From 8f3efba0db60e65c120232d147e9ff4fb4f8e988 Mon Sep 17 00:00:00 2001 From: Ihnatus Date: Wed, 9 Nov 2022 01:27:05 +0300 Subject: [PATCH] Civ2: add building connectivity arrival bonuses See OSDN#46050 Signed-off-by: Ihnatus --- data/civ2/effects.ruleset | 39 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) diff --git a/data/civ2/effects.ruleset b/data/civ2/effects.ruleset index 0f7f5fa5be..63db1efb2f 100644 --- a/data/civ2/effects.ruleset +++ b/data/civ2/effects.ruleset @@ -2209,6 +2209,45 @@ reqs = "UnitType", "Freight", "Local" } +;Airports in both cities increase bonus 50% +[effect_bonus_airports] +type = "Trade_Revenue_Rel_Pct" +value = 50 +reqs = + { "type", "name", "range" + "Building", "Airport", "City" + "Building", "Airport", "Tile" + } + +;Additional 50% if different continents +[effect_bonus_airports_ic] +type = "Trade_Revenue_Rel_Pct" +value = 50 +reqs = + { "type", "name", "range", "present" + "Building", "Airport", "City", TRUE + "Building", "Airport", "Tile", TRUE + "CityTile", "SameContinent", "Tile", FALSE + } + +;Superhighways add 50% in home city... +[effect_bonus_shw1] +type = "Trade_Revenue_Rel_Pct" +value = 50 +reqs = + { "type", "name", "range", "present" + "Building", "Super Highways", "City" + } + +;...and in target city +[effect_bonus_shw2] +type = "Trade_Revenue_Rel_Pct" +value = 50 +reqs = + { "type", "name", "range", "present" + "Building", "Super Highways", "Tile" + } + [effect_tithes_fundamentalism] type = "Happiness_To_Gold" value = 1 -- 2.34.1