From 45e75d786cf6c89feacf35cea52d33af391d0d8f Mon Sep 17 00:00:00 2001 From: Sveinung Kvilhaugsvik Date: Sun, 14 Mar 2021 21:14:56 +0100 Subject: [PATCH] Document hard "Heal Unit" requirement. See osdn #41788 --- doc/README.actions | 1 + 1 file changed, 1 insertion(+) diff --git a/doc/README.actions b/doc/README.actions index 0c4d3841d1..794232bbca 100644 --- a/doc/README.actions +++ b/doc/README.actions @@ -452,6 +452,7 @@ Actions done by a unit against another unit * UI name can be set using ui_name_heal_unit * spends all actor movement * actor must be on the same tile as the target or on the tile next to it. + * the target unit can't be at full health * target must be visible for the actor. Actions done by a unit against all units at a tile -- 2.20.1