Uses of Interface
jme.geometry.Geometry

Packages that use Geometry
jme.entity   
jme.geometry.model   
jme.geometry.model.md3   
jme.geometry.model.ms   
jme.geometry.primitive   
 

Uses of Geometry in jme.entity
 

Fields in jme.entity declared as Geometry
protected  Geometry Entity.geometry
           
 

Methods in jme.entity that return Geometry
 Geometry Entity.getGeometry()
          getGeometry returns the geometry of this entity.
 

Methods in jme.entity with parameters of type Geometry
 void Entity.setGeometry(Geometry geometry)
          setGeometry sets the geometry of this entity.
 

Uses of Geometry in jme.geometry.model
 

Subinterfaces of Geometry in jme.geometry.model
 interface Model
          An interface for models.
 

Uses of Geometry in jme.geometry.model.md3
 

Classes in jme.geometry.model.md3 that implement Geometry
 class Md3Model
          Md3Model handles loading and rendering a Quake 3 MD3 format model.
 

Uses of Geometry in jme.geometry.model.ms
 

Classes in jme.geometry.model.ms that implement Geometry
 class MilkshapeModel
          A MilkshapeModel represents a Milkshape 3D model.
 

Uses of Geometry in jme.geometry.primitive
 

Classes in jme.geometry.primitive that implement Geometry
 class Box
          Box defines a primitive object of a box shape.
 class Cylinder
          Cylinder defines a cylindrical geometry.
 class Disk
          Disk defines a disk geometry.
 class PartialDisk
          PartialDisk defines a sliver of a disk geometry.
 class Primitive
          Primitive defines a basic geometry shape.
 class Pyramid
          Pyramid defines a primitive object of a pyramid shape.
 class Quad
          Quad handles the rendering of a single quad shape.
 class Quadric
          Quadric extends Primitive to include Quadric features of the OpenGL Utilities library.
 class Sphere
          Sphere defines a spherical geometry.
 class Triangle
          Triangle handles the rendering of a single triangle shape.