From 4c2f117b2badb917898715b60b96a3a1ced067a3 Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Sat, 3 Dec 2022 10:17:45 +0200 Subject: [PATCH 43/43] helpdata.txt: Stop saying that irrigate or mine can convert terrain See osdn #45810 Signed-off-by: Marko Lindqvist --- data/helpdata.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/helpdata.txt b/data/helpdata.txt index ee9e473738..e3687624c9 100644 --- a/data/helpdata.txt +++ b/data/helpdata.txt @@ -1647,7 +1647,7 @@ Unit Orders:\n\ g: add a (g)o-to waypoint (when in go-to mode)\n\ G: return unit to nearest friendly city\n\ h: set unit's (h)omecity (to city on current tile)\n\ - i: build (i)rrigation or convert terrain (settler/worker units)\n\ + i: build (i)rrigation (settler/worker units)\n\ I: change terrain by cultivating\n\ Ctrl+I: connect current and target tile with (I)rrigation\n\ Ctrl+I: set an (I)rrigation waypoint (when connecting with irrigation)\n\ @@ -1655,7 +1655,7 @@ Unit Orders:\n\ l: (l)oad unit on transporter\n\ Ctrl+L: connect current and target tile with rai(L)\n\ Ctrl+L: set a rai(L) waypoint (when connecting with rail)\n\ - m: build (m)ine or convert terrain (settler/worker units)\n\ + m: build (m)ine (settler/worker units)\n\ M: change terrain by planting\n\ Ctrl+M: connect current and target tile with M)aglev\n\ n: clean (n)uclear fallout\n\ -- 2.35.1