/** * $Id:$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * The contents of this file may be used under the terms of either the GNU * General Public License Version 2 or later (the "GPL", see * http://www.gnu.org/licenses/gpl.html ), or the Blender License 1.0 or * later (the "BL", see http://www.blender.org/BL/ ) which has to be * bought from the Blender Foundation to become active, in which case the * above mentioned GPL option does not apply. * * The Original Code is Copyright (C) 1997 by Ton Roosendaal, Frank van Beek and Joeri Kassenaar. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /* bindkey -r f1,'cc -s pal.c -lgl -o pal\n' bindkey -r f2,'pal\n' */ #include #include #include #include #include /*#include */ #include #include /* zipfork "cc -O3 scrndump.c -lgl_s -limbuf -limage -lm util.o -o scrndump" zipfork "scrndump >/dev/console" */ main() { char head[128], tail[128], name[128]; ushort numlen; long pic, maxx, maxy; struct ImBuf *ibuf; printf("\nDruk beide Ctrl-toetsen tegelijkertijd in om een plaatje in de huidige\n"); printf("directory weg te schrijven.\n"); printf("Het eerste plaatje heet dump.0001, het volgende dump.0002, enz.\n"); printf("Druk beide Alt-toetsen in om het programma te stoppen.\n\n"); foreground(); prefposition(0, 10, 0, 10); noport(); winopen("PAL"); maxx = getgdesc(GD_XPMAX); maxy = getgdesc(GD_YPMAX); ibuf = allocImBuf(maxx, maxy, 24, IB_rect, 0); ibuf->ftype = IMAGIC; pic = stringdec("dump.0001", head, tail, &numlen); while(1){ if (getbutton(LEFTALTKEY) && getbutton(RIGHTALTKEY)) exit(0); if (getbutton(LEFTCTRLKEY) && getbutton(RIGHTCTRLKEY)) { stringenc(name, head, tail, numlen, pic); pic++; printf("reading %s\n", name); fflush(stdout); sginap(10); readdisplay(0, 0, maxx-1, maxy-1, ibuf->rect, RD_FREEZE); printf("writing %s\n", name); /* wegschrijven */ saveiff(ibuf, name, IB_rect); printf("done\n\n"); while (getbutton(LEFTCTRLKEY) & getbutton(RIGHTCTRLKEY)) sginap(4); } sginap(4); } }