 Menus
are a must for just about all GUIs. Using the editor, it is quick and painless to create menu bars and
popup menus.
To
create a menu bar on your window, select Menu Bar (SWT) or JMenuBar
(Swing) from the
Palette, and then place it on your window
in the Design View.
Note that these instructions only apply to window types that support
menubars (e.g., SWT Shells, SWT Application Windows, and Swing JFrames).
They do not apply to window types that can't have menubars (e.g.,
Dialogs & Wizards) or that manage their own menubars through a special
framework (e.g., JFace ApplicationWindow). |
Each window can have
at most one Menu Bar, and the only place that you can put a Menu Bar
is directly on a window. A particular menu will only be displayed on the window
on which it was created. After the Menu Bar is placed, you should see a
blank menu bar across the top of your window in the
Design View. |
 To
add individual menus to the menu bar, select Cascade Menu Item (SWT) or
JMenu (Swing) from the
Palette, and then place it on the menu bar.
|
To
add a menu item to a menu, select the dropdown menu and add a Menu Item
or JMenuItem to the
dropdown menu that is displayed. If you
want to make a submenu, add a Cascade Menu or JMenu to the menu.
|
Menu
items can also be a check or radio style. To create a checkbox or radio button menu item, select
Check Menu Item / JCheckBoxMenuItem or
Radio Menu Item / JRadioButtonMenuItem from the Palette and add it to a menu.
Under SWT, Check Menus Items and Radio Menu Items are
Menu Items with their style set to CHECK or RADIO. To make a check or radio menu item initially be selected, set the
selection property to true in the Property Pane for that menu item.
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You
can also add an image to a menu item. Simply select the menu item, click on the
image property in the Property Pane, click on the
button in the property editor, and select
an image.
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Setting
the text of a menu item is the same as setting the text of any other
control. In the Property Pane, set the
text
property to the desired text. Under SWT, placing an ampersand (&) before a letter in the
text property will
create a mnemonic for that menu item. For Swing, you should set the mnemonic property.
On most platforms, the letter after the ampersand or the character
indicated by the mnemonic property will be underlined
when you run the program. When you
press this key when the menu is displayed, the menu item will be selected.
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To
quickly test what the menu will look like in your application, use the
Test/Preview
command. To use this feature,
click on the Test/Preview
button in the
Toolbar above the Design View or
right-click
in the Design View and select
Test/Preview.
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In
addition to creating a menu bar, you can also create a popup menu for any
control, including the window. Simply
select Popup Menu (SWT) or JPopupMenu (Swing) from the Palette, move it over to the desired control
in the Design View and click to place it on that control. Only one popup menu can be placed on a
control. After a popup menu is placed
on a control, a little menu icon will appear on that control as shown below. The
popup menu will also automatically open, so that you can drop menu items on it.
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If you click away from the popup menu, it will disappear. If
you click on the popup menu icon, the popup menu will reappear.
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Adding
menu items to the popup menu is identical to adding menu items to the dropdown
menus on the menu bar. To see your
popup menu at work, use the
Test/Preview
command and right-click on the
control you added the popup menu to. The menu you created will now appear.
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As
you have seen above, creating menus in the editor is very quick and
easy. Adding a selection event handler
for the menu item is also easy. Simply
double-click a menu item and a selection event handler will be created for you. |