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Packages that use AbstractHeightMap | |
jme.lighting | |
jme.locale.external | |
jme.locale.external.data | |
jme.texture |
Uses of AbstractHeightMap in jme.lighting |
Methods in jme.lighting with parameters of type AbstractHeightMap | |
void |
SlopeLighting.setHeightMap(AbstractHeightMap map)
setHeightMap sets the heightmap for the slope calculations. |
Constructors in jme.lighting with parameters of type AbstractHeightMap | |
SlopeLighting(AbstractHeightMap heightMap,
int dirX,
int dirZ,
float minBright,
float maxBright,
int softness)
Constructor sets the lighting attributes and calls createLighting initializing the light map. |
Uses of AbstractHeightMap in jme.locale.external |
Fields in jme.locale.external declared as AbstractHeightMap | |
protected AbstractHeightMap |
Terrain.heightData
heightData the height map used to represent the terrain. |
Methods in jme.locale.external with parameters of type AbstractHeightMap | |
void |
Terrain.setHeightData(AbstractHeightMap heightData)
setHeightData takes a AbstractHeightMap
to allow the change of data to render. |
Constructors in jme.locale.external with parameters of type AbstractHeightMap | |
BruteForce(AbstractHeightMap heightData)
Constructor sets the heightdata and gets the GL reference. |
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Geomipmap(AbstractHeightMap heightMap,
int patchSize,
Camera camera)
Constructor instantiates a new Geomipmap object. |
Uses of AbstractHeightMap in jme.locale.external.data |
Subclasses of AbstractHeightMap in jme.locale.external.data | |
class |
CombinerHeightMap
CombinerHeightMap generates a new height map based on
two provided height maps. |
class |
FaultFractalHeightMap
FaultFractalHeightMap creates a heightmap based on the
Fault Formation fractal generation algorithm based on Jason Shankel's
paper from "Game Programming Gems". |
class |
MidPointHeightMap
MidPointHeightMap
|
class |
ParticleDepositionHeightMap
ParticleDepositionHeightMap creates a heightmap based on the
Particle Deposition algorithm based on Jason Shankel's paper from
"Game Programming Gems". |
class |
RawHeightMap
RawHeightMap creates a height map from a RAW image file. |
Methods in jme.locale.external.data with parameters of type AbstractHeightMap | |
void |
CombinerHeightMap.setHeightMaps(AbstractHeightMap map1,
AbstractHeightMap map2)
setHeightMaps sets the height maps to combine. |
Constructors in jme.locale.external.data with parameters of type AbstractHeightMap | |
CombinerHeightMap(AbstractHeightMap map1,
AbstractHeightMap map2,
int mode)
Constructor combines two given heightmaps by the specified mode. |
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CombinerHeightMap(AbstractHeightMap map1,
float factor1,
AbstractHeightMap map2,
float factor2,
int mode)
Constructor combines two given heightmaps by the specified mode. |
Uses of AbstractHeightMap in jme.texture |
Methods in jme.texture with parameters of type AbstractHeightMap | |
void |
ProceduralTexture.setHeightMap(AbstractHeightMap hm)
setHeightMap sets the input heightmap to use
for the texture generation. |
Constructors in jme.texture with parameters of type AbstractHeightMap | |
ProceduralTexture(AbstractHeightMap heightMap)
Constructor instantiates a new ProceduralTexture object
initializing the list for textures and the height map. |
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