From ebc8cdc9217e34b2079f3c410ff6c3774d274ad1 Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Sat, 13 Nov 2021 08:19:33 +0200 Subject: [PATCH 24/24] Enable combat_odds_scaled_veterancy in most supplied rulesets Enabled in civ2civ3, multiplayer, sandbox, goldkeep, alien, webperimental, granularity Not enabled in classic, stub, civ1, civ2 See osdn #43203 Signed-off-by: Marko Lindqvist --- data/alien/game.ruleset | 2 +- data/civ2civ3/game.ruleset | 2 +- data/goldkeep/game.ruleset | 2 +- data/granularity/game.ruleset | 2 +- data/multiplayer/game.ruleset | 2 +- data/sandbox/game.ruleset | 2 +- data/webperimental/game.ruleset | 2 +- 7 files changed, 7 insertions(+), 7 deletions(-) diff --git a/data/alien/game.ruleset b/data/alien/game.ruleset index cc5d9abde7..a14550819d 100644 --- a/data/alien/game.ruleset +++ b/data/alien/game.ruleset @@ -244,7 +244,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. -combat_odds_scaled_veterancy = FALSE +combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. ; Even after this unit gets at least one bombard round. diff --git a/data/civ2civ3/game.ruleset b/data/civ2civ3/game.ruleset index 3dcb3d6eea..44ac8dd8df 100644 --- a/data/civ2civ3/game.ruleset +++ b/data/civ2civ3/game.ruleset @@ -250,7 +250,7 @@ only_real_fight_makes_veteran = TRUE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. -combat_odds_scaled_veterancy = FALSE +combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. ; Even after this unit gets at least one bombard round. diff --git a/data/goldkeep/game.ruleset b/data/goldkeep/game.ruleset index 1b2f3a6bd7..abf0b3171e 100644 --- a/data/goldkeep/game.ruleset +++ b/data/goldkeep/game.ruleset @@ -248,7 +248,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. -combat_odds_scaled_veterancy = FALSE +combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. ; Even after this unit gets at least one bombard round. diff --git a/data/granularity/game.ruleset b/data/granularity/game.ruleset index 380160523d..20be343406 100644 --- a/data/granularity/game.ruleset +++ b/data/granularity/game.ruleset @@ -240,7 +240,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. -combat_odds_scaled_veterancy = FALSE +combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. ; Even after this unit gets at least one bombard round. diff --git a/data/multiplayer/game.ruleset b/data/multiplayer/game.ruleset index bb6939106d..1e3f8154a0 100644 --- a/data/multiplayer/game.ruleset +++ b/data/multiplayer/game.ruleset @@ -248,7 +248,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. -combat_odds_scaled_veterancy = FALSE +combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. ; Even after this unit gets at least one bombard round. diff --git a/data/sandbox/game.ruleset b/data/sandbox/game.ruleset index b3e5984e8c..4625611e4d 100644 --- a/data/sandbox/game.ruleset +++ b/data/sandbox/game.ruleset @@ -248,7 +248,7 @@ only_real_fight_makes_veteran = TRUE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. -combat_odds_scaled_veterancy = FALSE +combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. ; Even after this unit gets at least one bombard round. diff --git a/data/webperimental/game.ruleset b/data/webperimental/game.ruleset index 71cc9e2338..5e0d9376e4 100644 --- a/data/webperimental/game.ruleset +++ b/data/webperimental/game.ruleset @@ -249,7 +249,7 @@ only_real_fight_makes_veteran = FALSE ; of unit that might gain the veterancy. ; When this setting is disabled, the modifier is always simply considered ; to be 100%, i.e, the base veterancy chance from units.ruleset is used as is. -combat_odds_scaled_veterancy = FALSE +combat_odds_scaled_veterancy = TRUE ; Does unit`s bombard rate get scaled down by how damaged it is. ; Even after this unit gets at least one bombard round. -- 2.33.0