#include "System/stdafx.h"
#include "Translator/Model/TranslationBone.h"
#include "Translator/Model/TranslationCharacterModel.h"
#include "Graphics/Model/CharacterModel.h"
#include "Translator/Animation/TranslationAnimationUtility.h"
#include "Animation/VectorInterpolator/VectorArrayInterpolator.h"
#include "Animation/RotationInterpolator/EulerArrayInterpolator.h"
Go to the source code of this file.
Namespaces | |
namespace | LampForMaya |
Definition in file TranslationBone.cpp.