From e09acd406b4bcb5315c6ce6a0d0586b0b368f838 Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Fri, 14 May 2021 22:47:58 +0300 Subject: [PATCH 48/48] Correct gameseed and mapseed help Updated gameseed help to mention that actual seed will be usually based on system entropy, when value zero given. Mapseed help corrected to refer to gameseed, and also to mention the case of both mapseed and gameseed being zero. See osdn #42260 Signed-off-by: Marko Lindqvist --- server/settings.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/server/settings.c b/server/settings.c index 9d531c72f4..beaba47db1 100644 --- a/server/settings.c +++ b/server/settings.c @@ -1679,8 +1679,9 @@ static struct setting settings[] = { #endif /* FREECIV_WEB */ N_("Map generation random seed"), N_("The same seed will always produce the same map; " - "for zero (the default) a seed will be chosen based on " - "the time to give a random map."), + "for zero (the default) a seed will be generated randomly, " + "based on gameseed. If also gameseed is zero, " + "the map will be completely random."), NULL, NULL, NULL, MAP_MIN_SEED, MAP_MAX_SEED, MAP_DEFAULT_SEED) @@ -1698,7 +1699,7 @@ static struct setting settings[] = { #endif /* FREECIV_WEB */ N_("Game random seed"), N_("For zero (the default) a seed will be chosen based " - "on the current time."), + "on system entropy or, failing that, the current time."), NULL, NULL, NULL, GAME_MIN_SEED, GAME_MAX_SEED, GAME_DEFAULT_SEED) -- 2.30.2