From 8fd6fd3416137ce79da6af6447ddfb0092cb18e8 Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Thu, 9 Jun 2022 01:36:50 +0300 Subject: [PATCH 14/14] tileset-demo.sav: Update to 3.1 format See osdn #44366 Signed-off-by: Marko Lindqvist --- data/scenarios/tileset-demo.sav | 598 +++++++++++++++++++------------- 1 file changed, 361 insertions(+), 237 deletions(-) diff --git a/data/scenarios/tileset-demo.sav b/data/scenarios/tileset-demo.sav index 32c80edc58..e031f1e610 100644 --- a/data/scenarios/tileset-demo.sav +++ b/data/scenarios/tileset-demo.sav @@ -1,6 +1,6 @@ [scenario] -game_version=3000000 +game_version=3009408 is_scenario=TRUE name=_("Tileset Demo") authors=_("Daniel Markstedt") @@ -13,20 +13,20 @@ ruleset_locked=TRUE [savefile] options=" +version3" -version=40 +version=50 reason="Scenario" -revision="3.0.0-alpha3+" +revision="3.0.94.8-alpha3+" rulesetdir="classic" improvement_size=68 improvement_vector="Airport","Aqueduct","Bank","Barracks","Barracks II","Barracks III","Cathedral","City Walls","Coastal Defense","Colosseum","Courthouse","Factory","Granary","Harbour","Hydro Plant","Library","Marketplace","Mass Transit","Mfg. Plant","Nuclear Plant","Offshore Platform","Palace","Police Station","Port Facility","Power Plant","Recycling Center","Research Lab","SAM Battery","SDI Defense","Sewer System","Solar Plant","Space Component","Space Module","Space Structural","Stock Exchange","Super Highways","Supermarket","Temple","University","Apollo Program","A.Smith's Trading Co.","Colossus","Copernicus' Observatory","Cure For Cancer","Darwin's Voyage","Eiffel Tower","Great Library","Great Wall","Hanging Gardens","Hoover Dam","Isaac Newton's College","J.S. Bach's Cathedral","King Richard's Crusade","Leonardo's Workshop","Lighthouse","Magellan's Expedition","Manhattan Project","Marco Polo's Embassy","Michelangelo's Chapel","Oracle","Pyramids","SETI Program","Shakespeare's Theatre","Statue of Liberty","Sun Tzu's War Academy","United Nations","Women's Suffrage","Coinage" technology_size=88 technology_vector="A_NONE","Advanced Flight","Alphabet","Amphibious Warfare","Astronomy","Atomic Theory","Automobile","Banking","Bridge Building","Bronze Working","Ceremonial Burial","Chemistry","Chivalry","Code of Laws","Combined Arms","Combustion","Communism","Computers","Conscription","Construction","Currency","Democracy","Economics","Electricity","Electronics","Engineering","Environmentalism","Espionage","Explosives","Feudalism","Flight","Fusion Power","Genetic Engineering","Guerilla Warfare","Gunpowder","Horseback Riding","Industrialization","Invention","Iron Working","Labor Union","Laser","Leadership","Literacy","Machine Tools","Magnetism","Map Making","Masonry","Mass Production","Mathematics","Medicine","Metallurgy","Miniaturization","Mobile Warfare","Monarchy","Monotheism","Mysticism","Navigation","Nuclear Fission","Nuclear Power","Philosophy","Physics","Plastics","Polytheism","Pottery","Radio","Railroad","Recycling","Refining","Refrigeration","Robotics","Rocketry","Sanitation","Seafaring","Space Flight","Stealth","Steam Engine","Steel","Superconductors","Tactics","The Corporation","The Republic","The Wheel","Theology","Theory of Gravity","Trade","University","Warrior Code","Writing" -activities_size=21 -activities_vector="Idle","Pollution","Unused Road","Mine","Irrigate","Fortified","Fortress","Sentry","Unused Railroad","Pillage","Goto","Explore","Transform","Unused","Unused Airbase","Fortifying","Fallout","Unused Patrol","Base","Road","Convert" +activities_size=23 +activities_vector="Idle","Pollution","Unused Road","Mine","Irrigate","Fortified","Fortress","Sentry","Unused Railroad","Pillage","Goto","Explore","Transform","Unused","Unused Airbase","Fortifying","Fallout","Unused Patrol","Base","Road","Convert","Cultivate","Plant" specialists_size=3 specialists_vector="elvis","scientist","taxman" -trait_size=3 -trait_vector="Expansionist","Trader","Aggressive" +trait_size=4 +trait_vector="Expansionist","Trader","Aggressive","Builder" extras_size=34 extras_vector="Irrigation","Mine","Oil Well","Pollution","Hut","Farmland","Fallout","Fortress","Airbase","Buoy","Ruins","Road","Railroad","River","Gold","Iron","Game","Furs","Coal","Fish","Fruit","Gems","Buffalo","Wheat","Oasis","Peat","Pheasant","Resources","Ivory","Silk","Spice","Whales","Wine","Oil" multipliers_size=0 @@ -34,10 +34,12 @@ diplstate_type_size=7 diplstate_type_vector="Armistice","War","Cease-fire","Peace","Alliance","Never met","Team" city_options_size=3 city_options_vector="Disband","Sci_Specialists","Tax_Specialists" -action_size=44 -action_vector="Establish Embassy","Establish Embassy Stay","Investigate City","Investigate City Spend Unit","Poison City","Poison City Escape","Steal Gold","Steal Gold Escape","Sabotage City","Sabotage City Escape","Targeted Sabotage City","Targeted Sabotage City Escape","Steal Tech","Steal Tech Escape Expected","Targeted Steal Tech","Targeted Steal Tech Escape Expected","Incite City","Incite City Escape","Establish Trade Route","Enter Marketplace","Help Wonder","Bribe Unit","Sabotage Unit","Sabotage Unit Escape","Capture Units","Found City","Join City","Steal Maps","Steal Maps Escape","Bombard","Suitcase Nuke","Suitcase Nuke Escape","Explode Nuclear","Destroy City","Expel Unit","Recycle Unit","Disband Unit","Home City","Upgrade Unit","Paradrop Unit","Airlift Unit","Attack","Conquer City","Heal Unit" +action_size=106 +action_vector="Establish Embassy","Establish Embassy Stay","Investigate City","Investigate City Spend Unit","Poison City","Poison City Escape","Steal Gold","Steal Gold Escape","Sabotage City","Sabotage City Escape","Targeted Sabotage City","Targeted Sabotage City Escape","Sabotage City Production","Sabotage City Production Escape","Steal Tech","Steal Tech Escape Expected","Targeted Steal Tech","Targeted Steal Tech Escape Expected","Incite City","Incite City Escape","Establish Trade Route","Enter Marketplace","Help Wonder","Bribe Unit","Sabotage Unit","Sabotage Unit Escape","Capture Units","Found City","Join City","Steal Maps","Steal Maps Escape","Bombard","Bombard 2","Bombard 3","Suitcase Nuke","Suitcase Nuke Escape","Explode Nuclear","Nuke City","Nuke Units","Destroy City","Expel Unit","Disband Unit Recover","Disband Unit","Home City","Upgrade Unit","Paradrop Unit","Airlift Unit","Attack","Suicide Attack","Surgical Strike Building","Surgical Strike Production","Conquer City","Conquer City 2","Heal Unit","Transform Terrain","Cultivate","Plant","Pillage","Fortify","Build Road","Convert Unit","Build Base","Build Mine","Build Irrigation","Clean Pollution","Clean Fallout","Transport Alight","Transport Unload","Transport Disembark","Transport Disembark 2","Transport Board","Transport Embark","Spread Plague","Spy Attack","Conquer Extras","Conquer Extras 2","Enter Hut","Enter Hut 2","Frighten Hut","Frighten Hut 2","Unit Move","Heal Unit 2","Conquer City 3","Conquer City 4","Conquer Extras 3","Conquer Extras 4","Transport Disembark 3","Transport Disembark 4","Transport Embark 2","Transport Embark 3","Enter Hut 3","Enter Hut 4","Frighten Hut 3","Frighten Hut 4","Unit Move 2","Unit Move 3","Paradrop Unit Conquer","Paradrop Unit Frighten","Paradrop Unit Frighten Conquer","Paradrop Unit Enter","Paradrop Unit Enter Conquer","Unit Make Homeless","User Action 1","User Action 2","User Action 3","User Action 4" action_decision_size=3 action_decision_vector="nothing","passive","active" +server_side_agent_size=3 +server_side_agent_list="None","Autosettlers","Autoexplore" terrident={"name","identifier" "Inaccessible","i" "Lake","+" @@ -105,136 +107,139 @@ code=$$ vars=$$ [settings] -set={"name","value","gamestart" -"aifill",5,5 -"airliftingstyle","","" -"allowtake","HAhadOo","HAhadOo" -"alltemperate",FALSE,FALSE -"animals",20,20 -"aqueductloss",0,0 -"autoattack",FALSE,FALSE -"autosaves","TURN|GAMEOVER|QUITIDLE|INTERRUPT","TURN|GAMEOVER|QUITIDLE|INTERRUPT" -"autotoggle",FALSE,FALSE -"barbarians","NORMAL","NORMAL" -"borders","ENABLED","ENABLED" -"caravan_bonus_style","CLASSIC","CLASSIC" -"citymindist",2,2 -"citynames","PLAYER_UNIQUE","PLAYER_UNIQUE" -"civilwarsize",10,10 -"conquercost",0,0 -"contactturns",20,20 -"demography","NASRLPEMOqrb","NASRLPEMOqrb" -"diplbulbcost",0,0 -"diplchance",80,80 -"diplgoldcost",0,0 -"diplomacy","ALL","ALL" -"disasters",10,10 -"dispersion",0,0 -"ec_chat",TRUE,TRUE -"ec_info",FALSE,FALSE -"ec_max_size",256,256 -"ec_turns",1,1 -"endspaceship",TRUE,TRUE -"endturn",5000,5000 -"first_timeout",-1,-1 -"fixedlength",FALSE,FALSE -"flatpoles",100,100 -"foggedborders",FALSE,FALSE -"fogofwar",TRUE,TRUE -"foodbox",100,100 -"freecost",0,0 -"fulltradesize",1,1 -"gameseed",1289525694,1289525694 -"generator","SCENARIO","RANDOM" -"globalwarming",TRUE,TRUE -"globalwarming_percent",100,100 -"gold",50,50 -"happyborders","NATIONAL","NATIONAL" -"homecaughtunits",TRUE,TRUE -"huts",15,15 -"kicktime",1800,1800 -"killcitizen",FALSE,FALSE -"killstack",TRUE,TRUE -"killunhomed",0,0 -"landmass",30,30 -"mapseed",108745078,108745078 -"mapsize","FULLSIZE","FULLSIZE" -"maxconnectionsperhost",4,4 -"maxplayers",5,126 -"metamessage","Scenario: Tileset Demo","" -"mgr_distance",0,0 -"mgr_foodneeded",TRUE,TRUE -"mgr_nationchance",50,50 -"mgr_turninterval",5,5 -"mgr_worldchance",10,10 -"migration",FALSE,FALSE -"minplayers",1,1 -"multiresearch",FALSE,FALSE -"nationset","all","" -"naturalcitynames",TRUE,TRUE -"nettimeout",10,10 -"netwait",4,4 -"notradesize",0,0 -"nuclearwinter",TRUE,TRUE -"nuclearwinter_percent",100,100 -"occupychance",0,0 -"onsetbarbs",60,60 -"phasemode","ALL","ALL" -"pingtime",20,20 -"pingtimeout",60,60 -"plrcolormode","PLR_ORDER","PLR_ORDER" -"rapturedelay",1,1 -"razechance",20,20 -"restrictinfra",FALSE,FALSE -"revealmap","","" -"revolen",5,5 -"revolentype","RANDOM","RANDOM" -"savename","freeciv","freeciv" -"savepalace",TRUE,TRUE -"saveturns",1,1 -"sciencebox",100,100 -"scorefile","freeciv-score.log","freeciv-score.log" -"scorelog",FALSE,FALSE -"separatepoles",TRUE,TRUE -"shieldbox",100,100 -"singlepole",FALSE,FALSE -"size",4,4 -"specials",250,250 -"startcity",FALSE,FALSE -"startpos","DEFAULT","DEFAULT" -"startunits","ccwwx","ccwwx" -"steepness",30,30 -"team_pooled_research",TRUE,TRUE -"teamplacement","CLOSEST","CLOSEST" -"techleak",100,100 -"techlevel",0,0 -"techlossforgiveness",-1,-1 -"techlossrestore",50,50 -"techlost_donor",0,0 -"techlost_recv",0,0 -"techpenalty",100,100 -"temperature",50,50 -"tilesperplayer",100,100 -"timeaddenemymove",0,0 -"timeout",0,0 -"tinyisles",FALSE,FALSE -"topology","WRAPX","WRAPX" -"trade_revenue_style","CLASSIC","CLASSIC" -"trademindist",9,9 -"tradeworldrelpct",50,50 -"trading_city",TRUE,TRUE -"trading_gold",TRUE,TRUE -"trading_tech",TRUE,TRUE -"traitdistribution","FIXED","FIXED" -"turnblock",TRUE,TRUE -"unitwaittime",0,0 -"unreachableprotects",TRUE,TRUE -"victories","SPACERACE|ALLIED","SPACERACE|ALLIED" -"wetness",50,50 -"xsize",78,78 -"ysize",52,52 +set={"name","value","gamestart","gamesetdef" +"aifill",5,5,"Changed" +"airliftingstyle","","","Changed" +"allowtake","HAhadOo","HAhadOo","Changed" +"alltemperate",FALSE,FALSE,"Changed" +"animals",20,20,"Changed" +"aqueductloss",0,0,"Changed" +"autoattack",FALSE,FALSE,"Changed" +"autosaves","TURN|GAMEOVER|QUITIDLE|INTERRUPT","TURN|GAMEOVER|QUITIDLE|INTERRUPT","Changed" +"autotoggle",FALSE,FALSE,"Changed" +"barbarians","NORMAL","NORMAL","Changed" +"borders","ENABLED","ENABLED","Changed" +"caravan_bonus_style","CLASSIC","CLASSIC","Changed" +"citymindist",2,2,"Changed" +"citynames","PLAYER_UNIQUE","PLAYER_UNIQUE","Changed" +"civilwarsize",10,10,"Changed" +"conquercost",0,0,"Changed" +"contactturns",20,20,"Changed" +"demography","NASRLPEMOqrb","NASRLPEMOqrb","Changed" +"diplbulbcost",0,0,"Changed" +"diplchance",80,80,"Changed" +"diplgoldcost",0,0,"Changed" +"diplomacy","ALL","ALL","Changed" +"disasters",10,10,"Changed" +"dispersion",0,0,"Changed" +"ec_chat",TRUE,TRUE,"Changed" +"ec_info",FALSE,FALSE,"Changed" +"ec_max_size",256,256,"Changed" +"ec_turns",1,1,"Changed" +"endspaceship",TRUE,TRUE,"Changed" +"endturn",5000,5000,"Changed" +"first_timeout",-1,-1,"Changed" +"fixedlength",FALSE,FALSE,"Changed" +"flatpoles",100,100,"Changed" +"foggedborders",FALSE,FALSE,"Changed" +"fogofwar",TRUE,TRUE,"Changed" +"foodbox",100,100,"Changed" +"freecost",0,0,"Changed" +"fulltradesize",1,1,"Changed" +"gameseed",1289525694,1289525694,"Changed" +"generator","SCENARIO","RANDOM","Changed" +"globalwarming",TRUE,TRUE,"Changed" +"globalwarming_percent",100,100,"Changed" +"gold",50,50,"Changed" +"happyborders","NATIONAL","NATIONAL","Changed" +"homecaughtunits",TRUE,TRUE,"Changed" +"huts",15,15,"Changed" +"incite_gold_capt_chance",0,0,"Internal" +"incite_gold_loss_chance",0,0,"Internal" +"infrapoints",0,0,"Internal" +"kicktime",1800,1800,"Changed" +"killcitizen",FALSE,FALSE,"Changed" +"killstack",TRUE,TRUE,"Changed" +"killunhomed",0,0,"Changed" +"landmass",30,30,"Changed" +"mapseed",108745078,108745078,"Changed" +"mapsize","FULLSIZE","FULLSIZE","Changed" +"maxconnectionsperhost",4,4,"Changed" +"maxplayers",5,126,"Changed" +"metamessage","Scenario: Tileset Demo","","Changed" +"mgr_distance",0,0,"Changed" +"mgr_foodneeded",TRUE,TRUE,"Changed" +"mgr_nationchance",50,50,"Changed" +"mgr_turninterval",5,5,"Changed" +"mgr_worldchance",10,10,"Changed" +"migration",FALSE,FALSE,"Changed" +"minplayers",1,1,"Changed" +"multiresearch",FALSE,FALSE,"Changed" +"nationset","all","","Changed" +"naturalcitynames",TRUE,TRUE,"Changed" +"nettimeout",10,10,"Changed" +"netwait",4,4,"Changed" +"notradesize",0,0,"Changed" +"nuclearwinter",TRUE,TRUE,"Changed" +"nuclearwinter_percent",100,100,"Changed" +"occupychance",0,0,"Changed" +"onsetbarbs",60,60,"Changed" +"phasemode","ALL","ALL","Changed" +"pingtime",20,20,"Changed" +"pingtimeout",60,60,"Changed" +"plrcolormode","PLR_ORDER","PLR_ORDER","Changed" +"rapturedelay",1,1,"Changed" +"razechance",20,20,"Changed" +"restrictinfra",FALSE,FALSE,"Changed" +"revealmap","","","Changed" +"revolen",5,5,"Changed" +"revolentype","RANDOM","RANDOM","Changed" +"savename","freeciv","freeciv","Changed" +"savepalace",TRUE,TRUE,"Changed" +"saveturns",1,1,"Changed" +"sciencebox",100,100,"Changed" +"scorefile","freeciv-score.log","freeciv-score.log","Changed" +"scorelog",FALSE,FALSE,"Changed" +"separatepoles",TRUE,TRUE,"Changed" +"shieldbox",100,100,"Changed" +"singlepole",FALSE,FALSE,"Changed" +"size",4,4,"Changed" +"specials",250,250,"Changed" +"startcity",FALSE,FALSE,"Changed" +"startpos","DEFAULT","DEFAULT","Changed" +"startunits","ccwwx","ccwwx","Changed" +"steepness",30,30,"Changed" +"team_pooled_research",TRUE,TRUE,"Changed" +"teamplacement","CLOSEST","CLOSEST","Changed" +"techleak",100,100,"Changed" +"techlevel",0,0,"Changed" +"techlossforgiveness",-1,-1,"Changed" +"techlossrestore",50,50,"Changed" +"techlost_donor",0,0,"Changed" +"techlost_recv",0,0,"Changed" +"techpenalty",100,100,"Changed" +"temperature",50,50,"Changed" +"tilesperplayer",100,100,"Changed" +"timeaddenemymove",0,0,"Changed" +"timeout",0,0,"Changed" +"tinyisles",FALSE,FALSE,"Changed" +"topology","WRAPX","WRAPX","Changed" +"trade_revenue_style","CLASSIC","CLASSIC","Changed" +"trademindist",9,9,"Changed" +"tradeworldrelpct",50,50,"Changed" +"trading_city",TRUE,TRUE,"Changed" +"trading_gold",TRUE,TRUE,"Changed" +"trading_tech",TRUE,TRUE,"Changed" +"traitdistribution","FIXED","FIXED","Changed" +"turnblock",TRUE,TRUE,"Changed" +"unitwaittime",0,0,"Changed" +"unreachableprotects",TRUE,TRUE,"Changed" +"victories","SPACERACE|ALLIED","SPACERACE|ALLIED","Changed" 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map_u03_0048="ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff map_u03_0049="ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff" map_u03_0050="ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff" map_u03_0051="ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff" -dc={"y","x","id","owner","size","occupied","walls","happy","unhappy","style","city_image","improvements","name" -30,66,128,2,3,FALSE,FALSE,FALSE,FALSE,"Classical",0,"00000000000000000000010000000000000000000000000000000000000000000000","Leptis Magna" -32,56,130,3,7,FALSE,FALSE,FALSE,FALSE,"Industrial",1,"00000000000000000000010000000000000000000000000000000000000000000000","Mdewakanton" +dc={"y","x","id","owner","size","occupied","walls","happy","unhappy","style","city_image","capital","improvements","name" +30,66,128,2,3,FALSE,FALSE,FALSE,FALSE,"Classical",0,"Not","00000000000000000000010000000000000000000000000000000000000000000000","Leptis Magna" +32,56,130,3,7,FALSE,FALSE,FALSE,FALSE,"Industrial",1,"Not","00000000000000000000010000000000000000000000000000000000000000000000","Mdewakanton" } dc_total=2 @@ -1987,17 +2099,20 @@ ai={"love","spam","countdown","war_reason","patience","warn_space","ask_peace"," 0,4,-1,5,0,0,0,0,0 0,0,-1,5,0,0,0,0,0 } +wonder_city=0 ai.level="Easy" ai.barb_type="None" gold=50 rates.tax=0 rates.science=100 rates.luxury=0 +infrapts=0 research.bulbs_last_turn=0 trait={"val","mod" 50,0 50,0 50,0 +50,0 } achievement_count=0 got_first_city=FALSE @@ -2009,12 +2124,12 @@ hut_count=0 border_vision=FALSE ncities=0 nunits=5 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-111,18,31,"2",1,0,10,0,"Workers",0,0,-1,0,0,-1,FALSE,3,0,1,-1,FALSE,0,0,TRUE,0,0,0,0,1,0,TRUE,FALSE,-1,"",0,-1,-1,FALSE,0,0,FALSE,FALSE,"-","-","-","-",-1 -110,18,31,"4",1,0,20,0,"Settlers",0,0,-1,0,0,-1,FALSE,3,0,1,-1,FALSE,0,0,TRUE,0,0,0,0,2,0,TRUE,FALSE,-1,"",0,-1,-1,FALSE,0,0,FALSE,FALSE,"-","-","-","-",-1 -102,18,31,"7",1,0,20,0,"Settlers",0,0,-1,0,0,-1,FALSE,3,0,1,-1,FALSE,0,0,TRUE,0,0,0,0,3,0,TRUE,FALSE,-1,"",0,-1,-1,FALSE,0,0,FALSE,FALSE,"-","-","-","-",-1 +u={"id","x","y","facing","nationality","veteran","hp","homecity","type_by_name","activity","activity_count","activity_tgt","changed_from","changed_from_count","changed_from_tgt","done_moving","moves","fuel","born","battlegroup","go","goto_x","goto_y","server_side_agent","passenger","ferryboat","charge","bodyguard","ord_map","ord_city","moved","paradropped","transported_by","carrying","action_decision","action_decision_tile_x","action_decision_tile_y","stay","orders_length","orders_index","orders_repeat","orders_vigilant","orders_list","dir_list","activity_list","action_vec","tgt_vec","sub_tgt_vec" +113,15,28,"1",1,0,10,0,"Explorer",0,0,-1,0,0,-1,TRUE,0,0,1,-1,FALSE,0,0,0,0,0,0,0,0,0,TRUE,FALSE,-1,"",0,-1,-1,FALSE,0,0,FALSE,FALSE,"-","-","-",-1,-1,-1 +112,18,31,"7",1,0,10,0,"Workers",0,0,-1,0,0,-1,FALSE,3,0,1,-1,FALSE,0,0,1,0,0,0,0,0,0,TRUE,FALSE,-1,"",0,-1,-1,FALSE,0,0,FALSE,FALSE,"-","-","-",-1,-1,-1 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got_first_city=TRUE @@ -2831,35 +2949,35 @@ history=0 hut_count=0 border_vision=FALSE ncities=2 -c={"y","x","id","original","size","nspe0","nspe1","nspe2","traderoute0","route_direction0","route_good0","traderoute1","route_direction1","route_good1","traderoute2","route_direction2","route_good2","traderoute3","route_direction3","route_good3","traderoute4","route_direction4","route_good4","food_stock","shield_stock","history","airlift","was_happy","turn_plague","anarchy","rapture","steal","turn_founded","did_buy","did_sell","turn_last_built","name","currently_building_kind","currently_building_name","changed_from_kind","changed_from_name","before_change_shields","caravan_shields","disbanded_shields","last_turns_shield_surplus","style","city_radius_sq","improvements","wl_length","option0","option1","option2","ai.urgency","ai.building_turn","ai.building_wait","ai.founder_turn","ai.founder_want","ai.founder_boat","citizen2" 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got_first_city=TRUE @@ -3676,31 +3797,31 @@ history=0 hut_count=0 border_vision=FALSE ncities=2 -c={"y","x","id","original","size","nspe0","nspe1","nspe2","traderoute0","route_direction0","route_good0","traderoute1","route_direction1","route_good1","traderoute2","route_direction2","route_good2","traderoute3","route_direction3","route_good3","traderoute4","route_direction4","route_good4","food_stock","shield_stock","history","airlift","was_happy","turn_plague","anarchy","rapture","steal","turn_founded","did_buy","did_sell","turn_last_built","name","currently_building_kind","currently_building_name","changed_from_kind","changed_from_name","before_change_shields","caravan_shields","disbanded_shields","last_turns_shield_surplus","style","city_radius_sq","improvements","wl_length","option0","option1","option2","ai.urgency","ai.building_turn","ai.building_wait","ai.founder_turn","ai.founder_want","ai.founder_boat","citizen3" 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ai={"love","spam","countdown","war_reason","patience","warn_space","ask_peace"," 0,2,-1,5,0,0,0,0,0 0,3,-1,5,0,0,0,0,0 } +wonder_city=0 ai.level="Easy" ai.barb_type="None" gold=50 rates.tax=0 rates.science=100 rates.luxury=0 +infrapts=0 research.bulbs_last_turn=0 trait={"val","mod" 50,0 50,0 50,0 +50,0 } achievement_count=0 got_first_city=FALSE @@ -4518,12 +4642,12 @@ hut_count=0 border_vision=FALSE ncities=0 nunits=5 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