dune-grid  2.2.0
Dune::SEntityBase< codim, dim, GridImp, EntityImp > Member List

This is the complete list of members for Dune::SEntityBase< codim, dim, GridImp, EntityImp >, including all inherited members.

builtgeometryDune::SEntityBase< codim, dim, GridImp, EntityImp >mutableprotected
codimension enum valueDune::EntityDefaultImplementation< codim, dim, GridImp, EntityImp >
compressedIndex() const Dune::SEntityBase< codim, dim, GridImp, EntityImp >inline
compressedLeafIndex() const Dune::SEntityBase< codim, dim, GridImp, EntityImp >inline
ctype typedefDune::SEntityBase< codim, dim, GridImp, EntityImp >
dimension enum valueDune::EntityDefaultImplementation< codim, dim, GridImp, EntityImp >
dimensionworld enum valueDune::EntityDefaultImplementation< codim, dim, GridImp, EntityImp >
EntityPointer typedefDune::EntityDefaultImplementation< codim, dim, GridImp, EntityImp >
EntitySeed typedefDune::EntityDefaultImplementation< codim, dim, GridImp, EntityImp >
geoDune::SEntityBase< codim, dim, GridImp, EntityImp >mutableprotected
geometry() const Dune::SEntityBase< codim, dim, GridImp, EntityImp >inline
Geometry typedefDune::SEntityBase< codim, dim, GridImp, EntityImp >
globalIndex() const Dune::SEntityBase< codim, dim, GridImp, EntityImp >
gridDune::SEntityBase< codim, dim, GridImp, EntityImp >protected
indexDune::SEntityBase< codim, dim, GridImp, EntityImp >protected
lDune::SEntityBase< codim, dim, GridImp, EntityImp >protected
level() const Dune::SEntityBase< codim, dim, GridImp, EntityImp >inline
make(GridImp *_grid, int _l, int _id)Dune::SEntityBase< codim, dim, GridImp, EntityImp >
make(int _l, int _id)Dune::SEntityBase< codim, dim, GridImp, EntityImp >
makegeometry() const Dune::SEntityBase< codim, dim, GridImp, EntityImp >
mydimension enum valueDune::EntityDefaultImplementation< codim, dim, GridImp, EntityImp >
partitionType() const Dune::SEntityBase< codim, dim, GridImp, EntityImp >inline
persistentIndex() const Dune::SEntityBase< codim, dim, GridImp, EntityImp >inline
PersistentIndexType typedefDune::SEntityBase< codim, dim, GridImp, EntityImp >
seed() const Dune::SEntityBase< codim, dim, GridImp, EntityImp >inline
SEntityBase(GridImp *_grid, int _l, int _index)Dune::SEntityBase< codim, dim, GridImp, EntityImp >inline
SEntityBase()Dune::SEntityBase< codim, dim, GridImp, EntityImp >inline
SEntityBase(const SEntityBase &other)Dune::SEntityBase< codim, dim, GridImp, EntityImp >inline
SEntityPointer< codim, GridImp > classDune::SEntityBase< codim, dim, GridImp, EntityImp >friend
SIntersectionIterator< GridImp > classDune::SEntityBase< codim, dim, GridImp, EntityImp >friend
type() const Dune::SEntityBase< codim, dim, GridImp, EntityImp >inline
zDune::SEntityBase< codim, dim, GridImp, EntityImp >protected