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texture2D(brushTexture, vec2(w, 0.5)); } return result; } #define INVERSE_2PI 0.1591549430918953358 uniform sampler2D brushTexture; uniform mediump float angle; varying highp vec2 A; lowp vec4 srcPixel() { highp float t; if (abs(A.y) == abs(A.x)) t = (atan(-A.y + 0.002, A.x) + angle) * INVERSE_2PI; else t = (atan(-A.y, A.x) + angle) * INVERSE_2PI; return texture2D(brushTexture, vec2(t - floor(t), 0.5)); } lowp vec4 srcPixel() { return vec4(0.98, 0.06, 0.75, 1.0); } varying highp vec2 textureCoords; uniform sampler2D maskTexture; lowp vec4 applyMask(lowp vec4 src) { lowp vec4 mask = texture2D(maskTexture, textureCoords); return src * mask.a; } varying highp vec2 textureCoords; uniform sampler2D maskTexture; lowp vec4 applyMask(lowp vec4 src) { lowp vec4 mask = texture2D(maskTexture, textureCoords); return src.a * mask; } varying highp vec2 textureCoords; uniform sampler2D maskTexture; lowp vec4 applyMask(lowp vec4 src) { lowp vec4 mask = texture2D(maskTexture, textureCoords); return src * mask; } gl2paintengineex/qglengineshadermanager.cppVertex shader for simpleShaderProg (MainVertexShader & PositionOnlyVertexShader) failed to compileFragment shader for simpleShaderProg (MainFragmentShader & ShockingPinkSrcFragmentShader) failed to compileErrors linking simple shader: %sVertex shader for blitShaderProg (MainWithTexCoordsVertexShader & UntransformedPositionVertexShader) failed to compileFragment shader for blitShaderProg (MainFragmentShader & ImageSrcFragmentShader) failed to compileErrors linking blit shader: %sShader program failed to link,QGLEngineShaderManager - Ignoring custom shader stage for non image srcQGLEngineShaderManager::useCorrectShaderProg() - Qt::NoBrush style is setQGLEngineShaderManager::useCorrectShaderProg() - Unknown mask typeQGLEngineShaderManager::useCorrectShaderProg() - Unsupported composition modevertexCoordsArraypmvMatrix1pmvMatrix2pmvMatrix3textureCoordArrayWarning:failed to compile!opacityArray Error Log: maskTextureimageTexturepatternColorglobalOpacitydepthfragmentColorlinearDataanglehalfViewportSizefmpinverse_2_fmp2_m_radius2sqrfrbradiusinvertedTextureSizebrushTransformbrushTexturematrixpP0xhXH8(QGLEngineSharedShaders::QGLEngineSharedShaders(const QGLContext*)QGLEngineShaderProg* QGLEngineSharedShaders::findProgramInCache(const QGLEngineShaderProg&)bool QGLEngineShaderManager::useCorrectShaderProg()30QGLEngineSharedShadersResource-q=AA?` @@Bgl2paintengineex/qpaintengineex_opengl2.cppQGL2PaintEngineEx: Unimplemented fill stylePainter path exceeds +/-32767 pixels.Unsupported composition mode./(/H/h/////0(0..void QGL2PaintEngineExPrivate::updateBrushUniforms()void QGL2PaintEngineExPrivate::updateCompositionMode()void QGL2PaintEngineExPrivate::fill(const QVectorPath&)*N12_GLOBAL__N_125QOpenGLStaticTextUserDataE20QGL2PaintEngineState17QGL2PaintEngineEx24QGL2PaintEngineExPrivate19QStaticTextUserData@PG-DT! 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