/* * freeglut_misc.c * * Functions that didn't fit anywhere else... * * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. * Written by Pawel W. Olszta, * Creation date: Thu Dec 9 1999 * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include "freeglut_internal.h" /* * TODO BEFORE THE STABLE RELEASE: * * glutSetColor() -- * glutGetColor() -- * glutCopyColormap() -- * glutSetKeyRepeat() -- this is evil and should be removed from API */ /* -- INTERFACE FUNCTIONS -------------------------------------------------- */ /* * This functions checks if an OpenGL extension is supported or not * * XXX Wouldn't this be simpler and clearer if we used strtok()? */ int FGAPIENTRY glutExtensionSupported( const char* extension ) { const char *extensions, *start; const size_t len = strlen( extension ); /* Make sure there is a current window, and thus a current context available */ FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutExtensionSupported" ); freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 ); if (strchr(extension, ' ')) return 0; start = extensions = (const char *) glGetString(GL_EXTENSIONS); /* XXX consider printing a warning to stderr that there's no current * rendering context. */ freeglut_return_val_if_fail( extensions != NULL, 0 ); while (1) { const char *p = strstr(extensions, extension); if (!p) return 0; /* not found */ /* check that the match isn't a super string */ if ((p == start || p[-1] == ' ') && (p[len] == ' ' || p[len] == 0)) return 1; /* skip the false match and continue */ extensions = p + len; } return 0 ; } #ifndef GL_INVALID_FRAMEBUFFER_OPERATION #ifdef GL_INVALID_FRAMEBUFFER_OPERATION_EXT #define GL_INVALID_FRAMEBUFFER_OPERATION GL_INVALID_FRAMEBUFFER_OPERATION_EXT #else #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 #endif #endif #ifndef GL_TABLE_TOO_LARGE #ifdef GL_TABLE_TOO_LARGE_EXT #define GL_TABLE_TOO_LARGE GL_TABLE_TOO_LARGE_EXT #else #define GL_TABLE_TOO_LARGE 0x8031 #endif #endif #ifndef GL_TEXTURE_TOO_LARGE #ifdef GL_TEXTURE_TOO_LARGE_EXT #define GL_TEXTURE_TOO_LARGE GL_TEXTURE_TOO_LARGE_EXT #else #define GL_TEXTURE_TOO_LARGE 0x8065 #endif #endif /* * A cut-down local version of gluErrorString to avoid depending on GLU. */ static const char* fghErrorString( GLenum error ) { switch ( error ) { case GL_INVALID_ENUM: return "invalid enumerant"; case GL_INVALID_VALUE: return "invalid value"; case GL_INVALID_OPERATION: return "invalid operation"; case GL_STACK_OVERFLOW: return "stack overflow"; case GL_STACK_UNDERFLOW: return "stack underflow"; case GL_OUT_OF_MEMORY: return "out of memory"; case GL_TABLE_TOO_LARGE: return "table too large"; case GL_INVALID_FRAMEBUFFER_OPERATION: return "invalid framebuffer operation"; case GL_TEXTURE_TOO_LARGE: return "texture too large"; default: return "unknown GL error"; } } /* * This function reports all the OpenGL errors that happened till now */ void FGAPIENTRY glutReportErrors( void ) { GLenum error; FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutReportErrors" ); while( ( error = glGetError() ) != GL_NO_ERROR ) fgWarning( "GL error: %s", fghErrorString( error ) ); } /* * Control the auto-repeat of keystrokes to the current window */ void FGAPIENTRY glutIgnoreKeyRepeat( int ignore ) { FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutIgnoreKeyRepeat" ); FREEGLUT_EXIT_IF_NO_WINDOW ( "glutIgnoreKeyRepeat" ); fgStructure.CurrentWindow->State.IgnoreKeyRepeat = ignore ? GL_TRUE : GL_FALSE; } /* * Set global auto-repeat of keystrokes * * RepeatMode should be either: * GLUT_KEY_REPEAT_OFF * GLUT_KEY_REPEAT_ON * GLUT_KEY_REPEAT_DEFAULT */ void FGAPIENTRY glutSetKeyRepeat( int repeatMode ) { FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetKeyRepeat" ); switch( repeatMode ) { case GLUT_KEY_REPEAT_OFF: case GLUT_KEY_REPEAT_ON: fgState.KeyRepeat = repeatMode; break; case GLUT_KEY_REPEAT_DEFAULT: fgState.KeyRepeat = GLUT_KEY_REPEAT_ON; break; default: fgError ("Invalid glutSetKeyRepeat mode: %d", repeatMode); break; } } /* * Forces the joystick callback to be executed */ void FGAPIENTRY glutForceJoystickFunc( void ) { FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutForceJoystickFunc" ); #if !defined(_WIN32_WCE) freeglut_return_if_fail( fgStructure.CurrentWindow != NULL ); freeglut_return_if_fail( FETCH_WCB( *( fgStructure.CurrentWindow ), Joystick ) ); fgJoystickPollWindow( fgStructure.CurrentWindow ); #endif /* !defined(_WIN32_WCE) */ } /* * */ void FGAPIENTRY glutSetColor( int nColor, GLfloat red, GLfloat green, GLfloat blue ) { FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetColor" ); /* We really need to do something here. */ } /* * */ GLfloat FGAPIENTRY glutGetColor( int color, int component ) { FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGetColor" ); /* We really need to do something here. */ return( 0.0f ); } /* * */ void FGAPIENTRY glutCopyColormap( int window ) { FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutCopyColormap" ); /* We really need to do something here. */ } /*** END OF FILE ***/