[ Maverik Level 1 functions ]
mav_paletteTextureSet
Summary
Define a texture entry in a palette.
Syntax
int mav_paletteTextureSet(MAV_palette *p, int index, char *filename);
- MAV_palette *p
Palette to set.
- int index
Index of texture to define, in range 0..mav_opt_maxTextures
(default 150);
- char *filename
The name of the file containing the texture.
Description
This function defines texture entry index of palette
p from file filename. Recognised texture file formats are PPM (raw
or ASCII encodings), and TIFF (not on all platforms).The function returns MAV_TRUE if the texture was successfully read
and MAV_FALSE if the operation failed.
See also
mav_paletteColourSet.html>mav_paletteColourSet, mav_paletteMaterialSet.html>mav_paletteMaterialSet
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