Inherits Glib::Object.
Public Member Functions | |
virtual | ~Script () |
ClutterScript* | gobj () |
Provides access to the underlying C GObject. | |
const ClutterScript* | gobj () const |
Provides access to the underlying C GObject. | |
ClutterScript* | gobj_copy () |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. | |
guint | load_from_data (const Glib::ustring& data) |
Loads the definitions from data into script and merges with the currently loaded ones, if any. | |
guint | load_from_file (const std::string& filename) |
Loads the definitions from filename into script and merges with the currently loaded ones, if any. | |
void | add_search_paths (const std::vector< Glib::ustring >& paths) |
Glib::ustring | lookup_filename (const Glib::ustring& filename) |
Looks up filename inside the search paths of script. | |
Glib::RefPtr< Glib::Object > | get_object (const Glib::ustring& name) |
Retrieves the object bound to name. | |
Glib::RefPtr< const Glib::Object > | get_object (const Glib::ustring& name) const |
Retrieves the object bound to name. | |
std::vector< Glib::RefPtr < Glib::Object > > | list_objects () |
std::vector< Glib::RefPtr < const Glib::Object > > | list_objects () const |
void | unmerge_object (guint merge_id) |
Unmerges the objects identified by merge_id. | |
void | ensure_objects () |
Ensure that every object defined inside script is correctly constructed. | |
Glib::PropertyProxy_ReadOnly < std::string > | property_filename () const |
The path of the currently parsed file. | |
Glib::PropertyProxy_ReadOnly < bool > | property_filename_set () const |
Whether the :filename property is set. | |
Static Public Member Functions | |
static Glib::RefPtr< Script > | create () |
static std::string | get_script_id (const Glib::RefPtr< const Glib::Object >& object) |
Retrieves the Clutter script id, if any. | |
Protected Member Functions | |
Script () | |
virtual GType | get_type_from_name_vfunc (const Glib::ustring& type_name) |
Related Functions | |
(Note that these are not member functions.) | |
Glib::RefPtr< Clutter::Script > | wrap (ClutterScript* object, bool take_copy=false) |
A Glib::wrap() method for this object. |
virtual Clutter::Script::~Script | ( | ) | [virtual] |
Clutter::Script::Script | ( | ) | [protected] |
void Clutter::Script::add_search_paths | ( | const std::vector< Glib::ustring > & | paths | ) |
static Glib::RefPtr<Script> Clutter::Script::create | ( | ) | [static] |
void Clutter::Script::ensure_objects | ( | ) |
Ensure that every object defined inside script is correctly constructed.
You should rarely need to use this function.
Glib::RefPtr<Glib::Object> Clutter::Script::get_object | ( | const Glib::ustring & | name | ) |
Retrieves the object bound to name.
This function does not increment the reference count of the returned object.
name | The name of the object to retrieve. |
0
if no object with the given name was available. Glib::RefPtr<const Glib::Object> Clutter::Script::get_object | ( | const Glib::ustring & | name | ) | const |
Retrieves the object bound to name.
This function does not increment the reference count of the returned object.
name | The name of the object to retrieve. |
0
if no object with the given name was available. static std::string Clutter::Script::get_script_id | ( | const Glib::RefPtr< const Glib::Object > & | object | ) | [static] |
Retrieves the Clutter script id, if any.
gobject | A Object. |
0
if object was not defined inside a UI definition file. The returned string is owned by the object and should never be modified or freed. virtual GType Clutter::Script::get_type_from_name_vfunc | ( | const Glib::ustring & | type_name | ) | [protected, virtual] |
ClutterScript* Clutter::Script::gobj | ( | ) | [inline] |
Provides access to the underlying C GObject.
const ClutterScript* Clutter::Script::gobj | ( | ) | const [inline] |
Provides access to the underlying C GObject.
ClutterScript* Clutter::Script::gobj_copy | ( | ) |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
std::vector<Glib::RefPtr<Glib::Object> > Clutter::Script::list_objects | ( | ) |
std::vector<Glib::RefPtr<const Glib::Object> > Clutter::Script::list_objects | ( | ) | const |
guint Clutter::Script::load_from_data | ( | const Glib::ustring & | data | ) |
Loads the definitions from data into script and merges with the currently loaded ones, if any.
data | A buffer containing the definitions. | |
length | The length of the buffer, or -1 if data is a NUL-terminated buffer. |
guint Clutter::Script::load_from_file | ( | const std::string & | filename | ) |
Loads the definitions from filename into script and merges with the currently loaded ones, if any.
filename | The full path to the definition file. |
Glib::ustring Clutter::Script::lookup_filename | ( | const Glib::ustring & | filename | ) |
Looks up filename inside the search paths of script.
If filename is found, its full path will be returned .
filename | The name of the file to lookup. |
0
if no path was found. Glib::PropertyProxy_ReadOnly<std::string> Clutter::Script::property_filename | ( | ) | const |
The path of the currently parsed file.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
Glib::PropertyProxy_ReadOnly<bool> Clutter::Script::property_filename_set | ( | ) | const |
Whether the :filename property is set.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
void Clutter::Script::unmerge_object | ( | guint | merge_id | ) |
Unmerges the objects identified by merge_id.
merge_id | Merge id returned when loading a UI definition. |
Glib::RefPtr< Clutter::Script > wrap | ( | ClutterScript * | object, | |
bool | take_copy = false | |||
) | [related] |
A Glib::wrap() method for this object.
object | The C instance. | |
take_copy | False if the result should take ownership of the C instance. True if it should take a new copy or ref. |