/********************************************************************/ /* Copyright (c) 2017 System fugen G.K. and Yuzi Mizuno */ /* All rights reserved. */ /********************************************************************/ // BLG4SQ IS EASY-TO-USE VERSION OF BLG4SP, I.E. BLG4SQ GENERATES // KNOT VECTOR USING BLG4S1, THEN B-COEF'S USING BLG4SP. // *** INPUT * // IBCBEG, IBCEND......BOUNDARY COND OF BEGINNING AND ENDING // POINT, EACH. // =1 1ST DERIV PROVIDED, =2 2ND DERIV // =3 NO BOUNDARY COND. // =4 BOTH 1ST AND 2ND DDERIVATIVES PROVIDED. // TAU(N) : DATA-POINTS // VAL(IV,NCD) : KOSIN-OFFSET-DATA OF M-ORDER // IV : COLUMN-LENGTH OF VAL // N : DATA-NO. OF VAL ( IV >= N ) // NCD : ORDER OF COORDINATES // IRC : COLUMN-LENGTH OF RCOEF // *** OUTPUT * // T(N+4) : KNOT VECTOR // RCOEF(IRC,NCD) : B-SPLINE // Function's return value: =1 NORMAL END, =2 ABNORMAL // *** WORK * // WORK(N,9) : WORK AREA FOR SUBROUTINE BLG4SP int blg4sq_(int ibcbeg, int ibcend, const double *tau, const double *val, int iv, int n, int ncd, int irc,double *work, double *t, double *rcoef);