From c9054e4df7e7f29bc6a1df80ee0d490173af4092 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?S=C5=82awomir=20Lach?= Date: Tue, 24 May 2022 18:00:40 +0200 Subject: [PATCH 2/2] =?UTF-8?q?!OSDN=20-=2044345=20-=20S=C5=82awomir=20Lac?= =?UTF-8?q?h=20=20Add=20documentation=20about=20writti?= =?UTF-8?q?ng=20game-related=20counters?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit diff --git a/data/civ2civ3/game.ruleset b/data/civ2civ3/game.ruleset index 9a91e3dc29..93d5739283 100644 --- a/data/civ2civ3/game.ruleset +++ b/data/civ2civ3/game.ruleset @@ -2192,9 +2192,17 @@ set = "tradeworldrelpct", 100 } -[counter_owned1] -name = "Owned" -def = 0 -checkpoint = 5 -type = "OWNED" -range = "City" + +; /* <-- avoid gettext warnings +; +; Ruleset-related and buildtin counters. +; +; Notes: +; +; name = translatable name as seen by user +; def = default value of counter. When entity, such like City, is created, this counter have assigned def value +; checkpoint = value bellow with counter's requirements are disabled (if eqwual or above, it will be enabled) +; type = behaviour of counter - currently only owned and currently not custom counters' type allowed +; range = range of counter - currently only City are supported; in future it is possible to add player, world, unit, etc. +; +; */ <-- avoid gettext warnings -- 2.36.1