Clutter::Box Member List

This is the complete list of members for Clutter::Box, including all inherited members.
actor_added(const Glib::RefPtr< Actor >& actor)Clutter::Container [protected]
actor_removed(const Glib::RefPtr< Actor >& actor)Clutter::Container [protected]
add_actor(const Glib::RefPtr< Actor >& actor)Clutter::Container
add_interface(GType gtype_implementer)Clutter::Container [static]
add_vfunc(const Glib::RefPtr< Actor >& actor)Clutter::Container [protected, virtual]
allocate(const Glib::RefPtr< Container >& container, const ActorBox& box, AllocationFlags absolute_origin_changed)Clutter::LayoutManager
allocate_vfunc(const Glib::RefPtr< Container >& container, const ActorBox& box, AllocationFlags absolute_origin_changed)Clutter::LayoutManager [virtual]
begin_animation(guint duration, gulong mode)Clutter::LayoutManager
begin_animation(guint duration, gulong mode) const Clutter::LayoutManager
begin_animation_vfunc(guint duration, gulong mode)Clutter::LayoutManager [virtual]
Box()Clutter::Box [protected]
Box(const Glib::RefPtr< LayoutManager >& layoutManager)Clutter::Box [explicit, protected]
create()Clutter::Box [static]
Clutter::create_child_meta_vfunc(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& actor)Clutter::LayoutManager [virtual]
Clutter::Container::create_child_meta_vfunc(const Glib::RefPtr< Actor >& actor)Clutter::Container [protected, virtual]
destroy_child_meta_vfunc(const Glib::RefPtr< Actor >& actor)Clutter::Container [protected, virtual]
end_animation()Clutter::LayoutManager
end_animation_vfunc()Clutter::LayoutManager [virtual]
find_child(const Glib::ustring& child_name)Clutter::Container
find_child(const Glib::ustring& child_name) const Clutter::Container
foreach(const SlotForEach& slot)Clutter::Container
foreach_vfunc(ClutterCallback callback, gpointer user_data)Clutter::Container [protected, virtual]
get_animation_progress()Clutter::LayoutManager
get_animation_progress_vfunc()Clutter::LayoutManager [virtual]
get_child_meta(const Glib::RefPtr< const Actor >& actor)Clutter::Container
get_child_meta(const Glib::RefPtr< const Actor >& actor) const Clutter::Container
get_child_meta_type_vfunc() const Clutter::LayoutManager [virtual]
get_child_meta_vfunc(const Glib::RefPtr< Actor >& actor)Clutter::Container [protected, virtual]
Clutter::get_child_property(const Glib::RefPtr< Container >& container, const Glib::RefPtr< const Actor >& actor, const Glib::ustring& property_name, PropertyType& value) const Clutter::LayoutManager [inline]
Clutter::Container::get_child_property(const Glib::RefPtr< const Actor >& child, const Glib::ustring& property_name, PropertyType& value) const Clutter::Container [inline]
Clutter::get_child_property_value(const Glib::RefPtr< Container >& container, const Glib::RefPtr< const Actor >& actor, const Glib::ustring& property_name, Glib::ValueBase& value) const Clutter::LayoutManager
Clutter::Container::get_child_property_value(const Glib::RefPtr< const Actor >& child, const Glib::ustring& property_name, Glib::ValueBase& value) const Clutter::Container
get_children()Clutter::Container
get_children() const Clutter::Container
get_color() const Clutter::Box
get_preferred_height(const Glib::RefPtr< Container >& container, float for_width, float& min_height_p, float& natural_height_p) const Clutter::LayoutManager
get_preferred_height_vfunc(const Glib::RefPtr< Container >& container, float for_width, float& min_height_p, float& natural_height_p) const Clutter::LayoutManager [virtual]
get_preferred_width(const Glib::RefPtr< Container >& container, float for_height, float& min_width_p, float& natural_width_p) const Clutter::LayoutManager
get_preferred_width_vfunc(const Glib::RefPtr< Container >& container, float for_height, float& min_width_p, float& natural_width_p) const Clutter::LayoutManager [virtual]
gobj()Clutter::Box [inline]
gobj() const Clutter::Box [inline]
Clutter::LayoutManager::gobj()Clutter::LayoutManager [inline]
Clutter::LayoutManager::gobj() const Clutter::LayoutManager [inline]
gobj_copy()Clutter::Box
Clutter::LayoutManager::gobj_copy()Clutter::LayoutManager
LayoutManager()Clutter::LayoutManager [protected]
lower_child(const Glib::RefPtr< Actor >& actor, const Glib::RefPtr< Actor >& sibling)Clutter::Container
lower_child(const Glib::RefPtr< Actor >& actor)Clutter::Container
lower_vfunc(const Glib::RefPtr< Actor >& actor, const Glib::RefPtr< Actor >& sibling)Clutter::Container [protected, virtual]
on_actor_added(const Glib::RefPtr< Actor >& actor)Clutter::Container [protected, virtual]
on_actor_removed(const Glib::RefPtr< Actor >& actor)Clutter::Container [protected, virtual]
on_child_notify(const Glib::RefPtr< Actor >& actor, GParamSpec* pspec)Clutter::Container [protected, virtual]
on_layout_changed()Clutter::LayoutManager [protected, virtual]
pack(const Glib::RefPtr< Actor >& actor, const std::map< std::string, Glib::ValueBase >& properties)Clutter::Box
property_color()Clutter::Box
property_color() const Clutter::Box
property_color_set()Clutter::Box
property_color_set() const Clutter::Box
property_manager() const Clutter::Box
raise_child(const Glib::RefPtr< Actor >& actor, const Glib::RefPtr< Actor >& sibling)Clutter::Container
raise_child(const Glib::RefPtr< Actor >& actor)Clutter::Container
raise_vfunc(const Glib::RefPtr< Actor >& actor, const Glib::RefPtr< Actor >& sibling)Clutter::Container [protected, virtual]
remove_actor(const Glib::RefPtr< Actor >& actor)Clutter::Container
remove_vfunc(const Glib::RefPtr< Actor >& actor)Clutter::Container [protected, virtual]
Clutter::set_child_property(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& child, const Glib::ustring& property_name, const PropertyType& value)Clutter::LayoutManager [inline]
Clutter::Container::set_child_property(const Glib::RefPtr< Actor >& child, const Glib::ustring& property_name, const PropertyType& value)Clutter::Container [inline]
Clutter::set_child_property_value(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& child, const Glib::ustring& property_name, const Glib::ValueBase& value)Clutter::LayoutManager
Clutter::Container::set_child_property_value(const Glib::RefPtr< Actor >& child, const Glib::ustring& property_name, const Glib::ValueBase& value)Clutter::Container
set_color(const Color& color)Clutter::Box
set_container(const Glib::RefPtr< Container >& container)Clutter::LayoutManager
set_container_vfunc(const Glib::RefPtr< Container >& container)Clutter::LayoutManager [virtual]
signal_actor_added()Clutter::Container
signal_actor_removed()Clutter::Container
signal_child_notify()Clutter::Container
signal_layout_changed()Clutter::LayoutManager
SlotForEach typedefClutter::Container
sort_depth_order()Clutter::Container [protected]
sort_depth_order_vfunc()Clutter::Container [protected, virtual]
wrap(ClutterBox* object, bool take_copy=false)Clutter::Box [related]
Clutter::LayoutManager::wrap(ClutterLayoutManager* object, bool take_copy=false)Clutter::LayoutManager [related]
Clutter::Container::wrap(ClutterContainer* object, bool take_copy=false)Clutter::Container [related]
~Box()Clutter::Box [virtual]
~Container()Clutter::Container [virtual]
~LayoutManager()Clutter::LayoutManager [virtual]