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MayaNodeUtility.h

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * Mayaノードユーティリティヘッダ
00022  * @author Junpee
00023  */
00024 
00025 #ifndef MAYA_NODE_UTILITY_H_
00026 #define MAYA_NODE_UTILITY_H_
00027 
00028 namespace LampForMaya{
00029 
00030 //------------------------------------------------------------------------------
00031 /**
00032  * Mayaノードユーティリティ
00033  */
00034 class MayaNodeUtility{
00035 public:
00036     /**
00037      * 名前の取得
00038      * @param node ディペンデンシノード
00039      * @return 名前
00040      */
00041     static String getName(const MObject& node);
00042 
00043     /**
00044      * プラグの取得
00045      * @param node ディペンデンシノード
00046      * @param plugName プラグ名
00047      * @return プラグ
00048      */
00049     static MPlug getPlug(const MObject& node, const String& plugName);
00050 
00051 private:
00052     // コンストラクタの隠蔽
00053     MayaNodeUtility();
00054 
00055 };
00056 
00057 //------------------------------------------------------------------------------
00058 } // End of namespace LampForMaya
00059 #endif // End of MAYA_NODE_UTILITY_H_
00060 //------------------------------------------------------------------------------

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