Rotate:Around a Axis

Use this command to rotate objects.

Rotate:Around a Axis

Given a rotation axis, the following two items define how to rotate:

The axis of the rotation is one of the CPlane's axes, horizontal(U axis), vertical(V axis), or normal(N axis). To rotate objects around an arbitrary rotation axis, use Rotate:Arbitrary axis command.

Step 1

For the prompt Specify objects, select objects to rotate. You can select multiple objects. Press Enter key to finish the selection.

Step 2

For the prompt Specify the center of the rotation, locate the center of rotation. On locating the center, Fugen limits the cursor movement to Plana mode. From this on, the position input is possible only on the plane whose origin is the center of rotation of this step, and whose normal is the rotation axis. The base line end point and the end of angle measuring line is limitted on this plane. When the rotation angle is not the normal(N), you need to input the rotation angle using other views than the main view to recognize the angle in the temporary displayed base line and angle measuring line.

To toggle copy option, press C key.

Step 3

For the prompt Specify base line, specify the baseline to measure rotation angle.

To toggle copy option, press C key.

Pressing U, V, N key, the rotation axis can be changed. The default rotation angle is N(the normal of main view's CPlane).

Step 4

For the prompt Specify rotation angle by the angle to the base line., specify the angle of rotation angles.

Pressing K key shows a dialogue to input angle by KB.

After angle is input, the command rotates the objects.