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#ifndef Q3DSANIMATIONBUILDER_P_H
#define Q3DSANIMATIONBUILDER_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include "q3dsslideplayer_p.h"
#include "q3dsuippresentation_p.h"
#include <QtCore/qmetaobject.h>
#include <QDebug>

QT_BEGIN_NAMESPACE

class Q3DSAnimationCallback;

class Q3DSAnimationManager
{
public:
    using AnimationTrackList = QVector<const Q3DSAnimationTrack *>;
    using AnimationTrackListMap = QHash<Q3DSGraphObject *, AnimationTrackList>;

    void updateAnimations(Q3DSSlide *slide, bool editorMode = false);
    void clearAnimations(Q3DSSlide *slide);
    void applyChanges();
    void clearPendingChanges();
    void objectAboutToBeRemovedFromScene(Q3DSGraphObject *obj);

    struct AnimationValueChange { Q3DSAnimationCallback *cb; };

    void queueChange(const AnimationValueChange &change);

private:
    void updateAnimationHelper(const AnimationTrackListMap &targets,
                               Q3DSSlide *slide,
                               bool editorMode);

    void buildClipAnimator(Q3DSSlide *slide);

    QSet<AnimationValueChange> m_changes;

    QSet<Q3DSGraphObject *> m_activeTargets;

    friend class Q3DSAnimationCallback;
};

inline uint qHash(const Q3DSAnimationManager::AnimationValueChange &key, uint seed);
inline bool operator==(const Q3DSAnimationManager::AnimationValueChange &cl,
                       const Q3DSAnimationManager::AnimationValueChange &cr);

QT_END_NAMESPACE

#endif // Q3DSANIMATIONBUILDER_P_H
