00001 //------------------------------------------------------------------------------ 00002 // Lamp : Open source game middleware 00003 // Copyright (C) 2004 Junpei Ohtani ( Email : junpee@users.sourceforge.jp ) 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 //------------------------------------------------------------------------------ 00019 00020 /** @file 00021 * グラフィックスデバイスオブジェクトホルダヘッダ 00022 * @author Junpee 00023 */ 00024 00025 #ifndef GRAPHICS_DEVICE_OBJECT_HOLDER_H_ 00026 #define GRAPHICS_DEVICE_OBJECT_HOLDER_H_ 00027 00028 namespace Lamp{ 00029 00030 //------------------------------------------------------------------------------ 00031 /** 00032 * グラフィックスデバイスオブジェクトホルダ 00033 */ 00034 class GraphicsDeviceObjectHolder{ 00035 public: 00036 /** 00037 * デバイスオブジェクトの初期化 00038 * @return 成功したらtrueを返す 00039 */ 00040 virtual bool initializeGraphicsDeviceObjects() = 0; 00041 00042 /** 00043 * デバイスオブジェクトの削除 00044 */ 00045 virtual void deleteGraphicsDeviceObjects() = 0; 00046 00047 /** 00048 * デバイスオブジェクトのリストア 00049 * @return 成功したらtrueを返す 00050 */ 00051 virtual bool restoreGraphicsDeviceObjects() = 0; 00052 00053 /** 00054 * デバイスオブジェクトの無効化 00055 */ 00056 virtual void invalidateGraphicsDeviceObjects() = 0; 00057 00058 }; 00059 00060 //------------------------------------------------------------------------------ 00061 } // End of namespace Lamp 00062 #endif // End of GRAPHICS_DEVICE_OBJECT_HOLDER_H_ 00063 //------------------------------------------------------------------------------ 00064