#include <LampBasic.h>
#include <Graphics/Light/LightManager.h>
#include <Graphics/Light/Light.h>
#include <Graphics/Light/GlobalLight.h>
#include <Graphics/Light/LocalLight.h>
#include <Graphics/Light/AmbientLight.h>
#include <Graphics/Light/DirectionalLight.h>
#include <Graphics/Light/PointLight.h>
Go to the source code of this file.
Definition in file GraphicsLightAll.h.