|
|||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Sky
defines an interface for creation of skies.
Sky
is meant to encapsulate the Locale
with some sort of geometry, with an image inside the geometry
conveying a sense of distance.
Method Summary | |
float |
getSize()
getSize returns the size of the sky object. |
void |
render()
render displays the Sky to the
window. |
void |
update(float time)
update updates the sky. |
Method Detail |
public void update(float time)
update
updates the sky. If there is
any animation to be done, it will happen here.
time
- the time value for frame independant timing.public void render()
render
displays the Sky
to the
window.
public float getSize()
getSize
returns the size of the sky object.
|
|||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |