## Process this file with automake to produce Makefile.im # # The library we want to build # lib_LTLIBRARIES = lib@LIBRARY@.la # # Headers and extra stuff we want to distribute # noinst_HEADERS = freeglut_internal.h freeglut_teapot_data.h EXTRA_DIST = freeglutdll.def # # Those source files build the freeglut library # lib@LIBRARY@_la_SOURCES = freeglut_callbacks.c \ freeglut_cursor.c \ freeglut_display.c \ freeglut_ext.c \ freeglut_font.c \ freeglut_glutfont_definitions.c \ freeglut_font_data.c \ freeglut_stroke_roman.c \ freeglut_stroke_mono_roman.c \ freeglut_gamemode.c \ freeglut_geometry.c \ freeglut_init.c \ freeglut_input_devices.c \ freeglut_spaceball.c \ freeglut_joystick.c \ freeglut_main.c \ freeglut_menu.c \ freeglut_misc.c \ freeglut_overlay.c \ freeglut_state.c \ freeglut_structure.c \ freeglut_teapot.c \ freeglut_videoresize.c \ freeglut_window.c \ freeglut_xinput.c # # Additional linker flags # lib@LIBRARY@_la_LIBADD = $(GL_LIBS) $(X_LIBS) $(LIBM) $(LIBUSBHID) lib@LIBRARY@_la_LDFLAGS = $(VERSION_INFO) -no-undefined lib@LIBRARY@_la_CFLAGS = $(GL_FLAGS) $(X_CFLAGS) $(EXPORT_FLAGS) lib@LIBRARY@_la_CPPFLAGS= -I$(top_srcdir)/include # # End of file #