\name{thresh} \alias{thresh} \title{Adaptive thresholding} \description{ Thresholds an image using a moving rectangular window. } \usage{ thresh(x, w=5, h=5, offset=0.01) } \arguments{ \item{x}{An \code{Image} object or an array.} \item{w, h}{Width and height of the moving rectangular window.} \item{offset}{Thresholding offset from the averaged value.} } \value{ An \code{Image} object or an array, containing the transformed version of \code{x}. } \details{ This function returns the binary image resulting from the comparison between an image and its filtered version with a rectangular window. It is equivalent of doing \code{\{f = matrix(1, nc=2*w+1, nr=2*h+1) ; f=f/sum(f) ; x>(filter2(x, f)+offset)\}} but slightly faster. The function \code{filter2} provides hence more flexbility than \code{thresh}. } \seealso{ \code{filter2} } \author{ Oleg Sklyar, \email{osklyar@ebi.ac.uk}, 2005-2007 } \examples{ x = readImage(system.file('images', 'nuclei.tif', package='EBImage')) if (interactive()) display(x) y = thresh(x, 10, 10, 0.05) if (interactive()) display(y) } \keyword{manip}