From 0f1872f4dd0ba4521f60bffe77f74b679e063ac5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?S=C5=82awomir=20Lach?= Date: Fri, 17 Feb 2023 21:09:32 +0100 Subject: [PATCH] =?UTF-8?q?!OSDN:TICKET=20#47367:=20S=C5=82awomir=20Lach?= =?UTF-8?q?=20?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Ruleset authors may read comments.txt to figure out how to use some counter behaviour. diff --git a/data/alien/game.ruleset b/data/alien/game.ruleset index 492f922d69..8b7c1c4dcd 100644 --- a/data/alien/game.ruleset +++ b/data/alien/game.ruleset @@ -624,6 +624,10 @@ type = "Embassy" ;def = Initial value of the counter. ;type = Behavior of the counter: ; "Owned" - Increased each turn, zeroed when city changes owner +; "Celebraring" - Increased each celebrates turn. In case city +; does not celebrates, counter is zeroed +; "Disorder" - Increased each turn city is in disorder state. In +; case riots are eliminated, value is zeroed. ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/civ1/game.ruleset b/data/civ1/game.ruleset index 1633a00081..42e2fa6d02 100644 --- a/data/civ1/game.ruleset +++ b/data/civ1/game.ruleset @@ -654,6 +654,10 @@ type = "Embassy" ;def = Initial value of the counter. ;type = Behavior of the counter: ; "Owned" - Increased each turn, zeroed when city changes owner +; "Celebraring" - Increased each celebrates turn. In case city +; does not celebrates, counter is zeroed +; "Disorder" - Increased each turn city is in disorder state. In +; case riots are eliminated, value is zeroed. ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/civ2/game.ruleset b/data/civ2/game.ruleset index a76fb57433..4f524f418a 100644 --- a/data/civ2/game.ruleset +++ b/data/civ2/game.ruleset @@ -585,6 +585,10 @@ type = "Embassy" ;def = Initial value of the counter. ;type = Behavior of the counter: ; "Owned" - Increased each turn, zeroed when city changes owner +; "Celebraring" - Increased each celebrates turn. In case city +; does not celebrates, counter is zeroed +; "Disorder" - Increased each turn city is in disorder state. In +; case riots are eliminated, value is zeroed. ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/civ2civ3/game.ruleset b/data/civ2civ3/game.ruleset index d91c8952bb..30d7fc4723 100644 --- a/data/civ2civ3/game.ruleset +++ b/data/civ2civ3/game.ruleset @@ -716,6 +716,10 @@ type = "Embassy" ;def = Initial value of the counter. ;type = Behavior of the counter: ; "Owned" - Increased each turn, zeroed when city changes owner +; "Celebraring" - Increased each celebrates turn. In case city +; does not celebrates, counter is zeroed +; "Disorder" - Increased each turn city is in disorder state. In +; case riots are eliminated, value is zeroed. ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/classic/game.ruleset b/data/classic/game.ruleset index a865e9ccb0..16df9e3bc1 100644 --- a/data/classic/game.ruleset +++ b/data/classic/game.ruleset @@ -633,6 +633,10 @@ type = "Embassy" ;def = Initial value of the counter. ;type = Behavior of the counter: ; "Owned" - Increased each turn, zeroed when city changes owner +; "Celebraring" - Increased each celebrates turn. In case city +; does not celebrates, counter is zeroed +; "Disorder" - Increased each turn city is in disorder state. In +; case riots are eliminated, value is zeroed. ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/goldkeep/game.ruleset b/data/goldkeep/game.ruleset index d0b6ca68db..5a2500d53f 100644 --- a/data/goldkeep/game.ruleset +++ b/data/goldkeep/game.ruleset @@ -652,6 +652,10 @@ type = "Embassy" ;def = Initial value of the counter. ;type = Behavior of the counter: ; "Owned" - Increased each turn, zeroed when city changes owner +; "Celebraring" - Increased each celebrates turn. In case city +; does not celebrates, counter is zeroed +; "Disorder" - Increased each turn city is in disorder state. In +; case riots are eliminated, value is zeroed. ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/granularity/game.ruleset b/data/granularity/game.ruleset index e85822b276..80dc100c08 100644 --- a/data/granularity/game.ruleset +++ b/data/granularity/game.ruleset @@ -577,7 +577,11 @@ name = _("Goods") ;def = Initial value of the counter. ;type = Behavior of the counter: ; "Owned" - Increased each turn, zeroed when city changes owner -; */ <-- avoid gettext warnings +; "Celebraring" - Increased each celebrates turn. In case city +; does not celebrates, counter is zeroed +; "Disorder" - Increased each turn city is in disorder state. In +; case riots are eliminated, value is zeroed. +; /* <-- avoid gettext warnings [playercolors] background.r = 86 diff --git a/data/multiplayer/game.ruleset b/data/multiplayer/game.ruleset index 8a0028644a..b2262a4591 100644 --- a/data/multiplayer/game.ruleset +++ b/data/multiplayer/game.ruleset @@ -606,6 +606,10 @@ type = "Embassy" ;def = Initial value of the counter. ;type = Behavior of the counter: ; "Owned" - Increased each turn, zeroed when city changes owner +; "Celebraring" - Increased each celebrates turn. In case city +; does not celebrates, counter is zeroed +; "Disorder" - Increased each turn city is in disorder state. In +; case riots are eliminated, value is zeroed. ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/ruledit/comments-3.2.txt b/data/ruledit/comments-3.2.txt index 3c53bcbb6e..244170959c 100644 --- a/data/ruledit/comments-3.2.txt +++ b/data/ruledit/comments-3.2.txt @@ -1264,6 +1264,10 @@ counters = "\n\ ;def = Initial value of the counter.\n\ ;type = Behavior of the counter:\n\ ; \"Owned\" - Increased each turn, zeroed when city changes owner\n\ +; \"Celebraring\" - Increased each celebrates turn. In case city\n\ +; do not celebrates, counter is zeroed\n\ +; \"Disorder\" - Increased each turn city is in disorder state. In\n\ +; case riots are eliminated, value is zeroed.\n\ ; */ <-- avoid gettext warnings\n\ " diff --git a/data/sandbox/game.ruleset b/data/sandbox/game.ruleset index ca2f547db4..254e667369 100644 --- a/data/sandbox/game.ruleset +++ b/data/sandbox/game.ruleset @@ -785,6 +785,27 @@ type = "Embassy" [clause_sharedtiles] type = "SharedTiles" +; /* <-- avoid gettext warnings +;Counter types +; +;name = translatable name as seen by user +;rule_name = (optional) internal name for savegames, rulesets +; etc; if not present, "name" is used for this +; purpose too. Since the name used in savegames must +; not change, if you want to rename an item after a +; ruleset has been released, you should set +; "rule_name" to the original value of "name". +;checkpoint = Trigger value of the counter. When counter`s +; value is at least this much, the "Counter" requirement +; is fulfilled. +;def = Initial value of the counter. +;type = Behavior of the counter: +; "Owned" - Increased each turn, zeroed when city changes owner +; "Celebraring" - Increased each celebrates turn. In case city +; does not celebrates, counter is zeroed +; "Disorder" - Increased each turn city is in disorder state. In +; case riots are eliminated, value is zeroed. +; */ <-- avoid gettext warnings [playercolors] background.r = 86 diff --git a/data/stub/game.ruleset b/data/stub/game.ruleset index d02bae435c..042047f62a 100644 --- a/data/stub/game.ruleset +++ b/data/stub/game.ruleset @@ -569,6 +569,10 @@ name = _("Goods") ;def = Initial value of the counter. ;type = Behavior of the counter: ; "Owned" - Increased each turn, zeroed when city changes owner +; "Celebraring" - Increased each celebrates turn. In case city +; does not celebrates, counter is zeroed +; "Disorder" - Increased each turn city is in disorder state. In +; case riots are eliminated, value is zeroed. ; */ <-- avoid gettext warnings [playercolors] diff --git a/data/webperimental/game.ruleset b/data/webperimental/game.ruleset index f28768eb4d..1b800e38ad 100644 --- a/data/webperimental/game.ruleset +++ b/data/webperimental/game.ruleset @@ -638,6 +638,10 @@ type = "Embassy" ;def = Initial value of the counter. ;type = Behavior of the counter: ; "Owned" - Increased each turn, zeroed when city changes owner +; "Celebraring" - Increased each celebrates turn. In case city +; does not celebrates, counter is zeroed +; "Disorder" - Increased each turn city is in disorder state. In +; case riots are eliminated, value is zeroed. ; */ <-- avoid gettext warnings [playercolors] -- 2.39.2