#include <SpriteRenderState.h>
Public Member Functions | |
virtual void | request (SpritePicture *picture, const Point2f &minPosition, const Point2f &maxPosition, const TexCoord2 &minUV, const TexCoord2 &maxUV) |
リクエスト | |
virtual void | render () |
レンダリング | |
virtual const DimensionF & | getRenderTargetSize () |
レンダーターゲットサイズの取得 | |
Protected Member Functions | |
SpriteRenderState (SpriteGraphicsBuffer *graphicsBuffer) | |
コンストラクタ | |
virtual | ~SpriteRenderState () |
デストラクタ | |
Friends | |
class | SpriteRenderer |
Definition at line 37 of file SpriteRenderState.h.
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レンダーターゲットサイズの取得
Definition at line 64 of file SpriteRenderState.h. Referenced by Lamp::Sprite::render(). |
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リクエスト
Definition at line 51 of file SpriteRenderState.cpp. References Direct3DTexture, Lamp::SpritePicture::getD3DTexture(), NULL, render(), Lamp::SpriteGraphicsBuffer::request(), and Lamp::RenderingDevice::setTexture(). Referenced by Lamp::Sprite::render(). |