using System.Collections; using System.Collections.Generic; using UnityEngine; public class Button : MonoBehaviour { [SerializeField] private bool isTitleScene = false; [SerializeField] GameObject button_light; //ボタンプッシュ時のスプライト // //public bool offenseMode; // Use this for initialization void Start () { if (isTitleScene) return; button_light.SetActive(false); } public GameObject HandOverLightObject() { return button_light; } }