analysisInstance(MDagPath dagPath) | LampForMaya::TranslationInstanceManager | [protected, virtual] |
clear() | LampForMaya::TranslationInstanceManager | [virtual] |
collectInstances() | LampForMaya::TranslationInstanceManager | [virtual] |
convertAnimation(AnimationManager *animationManager, AnimationSet *animationSet) | LampForMaya::TranslationInstanceManager | [virtual] |
convertToLamp(Scene *scene) | LampForMaya::TranslationInstanceManager | [virtual] |
get(int index) const | LampForMaya::TranslationInstanceManager | [inline, virtual] |
getCount() const | LampForMaya::TranslationInstanceManager | [inline, virtual] |
searchSceneNode(SceneNode *sceneNode, const String &targetName) | LampForMaya::TranslationInstanceManager | [protected, virtual] |
searchValidInstance(Scene *scene, TranslationInstance *instance) | LampForMaya::TranslationInstanceManager | [protected, virtual] |
TranslationInstanceManager() | LampForMaya::TranslationInstanceManager | |
~TranslationInstanceManager() | LampForMaya::TranslationInstanceManager | [virtual] |