an indefinite article to the English description for "Midare-Setsugekka". --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index d89fe294..9d7f1a4b 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -370,7 +370,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 13: if (name) return _("乱れ雪月花", "Midare-Setsugekka"); if (desc) return _("攻撃回数が増え、冷気耐性のないモンスターに大ダメージを与える。", - "Attacks a monster with increased number of attacks and more damage unless it has resistance to cold."); + "Attacks a monster with an increased number of attacks and more damage unless it has resistance to cold."); if (cast) { -- 2.21.0 (Apple Git-122) From b2d42f9b0173507c1932e38be93d88a4ff4106fd Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:23:16 -0700 Subject: [PATCH 143/166] Reworded the description for "Crack" to hopefully be more idiomatic and still convey that the effect is a beam and not a bolt. --- src/realm-hissatsu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 9d7f1a4b..a568cbf6 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -566,7 +566,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 21: if (name) return _("地走り", "Crack"); - if (desc) return _("衝撃波のビームを放つ。", "Fires a beam of shock wave."); + if (desc) return _("衝撃波のビームを放つ。", "Fires a shock wave as a beam."); if (cast) { -- 2.21.0 (Apple Git-122) From 4aa593e829bdac8775c18ae4d244082224c3aea7 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:26:29 -0700 Subject: [PATCH 144/166] Reworded the English description of the attack and then move to other side ability to use "dodge" since that reads better though it may not convey what the ability really does. --- src/mind.c | 2 +- src/realm-hissatsu.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mind.c b/src/mind.c index 7e1f88a7..0a7e305a 100644 --- a/src/mind.c +++ b/src/mind.c @@ -464,7 +464,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = }, { "Detects all monsters except mindless in your vicinity.", - "Attacks monster with your weapons normally, then moves through counter side of the monster.", + "Attacks a monster with your weapons normally, then dodges to one side.", "Sets off a trap, then destroys that trap.", "Shakes dungeon structure, and results in random swapping of floors and walls.", "Attacks all adjacent monsters.", diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index a568cbf6..6d83f162 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -169,7 +169,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 7: if (name) return _("払い抜け", "Harainuke"); if (desc) return _("攻撃した後、反対側に抜ける。", - "Attacks monster with your weapons normally, then move through counter side of the monster."); + "Attacks a monster with your weapons normally, then dodges to one side."); if (cast) { -- 2.21.0 (Apple Git-122) From c0739ec00633ba4b3e12e1ba902bfdc56c746045 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:28:35 -0700 Subject: [PATCH 145/166] Reworded the English description of the stone skin and resistances ability to be more idiomatic. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 0a7e305a..c10b3923 100644 --- a/src/mind.c +++ b/src/mind.c @@ -423,7 +423,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Teleports you a long distance.", "Stuns, confuses or scares a monster. Or attempts to charm all monsters in sight at level 30.", "Fires a ball which hurts monsters with telekinesis.", - "Gives stone skin and some resistance to elements for a while. The level increased, the more number of resistances given.", + "Gives stone skin and some resistance to elements for a while. As your level increases, more resistances are given.", "Gives feeling of an item. Or identifies an item at level 25.", "Generates a ball centered on you which inflicts monster with PSI damage. Or inflicts all monsters with PSI damage at level 25.", "Removes fear and stun. Gives heroism and speed. Heals HP a little unless you already have heroism and a temporary speed boost.", -- 2.21.0 (Apple Git-122) From 2158998ce7a79ddccd18ad7f2deec76481f8fc25 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:31:11 -0700 Subject: [PATCH 146/166] Reworded English description of PSI damage ball ability to be more idiomatic. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index c10b3923..52360527 100644 --- a/src/mind.c +++ b/src/mind.c @@ -425,7 +425,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Fires a ball which hurts monsters with telekinesis.", "Gives stone skin and some resistance to elements for a while. As your level increases, more resistances are given.", "Gives feeling of an item. Or identifies an item at level 25.", - "Generates a ball centered on you which inflicts monster with PSI damage. Or inflicts all monsters with PSI damage at level 25.", + "Generates a ball centered on you which inflicts PSI damage on a monster or, at level 25 and higher, inflicts PSI damage on all monsters.", "Removes fear and stun. Gives heroism and speed. Heals HP a little unless you already have heroism and a temporary speed boost.", "Pulls a distant item close to you.", "Fires a ball which damages, co. Absorbing is takes more turns which from 0 to 1.5.", -- 2.21.0 (Apple Git-122) From 5f0de56587fa5d6bb0b76dad9c0d3fb5f02d6c8e Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:33:47 -0700 Subject: [PATCH 147/166] Changed the English description of the damage to SP ability to be clearer. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 52360527..7f3d2e93 100644 --- a/src/mind.c +++ b/src/mind.c @@ -428,7 +428,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Generates a ball centered on you which inflicts PSI damage on a monster or, at level 25 and higher, inflicts PSI damage on all monsters.", "Removes fear and stun. Gives heroism and speed. Heals HP a little unless you already have heroism and a temporary speed boost.", "Pulls a distant item close to you.", - "Fires a ball which damages, co. Absorbing is takes more turns which from 0 to 1.5.", + "Fires a ball which damages. When not resisted, you gain SP. You will be occupied for 0 to 1.5 turns after casting as your mind recovers.", "Fires a beam of pure energy which penetrates the invulnerability barrier.", "Stops time. Consumes all of your SP. The more consumes SP, the longer duration of spell.", "", -- 2.21.0 (Apple Git-122) From 3cea2f76f63d5e980c6ec07197526a73ba7787bb Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:36:05 -0700 Subject: [PATCH 148/166] To be more idiomatic, reworded the English description of the duration of the time stop ability. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 7f3d2e93..5fe2a49f 100644 --- a/src/mind.c +++ b/src/mind.c @@ -430,7 +430,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Pulls a distant item close to you.", "Fires a ball which damages. When not resisted, you gain SP. You will be occupied for 0 to 1.5 turns after casting as your mind recovers.", "Fires a beam of pure energy which penetrates the invulnerability barrier.", - "Stops time. Consumes all of your SP. The more consumes SP, the longer duration of spell.", + "Stops time. Consumes all of your SP. The more SP consumed, the longer the duration of spell.", "", "", "", -- 2.21.0 (Apple Git-122) From 5270553c881550f0af93fbace709125651e8485d Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:37:41 -0700 Subject: [PATCH 149/166] Reworded the English description of the invulnerability piercing ability to be more idiomatic. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 5fe2a49f..dd404b75 100644 --- a/src/mind.c +++ b/src/mind.c @@ -429,7 +429,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Removes fear and stun. Gives heroism and speed. Heals HP a little unless you already have heroism and a temporary speed boost.", "Pulls a distant item close to you.", "Fires a ball which damages. When not resisted, you gain SP. You will be occupied for 0 to 1.5 turns after casting as your mind recovers.", - "Fires a beam of pure energy which penetrates the invulnerability barrier.", + "Fires a beam of pure energy which penetrates invulnerability barriers.", "Stops time. Consumes all of your SP. The more SP consumed, the longer the duration of spell.", "", "", -- 2.21.0 (Apple Git-122) From e9d3d3bd8662c4b75489cd0383079aa7b9bf87f3 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:39:11 -0700 Subject: [PATCH 150/166] Dropped "and more and more" in English description for detection ability since it wasn't clear what it implied. Added a definite article to be more idiomatic. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index dd404b75..eba9649f 100644 --- a/src/mind.c +++ b/src/mind.c @@ -486,7 +486,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "", }, { - "Detects visible monsters in your vicinity and more and more. Detects invisible monsters at level 15. Gives telepathy at level 25. Magic mapping at level 35. All of effects need 4 more levels unless on a mirror.", + "Detects visible monsters in your vicinity. Detects invisible monsters at level 15. Gives telepathy at level 25. Magic mapping at level 35. All of the effects need 4 more levels unless on a mirror.", "Makes a mirror under you.", "Fires bolt of flash light. Or fires beam of light on a mirror at level 10.", "Teleports you a short distance.", -- 2.21.0 (Apple Git-122) From 6331ffd101b111e563134b227dbbac7ff999b937 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:40:35 -0700 Subject: [PATCH 151/166] Reworded English description of light bolt/beam mirror spell. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index eba9649f..33ad514b 100644 --- a/src/mind.c +++ b/src/mind.c @@ -488,7 +488,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = { "Detects visible monsters in your vicinity. Detects invisible monsters at level 15. Gives telepathy at level 25. Magic mapping at level 35. All of the effects need 4 more levels unless on a mirror.", "Makes a mirror under you.", - "Fires bolt of flash light. Or fires beam of light on a mirror at level 10.", + "Fires bolt of light. At level ten or higher, the bolt will be a beam of light if you are on a mirror.", "Teleports you a short distance.", "Lights up nearby area and the inside of a room permanently.", "Teleports you a long distance.", -- 2.21.0 (Apple Git-122) From 9217d1f900e955ec2a09019d77a49228f328c4fe Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:42:22 -0700 Subject: [PATCH 152/166] For clarity, reworded the English description for the mirror shards ability. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 33ad514b..cb24ca0e 100644 --- a/src/mind.c +++ b/src/mind.c @@ -492,7 +492,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Teleports you a short distance.", "Lights up nearby area and the inside of a room permanently.", "Teleports you a long distance.", - "Gives aura of shards of mirror for a while. It cause counter attack to monsters which attacks you.", + "Gives a temporary aura of mirror shards. The aura damages any monster that hits you in melee. If you are on a mirror, the aura will teleport you a short distance if a monster hits you in melee.", "Teleports all monsters on the line away unless resisted.", "Fires a ball of shards.", "Causes any mirror to lull to sleep monsters close to the mirror.", -- 2.21.0 (Apple Git-122) From 50136f9957f50d5e411630d32d46432d1c324c1a Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:43:30 -0700 Subject: [PATCH 153/166] To avoid implying that the path obeys the "angle of incidence equals the angle of reflection" rule, use "bounce" rather than "reflect" in English description for the mirror beam of mana ability. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index cb24ca0e..b0304e72 100644 --- a/src/mind.c +++ b/src/mind.c @@ -496,7 +496,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Teleports all monsters on the line away unless resisted.", "Fires a ball of shards.", "Causes any mirror to lull to sleep monsters close to the mirror.", - "Fires a beam of mana. If the beam hits a mirror, it breaks that mirror and reflects toward another mirror.", + "Fires a beam of mana. If the beam hits a mirror, it breaks that mirror and bounces toward another mirror.", "Eliminates a monster on a mirror from current dungeon level.", "Gives a bonus to AC. Gives reflection at level 32. Gives magic resistance at level 40.", "Fires a powerful beam of mana. If the beam hits a mirror, it breaks that mirror and fires 8 beams of mana to 8 different directions from that point.", -- 2.21.0 (Apple Git-122) From 8eb9c09b4e686970f9c9f1dc196d6a695ba62c76 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:46:38 -0700 Subject: [PATCH 154/166] Got rid of another "more and more" in an English description for a detection ability. Also split into more sentences for clarity. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index b0304e72..03ea32a6 100644 --- a/src/mind.c +++ b/src/mind.c @@ -511,7 +511,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = { "Darkens nearby area and inside of a room.", - "Detects visible monsters in your vicinity and more and more. Detects traps, doors and stairs at level 5, items at level 15. Lights and reveals the whole level at level 45.", + "Detects visible monsters in your vicinity. Detects traps, doors and stairs at level 5. Detects items at level 15. Lights and reveals the whole level at level 45.", "Teleports you a short distance.", "Teleports as you recieve an attack. Might be able to teleport just before receiving damages at higher level.", "Teleports you a long distance.", -- 2.21.0 (Apple Git-122) From 89e7d59ac183f01f6373e4fbd24c2aecf0365e27 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:48:00 -0700 Subject: [PATCH 155/166] For clarity, reworded the English description of the "dodge as attacked" ninja ability. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 03ea32a6..b7207e89 100644 --- a/src/mind.c +++ b/src/mind.c @@ -513,7 +513,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Darkens nearby area and inside of a room.", "Detects visible monsters in your vicinity. Detects traps, doors and stairs at level 5. Detects items at level 15. Lights and reveals the whole level at level 45.", "Teleports you a short distance.", - "Teleports as you recieve an attack. Might be able to teleport just before receiving damages at higher level.", + "Teleports you as you recieve an attack. Might be able to teleport just before receiving damage at higher levels.", "Teleports you a long distance.", "Attacks and teleports in a time.", "Attempts to freeze a monster.", -- 2.21.0 (Apple Git-122) From d591c35c4faa9ac79d1e975a6e26591b6991f5d0 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:49:37 -0700 Subject: [PATCH 156/166] For clarity, reworded the English description of the simultaneous attack and teleport ability. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index b7207e89..1c754632 100644 --- a/src/mind.c +++ b/src/mind.c @@ -515,7 +515,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Teleports you a short distance.", "Teleports you as you recieve an attack. Might be able to teleport just before receiving damage at higher levels.", "Teleports you a long distance.", - "Attacks and teleports in a time.", + "Attacks an adjacent monster and teleports you away immediately after the attack.", "Attempts to freeze a monster.", "Identifies an item.", "Gives levitation for a while.", -- 2.21.0 (Apple Git-122) From 328bd4c70b183acd4372b3263600073361f3a3f9 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:51:07 -0700 Subject: [PATCH 157/166] Reworded the English description of the simultaneous fire ball and teleport ability. As had been done with other resistance spells, replaced "which from" with "that from". --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 1c754632..6ab6344d 100644 --- a/src/mind.c +++ b/src/mind.c @@ -519,7 +519,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Attempts to freeze a monster.", "Identifies an item.", "Gives levitation for a while.", - "Generates a fire ball and teleports in a time. Gives resistance to fire for a while. This resistance can be added to which from equipment for more powerful resistance.", + "Generates a fire ball and immediately teleports you away. Gives resistance to fire for a while. This resistance can be added to that from equipment for more powerful resistance.", "Steps close to a monster and attacks at a time.", "Shoots 8 iron Spikes in 8 random directions.", "Teleports a monster to a place adjacent to you.", -- 2.21.0 (Apple Git-122) From 9fb6b3a7c6d8a08b1e83e2bd0ab3c5c218b05a1d Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:54:50 -0700 Subject: [PATCH 158/166] For clarity, reworded English description of simultaneous poison/confusion/drain life and teleport ability. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 6ab6344d..f583706c 100644 --- a/src/mind.c +++ b/src/mind.c @@ -527,7 +527,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Swaps positions of you and a monster.", "Sets a glyph under you. The glyph will explode when a monster moves on it.", "Makes you ethereal for a period of time. While ethereal, you can pass through walls and are resistant to acid. The resistance can be added to that from equipment for more powerful resistance.", - "Generates huge balls of poison, drain life and confusion, then teleports in a time.", + "Generates huge balls of poison, drain life and confusion. Then immediately teleports you away.", "Fires some number of beams of fire, nether or plasma in random directions.", "Creates shadows of yourself which gives you the ability to completely evade any attacks at one in two chance for a while.", "", -- 2.21.0 (Apple Git-122) From d5ec9016acadd787d2aa69c38936fd8e87ba9adc Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:56:15 -0700 Subject: [PATCH 159/166] Reworded English description for swap positions ability. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index f583706c..9ac53a5b 100644 --- a/src/mind.c +++ b/src/mind.c @@ -524,7 +524,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Shoots 8 iron Spikes in 8 random directions.", "Teleports a monster to a place adjacent to you.", "Releases a confusion ball which doesn't inflict any damage.", - "Swaps positions of you and a monster.", + "Causes you and a targeted monster to exchange positions.", "Sets a glyph under you. The glyph will explode when a monster moves on it.", "Makes you ethereal for a period of time. While ethereal, you can pass through walls and are resistant to acid. The resistance can be added to that from equipment for more powerful resistance.", "Generates huge balls of poison, drain life and confusion. Then immediately teleports you away.", -- 2.21.0 (Apple Git-122) From 15892b00f1126de16d62c2ead4f3b79a42cd2f3a Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 14:59:05 -0700 Subject: [PATCH 160/166] For clarity, reworded English description of the force trainer's increase ki ability. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 9ac53a5b..a2fdb6ea 100644 --- a/src/mind.c +++ b/src/mind.c @@ -445,7 +445,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Gives levitaion a while.", "Fires a short energy beam.", "Gives magic resistance for a while.", - "Improves spirit energy power temporarily. Improved spirit energy will be more and more powerfull or have longer duration. Too many improving results in uncontrollable explosion of spirit energy.", + "Increases your spirit energy temporarily. More spirit energy will boost the effect or duration of your force abilities. Too much spirit energy can result in an explosion.", "Gives aura which damages all monsters which attacked you for a while.", "Damages an adjacent monster, and blows it away.", "Fires a large energy ball.", -- 2.21.0 (Apple Git-122) From ca5a3a8af9968615eed9fde643ff38c7fecacc96 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 15:01:21 -0700 Subject: [PATCH 161/166] For clarity, reworded the English description of the force trainer's force aura ability. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index a2fdb6ea..5edad3ca 100644 --- a/src/mind.c +++ b/src/mind.c @@ -446,7 +446,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Fires a short energy beam.", "Gives magic resistance for a while.", "Increases your spirit energy temporarily. More spirit energy will boost the effect or duration of your force abilities. Too much spirit energy can result in an explosion.", - "Gives aura which damages all monsters which attacked you for a while.", + "Envelops you with a temporary aura that damages any monster which hits you in melee.", "Damages an adjacent monster, and blows it away.", "Fires a large energy ball.", "Dispels all magics which are effecting a monster.", -- 2.21.0 (Apple Git-122) From e66ddecaf116bddade213e3b080391887a3a8b9f Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 15:02:10 -0700 Subject: [PATCH 162/166] In English description, dropped comma since the verbs use the same subject. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 5edad3ca..d90fce41 100644 --- a/src/mind.c +++ b/src/mind.c @@ -447,7 +447,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Gives magic resistance for a while.", "Increases your spirit energy temporarily. More spirit energy will boost the effect or duration of your force abilities. Too much spirit energy can result in an explosion.", "Envelops you with a temporary aura that damages any monster which hits you in melee.", - "Damages an adjacent monster, and blows it away.", + "Damages an adjacent monster and blows it away.", "Fires a large energy ball.", "Dispels all magics which are effecting a monster.", "Summons ghosts.", -- 2.21.0 (Apple Git-122) From 10dffba19d8f441720c0a29fd80452f0a252a2fc Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 15:03:38 -0700 Subject: [PATCH 163/166] To be clearer, reworded the English message about a missing mirror for the mirror shift ability. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index d90fce41..17161352 100644 --- a/src/mind.c +++ b/src/mind.c @@ -1410,7 +1410,7 @@ static bool cast_mirror_spell(int spell) /* mirror shift */ case 15: if (!is_mirror_grid(¤t_floor_ptr->grid_array[p_ptr->y][p_ptr->x])) { - msg_print(_("鏡の国の場所がわからない!", "You cannot find out where is the world of mirror!")); + msg_print(_("鏡の国の場所がわからない!", "You cannot find out where the mirror is!")); break; } alter_reality(); -- 2.21.0 (Apple Git-122) From d688986ec2ac3c0808507d24d673a55250e5d1d4 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 15:04:57 -0700 Subject: [PATCH 164/166] To be more idiomatic, reworded the English message for the onset of the mirror tunnel ability. --- src/mind.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mind.c b/src/mind.c index 17161352..c1b42940 100644 --- a/src/mind.c +++ b/src/mind.c @@ -1417,7 +1417,7 @@ static bool cast_mirror_spell(int spell) break; /* mirror tunnel */ case 16: - msg_print(_("鏡の世界を通り抜け… ", "Go through the world of mirror...")); + msg_print(_("鏡の世界を通り抜け… ", "You try to enter the mirror...")); return mirror_tunnel(); /* mirror of recall */ -- 2.21.0 (Apple Git-122) From 284c43f28f5bda4f41ef1096db05e3b0411f5d75 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Thu, 26 Sep 2019 15:38:33 -0700 Subject: [PATCH 165/166] In English spell descriptions, use "cuts" rather than "cut status" or "cut", "poisons" rather than "poison status" or "poison", and "being stunned" rather then "stun" (as a noun). --- src/mind.c | 2 +- src/realm-arcane.c | 4 ++-- src/realm-craft.c | 2 +- src/realm-crusade.c | 4 ++-- src/realm-hex.c | 6 +++--- src/realm-hissatsu.c | 2 +- src/realm-life.c | 12 ++++++------ src/realm-nature.c | 4 ++-- src/realm-song.c | 2 +- 9 files changed, 19 insertions(+), 19 deletions(-) diff --git a/src/mind.c b/src/mind.c index c1b42940..2dd721a7 100644 --- a/src/mind.c +++ b/src/mind.c @@ -426,7 +426,7 @@ static concptr const mind_tips[5][MAX_MIND_POWERS] = "Gives stone skin and some resistance to elements for a while. As your level increases, more resistances are given.", "Gives feeling of an item. Or identifies an item at level 25.", "Generates a ball centered on you which inflicts PSI damage on a monster or, at level 25 and higher, inflicts PSI damage on all monsters.", - "Removes fear and stun. Gives heroism and speed. Heals HP a little unless you already have heroism and a temporary speed boost.", + "Removes fear and being stunned. Gives heroism and speed. Heals HP a little unless you already have heroism and a temporary speed boost.", "Pulls a distant item close to you.", "Fires a ball which damages. When not resisted, you gain SP. You will be occupied for 0 to 1.5 turns after casting as your mind recovers.", "Fires a beam of pure energy which penetrates invulnerability barriers.", diff --git a/src/realm-arcane.c b/src/realm-arcane.c index b64bc56c..8a9350be 100644 --- a/src/realm-arcane.c +++ b/src/realm-arcane.c @@ -141,7 +141,7 @@ concptr do_arcane_spell(SPELL_IDX spell, BIT_FLAGS mode) case 7: if (name) return _("軽傷の治癒", "Cure Light Wounds"); - if (desc) return _("怪我と体力を少し回復させる。", "Heals cut and HP a little."); + if (desc) return _("怪我と体力を少し回復させる。", "Heals cuts and HP a little."); { DICE_NUMBER dice = 2; @@ -312,7 +312,7 @@ concptr do_arcane_spell(SPELL_IDX spell, BIT_FLAGS mode) case 18: if (name) return _("重傷の治癒", "Cure Medium Wounds"); - if (desc) return _("怪我と体力を中程度回復させる。", "Heals cut and HP more."); + if (desc) return _("怪我と体力を中程度回復させる。", "Heals cuts and HP."); { DICE_NUMBER dice = 4; diff --git a/src/realm-craft.c b/src/realm-craft.c index b63f7256..27918d7b 100644 --- a/src/realm-craft.c +++ b/src/realm-craft.c @@ -244,7 +244,7 @@ concptr do_craft_spell(SPELL_IDX spell, BIT_FLAGS mode) case 14: if (name) return _("癒し", "Cure"); - if (desc) return _("毒、朦朧状態、負傷を全快させ、幻覚を直す。", "Heals poison, stun, cut and hallucination completely."); + if (desc) return _("毒、朦朧状態、負傷を全快させ、幻覚を直す。", "Completely heals poisons, cuts, hallucination and being stunned."); { if (cast) diff --git a/src/realm-crusade.c b/src/realm-crusade.c index cb255ea1..bec78285 100644 --- a/src/realm-crusade.c +++ b/src/realm-crusade.c @@ -114,7 +114,7 @@ concptr do_crusade_spell(SPELL_IDX spell, BIT_FLAGS mode) case 7: if (name) return _("身体浄化", "Purify"); - if (desc) return _("傷、毒、朦朧から全快する。", "Heals all cut, stun and poison status."); + if (desc) return _("傷、毒、朦朧から全快する。", "Heals all cuts, poisons and being stunned."); { if (cast) { @@ -247,7 +247,7 @@ concptr do_crusade_spell(SPELL_IDX spell, BIT_FLAGS mode) case 15: if (name) return _("聖なる御言葉", "Holy Word"); if (desc) return _("視界内の邪悪な存在に大きなダメージを与え、体力を回復し、毒、恐怖、朦朧状態、負傷から全快する。", - "Damages all evil monsters in sight, heals HP somewhat, and completely heals poison, fear, stun and cut status."); + "Damages all evil monsters in sight, heals HP somewhat, and completely cures fear, poisons, cuts, and being stunned."); { int dam_sides = plev * 6; diff --git a/src/realm-hex.c b/src/realm-hex.c index f67ad6b2..fc58631b 100644 --- a/src/realm-hex.c +++ b/src/realm-hex.c @@ -363,7 +363,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) case 1: if (name) return _("軽傷の治癒", "Cure light wounds"); - if (desc) return _("HPや傷を少し回復させる。", "Heals cut and HP a little."); + if (desc) return _("HPや傷を少し回復させる。", "Heals cuts and HP a little."); if (info) return info_heal(1, 10, 0); if (cast) { @@ -559,7 +559,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) case 9: if (name) return _("重傷の治癒", "Cure serious wounds"); - if (desc) return _("体力や傷を多少回復させる。", "Heals cut and HP more."); + if (desc) return _("体力や傷を多少回復させる。", "Heals cuts and HP."); if (info) return info_heal(2, 10, 0); if (cast) { @@ -667,7 +667,7 @@ concptr do_hex_spell(SPELL_IDX spell, BIT_FLAGS mode) case 17: if (name) return _("致命傷の治癒", "Cure critical wounds"); - if (desc) return _("体力や傷を回復させる。", "Heals cut and HP greatry."); + if (desc) return _("体力や傷を回復させる。", "Heals cuts and HP greatly."); if (info) return info_heal(4, 10, 0); if (cast) { diff --git a/src/realm-hissatsu.c b/src/realm-hissatsu.c index 6d83f162..01d3cf4c 100644 --- a/src/realm-hissatsu.c +++ b/src/realm-hissatsu.c @@ -506,7 +506,7 @@ concptr do_hissatsu_spell(SPELL_IDX spell, BIT_FLAGS mode) case 19: if (name) return _("赤流渦", "Bloody Maelstrom"); if (desc) return _("自分自身も傷を作りつつ、その傷が深いほど大きい威力で全方向の敵を攻撃できる。生きていないモンスターには効果がない。", - "Attacks all adjacent monsters with power corresponding to your cut status. Then increases your cut status. Has no effect on unliving monsters."); + "Attacks all adjacent monsters with power corresponding to your cuts. Then increases your cuts. Has no effect on unliving monsters."); if (cast) { diff --git a/src/realm-life.c b/src/realm-life.c index 4b261d74..67be27f2 100644 --- a/src/realm-life.c +++ b/src/realm-life.c @@ -24,7 +24,7 @@ concptr do_life_spell(SPELL_IDX spell, BIT_FLAGS mode) { case 0: if (name) return _("軽傷の治癒", "Cure Light Wounds"); - if (desc) return _("怪我と体力を少し回復させる。", "Heals cut and HP a little."); + if (desc) return _("怪我と体力を少し回復させる。", "Heals cuts and HP a little."); { DICE_NUMBER dice = 2; DICE_SID sides = 10; @@ -101,7 +101,7 @@ concptr do_life_spell(SPELL_IDX spell, BIT_FLAGS mode) case 5: if (name) return _("重傷の治癒", "Cure Medium Wounds"); - if (desc) return _("怪我と体力を中程度回復させる。", "Heals cut and HP more."); + if (desc) return _("怪我と体力を中程度回復させる。", "Heals cuts and HP more."); { DICE_NUMBER dice = 4; DICE_SID sides = 10; @@ -113,7 +113,7 @@ concptr do_life_spell(SPELL_IDX spell, BIT_FLAGS mode) case 6: if (name) return _("解毒", "Cure Poison"); - if (desc) return _("体内の毒を取り除く。", "Cures poison status."); + if (desc) return _("体内の毒を取り除く。", "Cures yourself of any poisons."); { if (cast) { @@ -160,7 +160,7 @@ concptr do_life_spell(SPELL_IDX spell, BIT_FLAGS mode) case 10: if (name) return _("致命傷の治癒", "Cure Critical Wounds"); - if (desc) return _("体力を大幅に回復させ、負傷と朦朧状態も全快する。", "Heals cut, stun and HP greatly."); + if (desc) return _("体力を大幅に回復させ、負傷と朦朧状態も全快する。", "Heals HP greatly. Also cures cuts and being stunned."); { DICE_NUMBER dice = 8; DICE_SID sides = 10; @@ -218,7 +218,7 @@ concptr do_life_spell(SPELL_IDX spell, BIT_FLAGS mode) case 14: if (name) return _("体力回復", "Healing"); - if (desc) return _("極めて強力な回復呪文で、負傷と朦朧状態も全快する。", "Much powerful healing magic, and heals cut and stun completely."); + if (desc) return _("極めて強力な回復呪文で、負傷と朦朧状態も全快する。", "Is very powerful healing magic. Also completely cures cuts and being stunned."); { int heal = 300; @@ -434,7 +434,7 @@ concptr do_life_spell(SPELL_IDX spell, BIT_FLAGS mode) case 29: if (name) return _("*体力回復*", "Healing True"); - if (desc) return _("最強の治癒の魔法で、負傷と朦朧状態も全快する。", "The greatest healing magic. Heals all HP, cut and stun."); + if (desc) return _("最強の治癒の魔法で、負傷と朦朧状態も全快する。", "Is the greatest healing magic. Heals all HP, cuts and being stunned."); { int heal = 2000; diff --git a/src/realm-nature.c b/src/realm-nature.c index a8e2112e..877dee52 100644 --- a/src/realm-nature.c +++ b/src/realm-nature.c @@ -164,7 +164,7 @@ concptr do_nature_spell(SPELL_IDX spell, BIT_FLAGS mode) case 7: if (name) return _("傷と毒治療", "Cure Wounds & Poison"); - if (desc) return _("怪我を全快させ、毒を体から完全に取り除き、体力を少し回復させる。", "Heals all cut and poison status. Heals HP a little."); + if (desc) return _("怪我を全快させ、毒を体から完全に取り除き、体力を少し回復させる。", "Heals all cuts and poisons. Heals HP a little."); { DICE_NUMBER dice = 2; @@ -306,7 +306,7 @@ concptr do_nature_spell(SPELL_IDX spell, BIT_FLAGS mode) case 15: if (name) return _("薬草治療", "Herbal Healing"); - if (desc) return _("体力を大幅に回復させ、負傷、朦朧状態、毒から全快する。", "Heals HP greatly. And heals cut, stun and poison completely."); + if (desc) return _("体力を大幅に回復させ、負傷、朦朧状態、毒から全快する。", "Heals HP greatly. Completely cures cuts, poisons and being stunned."); { int heal = 500; if (info) return info_heal(0, 0, heal); diff --git a/src/realm-song.c b/src/realm-song.c index af07dc76..1534c4c4 100644 --- a/src/realm-song.c +++ b/src/realm-song.c @@ -821,7 +821,7 @@ concptr do_music_spell(SPELL_IDX spell, BIT_FLAGS mode) case 28: if (name) return _("ヤヴァンナの助け", "Relief of Yavanna"); - if (desc) return _("強力な回復の歌で、負傷と朦朧状態も全快する。", "Powerful healing song. Also heals cut and stun completely."); + if (desc) return _("強力な回復の歌で、負傷と朦朧状態も全快する。", "Powerful healing song. Also completely heals cuts and being stunned."); /* Stop singing before start another */ if (cast || fail) stop_singing(p_ptr); -- 2.21.0 (Apple Git-122) From 67782e53e0ed156ba90d0101825d95004a7e0e07 Mon Sep 17 00:00:00 2001 From: backwardsEric Date: Fri, 27 Sep 2019 14:10:02 -0700 Subject: [PATCH 166/166] Made a correction for subject/verb agreement. --- src/realm-song.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/realm-song.c b/src/realm-song.c index 1534c4c4..36ea6ef0 100644 --- a/src/realm-song.c +++ b/src/realm-song.c @@ -892,7 +892,7 @@ concptr do_music_spell(SPELL_IDX spell, BIT_FLAGS mode) case 31: if (name) return _("フィンゴルフィンの挑戦", "Fingolfin's Challenge"); if (desc) return _("ダメージを受けなくなるバリアを張る。", - "Generates a barrier which completely protect you from almost all damage."); + "Generates a barrier which completely protects you from almost all damage."); /* Stop singing before start another */ if (cast || fail) stop_singing(p_ptr); -- 2.21.0 (Apple Git-122)