NAME Mojolicious::Plugin::AssetPack - Compress and convert css, less, sass, javascript and coffeescript files VERSION 2.01 SYNOPSIS Application use Mojolicious::Lite; # Load plugin and pipes in the right order plugin AssetPack => { pipes => [qw(Less Sass Css CoffeeScript Riotjs JavaScript Combine)] }; # define asset app->asset->process( # virtual name of the asset "app.css" => ( # source files used to create the asset "sass/bar.scss", "https://github.com/Dogfalo/materialize/blob/master/sass/materialize.scss", ) ); Template %= asset "app.css" <%= content %> DESCRIPTION Mojolicious::Plugin::AssetPack is Mojolicious plugin for processing static assets. The idea is that JavaScript and CSS files should be served as one minified file to save bandwidth and roundtrip time to the server. There are many external tools for doing this, but integrating them with Mojolicious can be a struggle: You want to serve the source files directly while developing, but a minified version in production. This assetpack plugin will handle all of that automatically for you. Your application creates and refers to an asset by its topic (virtual asset name). The process of building actual assets from their components is delegated to "pipe objects". Please see "Pipes" in Mojolicious::Plugin::AssetPack::Guides::Tutorial for a complete list. BREAKING CHANGES assetpack.db (v1.47) "assetpack.db" no longer track files downloaded from the internet. It will mostly "just work", but in some cases version 1.47 might download assets that have already been downloaded with AssetPack version 1.46 and earlier. The goal is to remove "assetpack.db" completely. GUIDES * Mojolicious::Plugin::AssetPack::Guides::Tutorial The tutorial will give an introduction to how AssetPack can be used. * Mojolicious::Plugin::AssetPack::Guides::Developing The "developing" guide will give insight on how to do effective development with AssetPack and more details about the internals in this plugin. * Mojolicious::Plugin::AssetPack::Guides::Cookbook The cookbook has various receipes on how to cook with AssetPack. HELPERS asset $self = $app->asset; $self = $c->asset; $bytestream = $c->asset($topic, @args); $bytestream = $c->asset("app.css", media => "print"); "asset()" is the main entry point to this plugin. It can either be used to access the Mojolicious::Plugin::AssetPack instance or as a tag helper. The helper name "asset" can be customized by specifying "helper" when registering the plugin. See Mojolicious::Plugin::AssetPack::Guides::Tutorial for more details. ATTRIBUTES minify $bool = $self->minify; $self = $self->minify($bool); Set this to true to combine and minify the assets. Defaults to false if "mode" in Mojolicious is "development" and true otherwise. See "Application mode" in Mojolicious::Plugin::AssetPack::Guides::Tutorial for more details. route $route = $self->route; $self = $self->route($route); A Mojolicious::Routes::Route object used to serve assets. The default route responds to HEAD and GET requests and calls serve_asset() on "store" to serve the asset. The default route will be built and added to the application when "process" is called the first time. See "ASSETS FROM CUSTOM DOMAIN" in Mojolicious::Plugin::AssetPack::Guides::Cookbook for an example on how to customize this route. store $obj = $self->store; $self = $self->store(Mojolicious::Plugin::AssetPack::Store->new); Holds a Mojolicious::Plugin::AssetPack::Store object used to locate, store and serve assets. tag_for $self = $self->tag_for(sub { my ($asset, $c, \%args, @attrs) = @_; }); $code = $self->tag_for; Holds a sub reference that returns a Mojo::Bytestream object containing the markup required to render an asset. $asset is a Mojolicious::Plugin::AssetPack::Asset object, $c is an Mojolicious::Controller object and @attrs can contain a list of HTML attributes. %args currently contains: * base_url See "ASSETS FROM CUSTOM DOMAIN" in Mojolicious::Plugin::AssetPack::Guides::Cookbook. * topic Name of the current topic. ua $ua = $self->ua; Holds a Mojo::UserAgent which can be used to fetch assets either from local application or from remote web servers. METHODS pipe $obj = $self->pipe($name); $obj = $self->pipe("Css"); Will return a registered pipe by $name or "undef" if none could be found. process $self = $self->process($topic => @assets); $self = $self->process($definition_file); Used to process assets. A $definition_file can be used to define $topic and @assets in a separate file. See "Process assets" in Mojolicious::Plugin::AssetPack::Guides::Tutorial for more details. $definition_file defaults to "assetpack.def". processed $collection = $self->processed($topic); Can be used to retrieve a Mojo::Collection object, with zero or more Mojolicious::Plugin::AssetPack::Asset objects. Returns undef if $topic is not defined with "process". register $self->register($app, \%config); Used to register the plugin in the application. %config can contain: * helper Name of the helper to add to the application. Default is "asset". * pipes This argument is mandatory and need to contain a complete list of pipes that is needed. Example: $app->plugin(AssetPack => {pipes => [qw(Sass Css Combine)]); See "Pipes" in Mojolicious::Plugin::AssetPack::Guides::Tutorial for a complete list of available pipes. * proxy A hash of proxy settings. Set this to 0 to disable proxy detection. Currently only "no_proxy" is supported, which will set which requests that should bypass the proxy (if any proxy is detected). Default is to bypass all requests to localhost. See "detect" in Mojo::UserAgent::Proxy for more information. SEE ALSO "GUIDES", Mojolicious::Plugin::AssetPack::Asset, Mojolicious::Plugin::AssetPack::Pipe and Mojolicious::Plugin::AssetPack::Store. COPYRIGHT AND LICENSE Copyright (C) 2014, Jan Henning Thorsen This program is free software, you can redistribute it and/or modify it under the terms of the Artistic License version 2.0. AUTHOR Jan Henning Thorsen - "jhthorsen@cpan.org" Alexander Rymasheusky Mark Grimes - "mgrimes@cpan.org" Per Edin - "info@peredin.com" Viktor Turskyi