Qt 3D Extras QML Types

This module is under development and is subject to change.

To import and use the module's QML types, use the following statement:

 import Qt3D.Extras 2.4

ConeGeometryView

A conical mesh

ConeMesh

A conical mesh

CuboidGeometryView

A cuboid mesh

CuboidMesh

A cuboid mesh

CylinderGeometryView

A cylindrical mesh

CylinderMesh

A cylindrical mesh

DiffuseSpecularMaterial

Default implementation of the phong lighting effect

ExtrudedTextMesh

A 3D extruded Text mesh

FirstPersonCameraController

Allows controlling the scene camera from the first person perspective

ForwardRenderer

Default FrameGraph implementation of a forward renderer

GoochMaterial

Material that implements the Gooch shading model, popular in CAD and CAM applications

MetalRoughMaterial

This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 3 and OpenGL ES 3

OrbitCameraController

Allows controlling the scene camera along orbital path

PerVertexColorMaterial

Default implementation for rendering the color properties set for each vertex

PlaneGeometryView

A square planar mesh

PlaneMesh

A square planar mesh

SphereGeometryView

A spherical mesh

SphereMesh

A spherical mesh

TorusGeometryView

A toroidal mesh

TorusMesh

A toroidal mesh