void
)Calls
clear()
on all theShapes
belonging to theSolid
. Used inPicture::clear()
for deallocating and destroyingSolids
.Currently, <Shape>.
clear()
always resolves toPath::clear()
, since none of the other types ofShape
that aSolid
can contain, e.g.,Ellipse
,Circle
, etc., overloadsPath::clear()
.