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Packages that use Frustum | |
jme.entity | |
jme.entity.camera | |
jme.entity.effects | |
jme.geometry.bounding |
Uses of Frustum in jme.entity |
Methods in jme.entity with parameters of type Frustum | |
void |
Entity.checkVisibility(Frustum frustum)
checkVisibility updates the visibility of this entity
based on the frustum levels. |
void |
EntityInterface.checkVisibility(Frustum frustum)
checkVisibility makes the appropriate checks to test if
the entity is currently visible or not. |
Uses of Frustum in jme.entity.camera |
Methods in jme.entity.camera that return Frustum | |
Frustum |
Camera.getFrustum()
getFrustum returns the view frustum of the camera. |
Uses of Frustum in jme.entity.effects |
Methods in jme.entity.effects with parameters of type Frustum | |
void |
ParticleSystem.checkVisibility(Frustum frustum)
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Uses of Frustum in jme.geometry.bounding |
Methods in jme.geometry.bounding with parameters of type Frustum | |
boolean |
BoundingBox.isVisible(Frustum frustum)
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boolean |
BoundingCapsule.isVisible(Frustum frustum)
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boolean |
BoundingCylinder.isVisible(Frustum frustum)
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boolean |
BoundingEllipsoid.isVisible(Frustum frustum)
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boolean |
BoundingLozenge.isVisible(Frustum frustum)
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boolean |
BoundingSphere.isVisible(Frustum frustum)
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boolean |
BoundingVolume.isVisible(Frustum frustum)
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