analysisMaterial(const MObject &materialObject) | LampForMaya::TranslationMaterialManager | [protected, virtual] |
clear() | LampForMaya::TranslationMaterialManager | [virtual] |
collectMaterials() | LampForMaya::TranslationMaterialManager | [virtual] |
convertToLamp(Scene *scene) const | LampForMaya::TranslationMaterialManager | [virtual] |
get(int index) const | LampForMaya::TranslationMaterialManager | [inline, virtual] |
getCount() const | LampForMaya::TranslationMaterialManager | [inline, virtual] |
search(String name) const | LampForMaya::TranslationMaterialManager | [inline, virtual] |
TranslationMaterialManager() | LampForMaya::TranslationMaterialManager | |
~TranslationMaterialManager() | LampForMaya::TranslationMaterialManager | [virtual] |