adapt() | Dune::UGGrid< dim > | |
asImp() | Dune::Grid< dim, dimworld, ct, GridFamily > | inlineprotected |
asImp() const | Dune::Grid< dim, dimworld, ct, GridFamily > | inlineprotected |
ClosureType enum name | Dune::UGGrid< dim > | |
CollectiveCommunication typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
comm() const | Dune::UGGrid< dim > | inline |
communicate(DataHandle &dataHandle, InterfaceType iftype, CommunicationDirection dir, int level) const | Dune::UGGrid< dim > | inline |
communicate(DataHandle &dataHandle, InterfaceType iftype, CommunicationDirection dir) const | Dune::UGGrid< dim > | inline |
GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir, int level) const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > > | inline |
GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir) const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > > | inline |
COPY enum value | Dune::UGGrid< dim > | |
createLGMGrid(const std::string &name) | Dune::UGGrid< dim > | |
ctype typedef | Dune::UGGrid< dim > | |
dimension enum value | Dune::Grid< dim, dimworld, ct, GridFamily > | |
dimensionworld enum value | Dune::Grid< dim, dimworld, ct, GridFamily > | |
entityPointer(const UGGridEntitySeed< codim, const UGGrid< dim > > &seed) const | Dune::UGGrid< dim > | inline |
GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > >::entityPointer(const EntitySeed &seed) const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
getChildrenOfSubface(const typename Traits::template Codim< 0 >::EntityPointer &e, int elementSide, int maxl, std::vector< typename Traits::template Codim< 0 >::EntityPointer > &childElements, std::vector< unsigned char > &childElementSides) const | Dune::UGGrid< dim > | |
getMark(const typename Traits::template Codim< 0 >::Entity &e) const | Dune::UGGrid< dim > | |
Dune::Grid::getMark(const typename Codim< 0 >::Entity &e) const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
getRealImplementation(InterfaceType &i) | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > > | inlineprotectedstatic |
ghostSize(int codim) const | Dune::UGGrid< dim > | inline |
ghostSize(int level, int codim) const | Dune::UGGrid< dim > | inline |
GlobalIdSet typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
globalIdSet() const | Dune::UGGrid< dim > | inline |
globalRefine(int n) | Dune::UGGrid< dim > | |
GREEN enum value | Dune::UGGrid< dim > | |
GridFactory< UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
GridFamily typedef | Dune::UGGrid< dim > | |
HierarchicIterator typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
lbegin(int level) const | Dune::UGGrid< dim > | |
lbegin(int level) const | Dune::UGGrid< dim > | |
leafbegin() const | Dune::UGGrid< dim > | inline |
leafbegin() const | Dune::UGGrid< dim > | inline |
leafend() const | Dune::UGGrid< dim > | inline |
leafend() const | Dune::UGGrid< dim > | inline |
LeafGridView typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
LeafIndexSet typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
leafIndexSet() const | Dune::UGGrid< dim > | inline |
LeafIntersection typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
LeafIntersectionIterator typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
leafView() const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > > | inline |
leafView() const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > > | inline |
lend(int level) const | Dune::UGGrid< dim > | |
lend(int level) const | Dune::UGGrid< dim > | |
LevelGridView typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
LevelIndexSet typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
levelIndexSet(int level) const | Dune::UGGrid< dim > | inline |
LevelIntersection typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
LevelIntersectionIterator typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
levelView(int level) const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > > | inline |
levelView(int level) const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim, dim > > | inline |
loadBalance() | Dune::UGGrid< dim > | inline |
loadBalance(DataHandle &data) | Dune::UGGrid< dim > | inline |
loadBalance(int strategy, int minlevel, int depth, int maxlevel, int minelement) | Dune::UGGrid< dim > | |
loadState(const std::string &filename) | Dune::UGGrid< dim > | |
LOCAL enum value | Dune::UGGrid< dim > | |
LocalIdSet typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
localIdSet() const | Dune::UGGrid< dim > | inline |
mark(int refCount, const typename Traits::template Codim< 0 >::Entity &e) | Dune::UGGrid< dim > | |
mark(const typename Traits::template Codim< 0 >::Entity &e, typename UG_NS< dim >::RefinementRule rule, int side=0) | Dune::UGGrid< dim > | |
Dune::Grid::mark(int refCount, const typename Codim< 0 >::Entity &e) | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
maxLevel() const | Dune::UGGrid< dim > | |
NONE enum value | Dune::UGGrid< dim > | |
numBoundarySegments() const | Dune::UGGrid< dim > | inline |
overlapSize(int codim) const | Dune::UGGrid< dim > | inline |
overlapSize(int level, int codim) const | Dune::UGGrid< dim > | inline |
postAdapt() | Dune::UGGrid< dim > | |
preAdapt() | Dune::UGGrid< dim > | |
RefinementType enum name | Dune::UGGrid< dim > | |
saveState(const std::string &filename) const | Dune::UGGrid< dim > | |
setClosureType(ClosureType type) | Dune::UGGrid< dim > | inline |
setDefaultHeapSize(unsigned size) | Dune::UGGrid< dim > | inlinestatic |
setPosition(const typename Traits::template Codim< dim >::EntityPointer &e, const FieldVector< double, dim > &pos) | Dune::UGGrid< dim > | |
setRefinementType(RefinementType type) | Dune::UGGrid< dim > | inline |
size(int level, int codim) const | Dune::UGGrid< dim > | |
size(int codim) const | Dune::UGGrid< dim > | inline |
size(int level, GeometryType type) const | Dune::UGGrid< dim > | inline |
size(GeometryType type) const | Dune::UGGrid< dim > | inline |
Traits typedef | Dune::UGGrid< dim > | |
UGGrid() | Dune::UGGrid< dim > | |
UGGrid< 2 > class | Dune::UGGrid< dim > | friend |
UGGrid< 3 > class | Dune::UGGrid< dim > | friend |
UGGridEntity< 0, dim, const UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
UGGridEntity< dim, dim, const UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
UGGridEntityPointer class | Dune::UGGrid< dim > | friend |
UGGridGeometry< 0, dim, const UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
UGGridGeometry< 1, 2, const UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
UGGridGeometry< 2, 3, const UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
UGGridGeometry< dim, dim, const UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
UGGridHierarchicIterator< const UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
UGGridIdSet< const UGGrid< dim >, false > class | Dune::UGGrid< dim > | friend |
UGGridIdSet< const UGGrid< dim >, true > class | Dune::UGGrid< dim > | friend |
UGGridLeafIndexSet< const UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
UGGridLeafIntersection< const UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
UGGridLeafIntersectionIterator< const UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
UGGridLeafIterator class | Dune::UGGrid< dim > | friend |
UGGridLevelIndexSet< const UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
UGGridLevelIntersection< const UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
UGGridLevelIntersectionIterator< const UGGrid< dim > > class | Dune::UGGrid< dim > | friend |
UGGridLevelIterator class | Dune::UGGrid< dim > | friend |
~UGGrid() | Dune::UGGrid< dim > | |