From 799bde72c64a083dfea7c85646403c3d84fb7b07 Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Sat, 5 Nov 2022 10:21:36 +0200 Subject: [PATCH 30/30] Fix "all units ... die" grammar See osdn #46038 Signed-off-by: Marko Lindqvist --- client/helpdata.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/client/helpdata.c b/client/helpdata.c index e1a59aa260..06680aa4ca 100644 --- a/client/helpdata.c +++ b/client/helpdata.c @@ -2742,7 +2742,7 @@ char *helptext_unit(char *buf, size_t bufsz, struct player *pplayer, if (game.info.nuke_defender_survival_chance_pct > 0) { cat_snprintf(buf, bufsz, _(" * all units caught in the open by the nuclear" - " blast dies.\n")); + " blast die.\n")); cat_snprintf(buf, bufsz, /* TRANS: percentage */ _(" * a unit caught in the nuclear blast while" @@ -2751,7 +2751,7 @@ char *helptext_unit(char *buf, size_t bufsz, struct player *pplayer, } else { cat_snprintf(buf, bufsz, _(" * all units caught in the nuclear blast" - " dies.\n")); + " die.\n")); } break; -- 2.35.1