svvitch
digital signage player
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00001 #pragma once 00002 00003 #include "Scene.h" 00004 #include "ui/UserInterfaceManager.h" 00005 00006 00010 class UserInterfaceScene: public Scene 00011 { 00012 private: 00013 ui::UserInterfaceManager* _uim; 00014 00015 DWORD _frame; 00016 00017 public: 00018 UserInterfaceScene(Renderer& renderer, ui::UserInterfaceManagerPtr uim); 00019 00020 ‾UserInterfaceScene(); 00021 00022 virtual void process(); 00023 00024 virtual void draw1(); 00025 00026 virtual void draw2(); 00027 }; 00028 00029 typedef UserInterfaceScene* UserInterfaceScenePtr;