From 26aa53b4c3c1726c68c5433ba3cc13299667b2c4 Mon Sep 17 00:00:00 2001 From: Sveinung Kvilhaugsvik Date: Sun, 14 Mar 2021 21:14:56 +0100 Subject: [PATCH 1/2] Document hard "Heal Unit" requirement. See osdn #41788 --- doc/README.actions | 1 + 1 file changed, 1 insertion(+) diff --git a/doc/README.actions b/doc/README.actions index 3b9c5d800b..bf40bb94b8 100644 --- a/doc/README.actions +++ b/doc/README.actions @@ -593,6 +593,7 @@ Actions done by a unit against another unit "Heal Unit" - Restore the target unit's health. * UI name can be set using ui_name_heal_unit * actor must be on the same tile as the target or on the tile next to it. + * the target unit can't be at full health * target must be visible for the actor. "Heal Unit 2" - Restore the target unit's health. -- 2.20.1