/** * $Id:$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * The contents of this file may be used under the terms of either the GNU * General Public License Version 2 or later (the "GPL", see * http://www.gnu.org/licenses/gpl.html ), or the Blender License 1.0 or * later (the "BL", see http://www.blender.org/BL/ ) which has to be * bought from the Blender Foundation to become active, in which case the * above mentioned GPL option does not apply. * * The Original Code is Copyright (C) 1997 by Ton Roosendaal, Frank van Beek and Joeri Kassenaar. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /* Form definition file generated with fdesign. */ #include "forms.h" #include #include "Render.h" FD_Render *create_form_Render(void) { FL_OBJECT *obj; FD_Render *fdui = (FD_Render *) fl_calloc(1, sizeof(*fdui)); fdui->Render = fl_bgn_form(FL_NO_BOX, 460, 280); obj = fl_add_box(FL_UP_BOX,0,0,460,280,""); fdui->Done_black = obj = fl_add_box(FL_BORDER_BOX,324,114,122,12,"Done"); fl_set_object_color(obj,FL_BLACK,FL_BLACK); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_TOP_LEFT); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fdui->Done_border = obj = fl_add_frame(FL_DOWN_FRAME,324,114,122,12,""); fl_set_object_color(obj,FL_COL1,FL_COL1); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_TOP_LEFT); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fdui->Wait = obj = fl_add_checkbutton(FL_PUSH_BUTTON,190,200,25,25,"Wait"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Status_cb,0); fdui->Animations = obj = fl_add_browser(FL_MULTI_BROWSER,10,30,160,100,"Animations"); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_TOP_LEFT); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_NorthWest, FL_East); fl_set_object_callback(obj,File_browse,0); fdui->Systems = obj = fl_add_browser(FL_MULTI_BROWSER,10,160,160,100,"Systems"); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_TOP_LEFT); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_West, FL_SouthEast); fl_set_object_callback(obj,Sys_browse,0); fdui->Priority = fl_bgn_group(); obj = fl_add_text(FL_NORMAL_TEXT,190,10,70,20,"Priority"); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fdui->Pri_Max = obj = fl_add_checkbutton(FL_RADIO_BUTTON,190,30,25,25,"Max"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Priority,40); fdui->Pri_High = obj = fl_add_checkbutton(FL_RADIO_BUTTON,190,50,25,25,"High"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Priority,30); fdui->Pri_Def = obj = fl_add_checkbutton(FL_RADIO_BUTTON,190,70,25,25,"Normal"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Priority,20); fdui->Pri_Low = obj = fl_add_checkbutton(FL_RADIO_BUTTON,190,90,25,25,"Low"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Priority,10); fdui->Pri_Min = obj = fl_add_checkbutton(FL_RADIO_BUTTON,190,110,25,25,"Stopped"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Priority,0); fl_end_group(); fdui->Return = obj = fl_add_checkbutton(FL_TOUCH_BUTTON,190,240,25,25,"Return"); fl_set_object_color(obj,FL_COL1,FL_RED); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Status_cb,2); fdui->Add = obj = fl_add_button(FL_NORMAL_BUTTON,320,30,60,30,"Add"); fl_set_button_shortcut(obj,"Aa",1); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Add_file,0); fdui->Load = fl_bgn_group(); obj = fl_add_text(FL_NORMAL_TEXT,260,10,70,20,"Load"); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fdui->Load_64 = obj = fl_add_checkbutton(FL_RADIO_BUTTON,260,30,25,25,"64"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Load,64); fdui->Load_48 = obj = fl_add_checkbutton(FL_RADIO_BUTTON,260,50,25,25,"48"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Load,48); fdui->Load_32 = obj = fl_add_checkbutton(FL_RADIO_BUTTON,260,70,25,25,"32"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Load,32); fdui->Load_16 = obj = fl_add_checkbutton(FL_RADIO_BUTTON,260,90,25,25,"16"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Load,16); fl_end_group(); obj = fl_add_text(FL_NORMAL_TEXT,320,10,70,20,"Files"); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fdui->Remove = obj = fl_add_button(FL_NORMAL_BUTTON,390,30,60,30,"Remove"); fl_set_button_shortcut(obj,"Rr",1); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Rem_file,0); fdui->Memory = obj = fl_add_slider(FL_HOR_FILL_SLIDER,320,200,130,20,"Memory"); fl_set_object_color(obj,FL_BLACK,FL_YELLOW); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_TOP_LEFT); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Do_nothing,0); fdui->Swap = obj = fl_add_slider(FL_HOR_FILL_SLIDER,320,240,130,20,"Swap"); fl_set_object_color(obj,FL_BLACK,FL_RED); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_TOP_LEFT); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Do_nothing,0); fdui->Status_grp = fl_bgn_group(); obj = fl_add_text(FL_NORMAL_TEXT,190,140,70,20,"Status"); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fdui->Busy = obj = fl_add_checkbutton(FL_PUSH_BUTTON,190,180,25,25,"Busy"); fl_set_object_color(obj,FL_COL1,FL_GREEN); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Do_nothing,0); fdui->Finish = obj = fl_add_checkbutton(FL_PUSH_BUTTON,190,220,25,25,"Finish"); fl_set_object_color(obj,FL_COL1,FL_RED); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Status_cb,1); fl_end_group(); fdui->Accept = fl_bgn_group(); obj = fl_add_text(FL_NORMAL_TEXT,260,140,60,20,"Accept"); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fdui->Accept_64 = obj = fl_add_checkbutton(FL_RADIO_BUTTON,260,160,25,25,"64"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Accept,64); fdui->Accept_32 = obj = fl_add_checkbutton(FL_RADIO_BUTTON,260,200,25,25,"32"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Accept,32); fdui->Accept_16 = obj = fl_add_checkbutton(FL_RADIO_BUTTON,260,220,25,25,"16"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Accept,16); fdui->Accept_48 = obj = fl_add_checkbutton(FL_RADIO_BUTTON,260,180,25,25,"48"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Accept,48); fl_end_group(); fdui->CPU = obj = fl_add_slider(FL_HOR_FILL_SLIDER,320,161,130,20,"CPU"); fl_set_object_color(obj,FL_BLACK,FL_YELLOW); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_TOP_LEFT); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Do_nothing,0); fdui->Offline = obj = fl_add_checkbutton(FL_PUSH_BUTTON,190,160,25,25,"Offline"); fl_set_object_color(obj,FL_COL1,FL_RED); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Do_nothing,0); fdui->Done_green = obj = fl_add_box(FL_BORDER_BOX,324,114,100,12,""); fl_set_object_color(obj,FL_GREEN,FL_BLACK); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_TOP_LEFT); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fdui->Done_red = obj = fl_add_box(FL_BORDER_BOX,324,114,92,12,""); fl_set_object_color(obj,FL_RED,FL_BLACK); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_TOP_LEFT); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fdui->Done_yellow = obj = fl_add_box(FL_BORDER_BOX,324,114,86,12,""); fl_set_object_color(obj,FL_YELLOW,FL_BLACK); fl_set_object_lsize(obj,FL_NORMAL_SIZE); fl_set_object_lalign(obj,FL_ALIGN_TOP_LEFT); fl_set_object_lstyle(obj,FL_BOLDITALIC_STYLE); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fdui->Retry = obj = fl_add_button(FL_NORMAL_BUTTON,390,64,60,30,"Retry"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Retry_file,0); fdui->Beep = obj = fl_add_checkbutton(FL_PUSH_BUTTON,260,109,24,26,"Beep"); fl_set_object_gravity(obj, FL_East, FL_East); fl_set_object_resize(obj, FL_RESIZE_NONE); fl_set_object_callback(obj,Beep_file,0); fl_end_form(); fdui->Render->fdui = fdui; return fdui; } /*---------------------------------------*/