From 31b4ffbccd8bcbcc9428a2db3705616b10d385cd Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Sun, 9 Jul 2023 08:15:43 +0300 Subject: [PATCH 25/25] Correct ruleset comments about transport_cap It was claiming that suitable cargo types would still be defined by flags. See osdn #48182 Signed-off-by: Marko Lindqvist --- data/alien/units.ruleset | 2 +- data/civ1/units.ruleset | 2 +- data/civ2/units.ruleset | 2 +- data/civ2civ3/units.ruleset | 2 +- data/classic/units.ruleset | 2 +- data/goldkeep/units.ruleset | 2 +- data/granularity/units.ruleset | 2 +- data/multiplayer/units.ruleset | 2 +- data/ruledit/comments-3.3.txt | 2 +- data/sandbox/units.ruleset | 2 +- data/stub/units.ruleset | 2 +- data/webperimental/units.ruleset | 2 +- 12 files changed, 12 insertions(+), 12 deletions(-) diff --git a/data/alien/units.ruleset b/data/alien/units.ruleset index 2855e49bda..0066d7bd2e 100644 --- a/data/alien/units.ruleset +++ b/data/alien/units.ruleset @@ -229,7 +229,7 @@ flags = "Missile", "DoesntOccupyTile" ; convert_time = number of movement points it takes to convert to ; another unit type ; class = One of the classes listed above -; transport_cap = Number of units (ground, or air/missiles, depending on flags) +; transport_cap = Max number of units that can be transported. ; fuel = Number of turns unit can spend outside refuel points. ; If more time passes without unit refueling over turn change, ; they are lost. If this is zero, unit has no need to refuel diff --git a/data/civ1/units.ruleset b/data/civ1/units.ruleset index 85979fe110..def56f7123 100644 --- a/data/civ1/units.ruleset +++ b/data/civ1/units.ruleset @@ -205,7 +205,7 @@ flags = "Missile", "Unreachable", "HutNothing" ; convert_time = number of movement points it takes to convert to ; another unit type ; class = One of the classes listed above -; transport_cap = Number of units (ground, or air/missiles, depending on flags) +; transport_cap = Max number of units that can be transported. ; fuel = Number of turns unit can spend outside refuel points. ; If more time passes without unit refueling over turn change, ; they are lost. If this is zero, unit has no need to refuel diff --git a/data/civ2/units.ruleset b/data/civ2/units.ruleset index 7e65aae3de..3aad88db87 100644 --- a/data/civ2/units.ruleset +++ b/data/civ2/units.ruleset @@ -223,7 +223,7 @@ flags = "Unreachable", "DoesntOccupyTile", "HutFrighten" ; convert_time = number of movement points it takes to convert to ; another unit type ; class = One of the classes listed above -; transport_cap = Number of units (ground, or air/missiles, depending on flags) +; transport_cap = Max number of units that can be transported. ; fuel = Number of turns unit can spend outside refuel points. ; If more time passes without unit refueling over turn change, ; they are lost. If this is zero, unit has no need to refuel diff --git a/data/civ2civ3/units.ruleset b/data/civ2civ3/units.ruleset index 9958eec4f4..e3f772d764 100644 --- a/data/civ2civ3/units.ruleset +++ b/data/civ2civ3/units.ruleset @@ -264,7 +264,7 @@ flags = "Unreachable", "DoesntOccupyTile", "CanPillage", ; convert_time = number of movement points it takes to convert to ; another unit type ; class = One of the classes listed above -; transport_cap = Number of units (ground, or air/missiles, depending on flags) +; transport_cap = Max number of units that can be transported. ; fuel = Number of turns unit can spend outside refuel points. ; If more time passes without unit refueling over turn change, ; they are lost. If this is zero, unit has no need to refuel diff --git a/data/classic/units.ruleset b/data/classic/units.ruleset index c5a0543d13..9d2982c456 100644 --- a/data/classic/units.ruleset +++ b/data/classic/units.ruleset @@ -233,7 +233,7 @@ flags = "Unreachable", "DoesntOccupyTile", "HutFrighten" ; convert_time = number of movement points it takes to convert to ; another unit type ; class = One of the classes listed above -; transport_cap = Number of units (ground, or air/missiles, depending on flags) +; transport_cap = Max number of units that can be transported. ; fuel = Number of turns unit can spend outside refuel points. ; If more time passes without unit refueling over turn change, ; they are lost. If this is zero, unit has no need to refuel diff --git a/data/goldkeep/units.ruleset b/data/goldkeep/units.ruleset index 9cbf0c08f5..3f6162e692 100644 --- a/data/goldkeep/units.ruleset +++ b/data/goldkeep/units.ruleset @@ -245,7 +245,7 @@ flags = "Unreachable", "DoesntOccupyTile", "HutFrighten" ; convert_time = number of movement points it takes to convert to ; another unit type ; class = One of the classes listed above -; transport_cap = Number of units (ground, or air/missiles, depending on flags) +; transport_cap = Max number of units that can be transported. ; fuel = Number of turns unit can spend outside refuel points. ; If more time passes without unit refueling over turn change, ; they are lost. If this is zero, unit has no need to refuel diff --git a/data/granularity/units.ruleset b/data/granularity/units.ruleset index 2d87f4e691..0743a88586 100644 --- a/data/granularity/units.ruleset +++ b/data/granularity/units.ruleset @@ -180,7 +180,7 @@ flags = "TerrainSpeed" ; convert_time = number of movement points it takes to convert to ; another unit type ; class = One of the classes listed above -; transport_cap = Number of units (ground, or air/missiles, depending on flags) +; transport_cap = Max number of units that can be transported. ; fuel = Number of turns unit can spend outside refuel points. ; If more time passes without unit refueling over turn change, ; they are lost. If this is zero, unit has no need to refuel diff --git a/data/multiplayer/units.ruleset b/data/multiplayer/units.ruleset index 02823008b9..d14ccec376 100644 --- a/data/multiplayer/units.ruleset +++ b/data/multiplayer/units.ruleset @@ -233,7 +233,7 @@ flags = "Unreachable", "DoesntOccupyTile", "HutFrighten" ; convert_time = number of movement points it takes to convert to ; another unit type ; class = One of the classes listed above -; transport_cap = Number of units (ground, or air/missiles, depending on flags) +; transport_cap = Max number of units that can be transported. ; fuel = Number of turns unit can spend outside refuel points. ; If more time passes without unit refueling over turn change, ; they are lost. If this is zero, unit has no need to refuel diff --git a/data/ruledit/comments-3.3.txt b/data/ruledit/comments-3.3.txt index c4fa5c80e8..ae47559122 100644 --- a/data/ruledit/comments-3.3.txt +++ b/data/ruledit/comments-3.3.txt @@ -348,7 +348,7 @@ utypes = "\ ; convert_time = number of movement points it takes to convert to\n\ ; another unit type\n\ ; class = One of the classes listed above\n\ -; transport_cap = Number of units (ground, or air/missiles, depending on flags)\n\ +; transport_cap = Max number of units that can be transported.\n\ ; fuel = Number of turns unit can spend outside refuel points.\n\ ; If more time passes without unit refueling over turn change,\n\ ; they are lost. If this is zero, unit has no need to refuel\n\ diff --git a/data/sandbox/units.ruleset b/data/sandbox/units.ruleset index 16116880e8..6417d3101f 100644 --- a/data/sandbox/units.ruleset +++ b/data/sandbox/units.ruleset @@ -277,7 +277,7 @@ flags = "Unreachable", "DoesntOccupyTile", "CanPillage", ; convert_time = number of movement points it takes to convert to ; another unit type ; class = One of the classes listed above -; transport_cap = Number of units (ground, or air/missiles, depending on flags) +; transport_cap = Max number of units that can be transported. ; fuel = Number of turns unit can spend outside refuel points. ; If more time passes without unit refueling over turn change, ; they are lost. If this is zero, unit has no need to refuel diff --git a/data/stub/units.ruleset b/data/stub/units.ruleset index 10a93d6ca6..b7efbe970e 100644 --- a/data/stub/units.ruleset +++ b/data/stub/units.ruleset @@ -162,7 +162,7 @@ flags = "" ; convert_time = number of movement points it takes to convert to ; another unit type ; class = One of the classes listed above -; transport_cap = Number of units (ground, or air/missiles, depending on flags) +; transport_cap = Max number of units that can be transported. ; fuel = Number of turns unit can spend outside refuel points. ; If more time passes without unit refueling over turn change, ; they are lost. If this is zero, unit has no need to refuel diff --git a/data/webperimental/units.ruleset b/data/webperimental/units.ruleset index 96ab3d12ba..056f321394 100644 --- a/data/webperimental/units.ruleset +++ b/data/webperimental/units.ruleset @@ -237,7 +237,7 @@ flags = "Unreachable", "DoesntOccupyTile", "HutFrighten" ; convert_time = number of movement points it takes to convert to ; another unit type ; class = One of the classes listed above -; transport_cap = Number of units (ground, or air/missiles, depending on flags) +; transport_cap = Max number of units that can be transported. ; fuel = Number of turns unit can spend outside refuel points. ; If more time passes without unit refueling over turn change, ; they are lost. If this is zero, unit has no need to refuel -- 2.40.1