buildPresentationParameters(D3DPRESENT_PARAMETERS *parameters, HWND windowHandle) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getAdapterInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getBackBufferFormat() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getBackBufferSize() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getDepthStencilEnabled() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getDepthStencilFormat() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getDeviceComboInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getDeviceInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getDisplayMode() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getFullscreenAdapterInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getFullscreenDepthStencilFormat() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getFullscreenDeviceComboInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getFullscreenDeviceInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getFullscreenDisplayMode() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getFullscreenMultiSampleQuality() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getFullscreenMultiSampleType() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getFullscreenPresentationInterval() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getFullscreenVertexProcessingType() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getInstance() | Lamp::GraphicsDeviceSettings | [inline, static] |
getMultiSampleQuality() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getMultiSampleType() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getPresentationInterval() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getVertexProcessingType() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getWindowedAdapterInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getWindowedDepthStencilFormat() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getWindowedDeviceComboInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getWindowedDeviceInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getWindowedDisplayMode() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getWindowedMultiSampleQuality() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getWindowedMultiSampleType() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getWindowedPresentationInterval() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getWindowedVertexProcessingType() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
getWindowSize() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
GraphicsDeviceSettings() | Lamp::GraphicsDeviceSettings | [inline] |
isWindowed() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setAdapterInformation(GraphicsAdapterInformation *adapterInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setDepthStencilFormat(D3DFORMAT depthStencilFormat) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setDeviceComboInformation(GraphicsDeviceComboInformation *deviceComboInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setDeviceInformation(GraphicsDeviceInformation *deviceInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setDisplayMode(D3DDISPLAYMODE displayMode) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setFullscreenAdapterInformation(GraphicsAdapterInformation *adapterInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setFullscreenDepthStencilFormat(D3DFORMAT depthStencilFormat) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setFullscreenDeviceComboInformation(GraphicsDeviceComboInformation *deviceComboInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setFullscreenDeviceInformation(GraphicsDeviceInformation *deviceInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setFullscreenDisplayMode(D3DDISPLAYMODE displayMode) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setFullscreenMultiSampleQuality(u_int multiSampleQuality) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setFullscreenMultiSampleType(D3DMULTISAMPLE_TYPE multiSampleType) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setFullscreenPresentationInterval(u_int presentationInterval) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setFullscreenVertexProcessingType(VertexProcessingType vertexProcessingType) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setMultiSampleQuality(u_int multiSampleQuality) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setMultiSampleType(D3DMULTISAMPLE_TYPE multiSampleType) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setPresentationInterval(u_int presentationInterval) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setVertexProcessingType(VertexProcessingType vertexProcessingType) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setWindowed(bool isWindowed) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setWindowedAdapterInformation(GraphicsAdapterInformation *adapterInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setWindowedDepthStencilFormat(D3DFORMAT depthStencilFormat) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setWindowedDeviceComboInformation(GraphicsDeviceComboInformation *deviceComboInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setWindowedDeviceInformation(GraphicsDeviceInformation *deviceInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setWindowedDisplayMode(D3DDISPLAYMODE displayMode) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setWindowedMultiSampleQuality(u_int multiSampleQuality) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setWindowedMultiSampleType(D3DMULTISAMPLE_TYPE multiSampleType) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setWindowedPresentationInterval(u_int presentationInterval) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setWindowedVertexProcessingType(VertexProcessingType vertexProcessingType) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
setWindowSize(DimensionI size) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
~GraphicsDeviceSettings() | Lamp::GraphicsDeviceSettings | [inline] |