svvitch
digital signage player
D:/vs_workspace/switch_sf/src/svvitch/DiffDetectScene.h
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00001 #pragma once
00002 
00003 #include "Scene.h"
00004 #include "streams.h"
00005 //#include "DetectStatus.h"
00006 #include <Poco/Mutex.h>
00007 #include "FPSCounter.h"
00008 
00009 
00014 class DiffDetectScene: public Scene
00015 {
00016 private:
00017     Poco::FastMutex _lock;
00018 
00019     int _w;
00020     int _h;
00021 
00022     int _previewX;
00023     int _previewY;
00024     int _previewW;
00025     int _previewH;
00026 
00027     DWORD _frame;
00028     int _samples;
00029 
00030     LPDIRECT3DTEXTURE9 _frame1;
00031     LPDIRECT3DTEXTURE9 _frame2;
00032     LPDIRECT3DTEXTURE9 _frame3;
00033     LPDIRECT3DTEXTURE9 _result1;
00034     LPDIRECT3DTEXTURE9 _result2;
00035     LPD3DXEFFECT _fx;
00036 
00037 
00038     void drawAverage(VERTEX* dst, DWORD& col);
00039 
00040     void drawEdge(VERTEX* dst, DWORD& col);
00041 
00042     void drawDiff(VERTEX* dst, DWORD& col);
00043 
00044 public:
00045     DiffDetectScene(Renderer& renderer);
00046 
00047     virtual ‾DiffDetectScene();
00048 
00049     virtual bool initialize();
00050 
00051     LPDIRECT3DTEXTURE9 getResult();
00052 
00053     virtual void process();
00054 
00055     virtual void draw1();
00056 
00057     virtual void draw2();
00058 };
00059 
00060 typedef DiffDetectScene* DiffDetectScenePtr;
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